A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.InteropServices;
using Avalonia.Input;
using Avalonia.Media.Imaging;
using Avalonia.Platform;
using Avalonia.Win32.Interop;
using SdBitmap = System.Drawing.Bitmap;
using SdPixelFormat = System.Drawing.Imaging.PixelFormat;
namespace Avalonia.Win32
{
internal class CursorFactory : IStandardCursorFactory
{
public static CursorFactory Instance { get; } = new CursorFactory();
private CursorFactory()
{
}
static CursorFactory()
{
LoadModuleCursor(StandardCursorType.DragMove, "ole32.dll", 2);
LoadModuleCursor(StandardCursorType.DragCopy, "ole32.dll", 3);
LoadModuleCursor(StandardCursorType.DragLink, "ole32.dll", 4);
}
private static void LoadModuleCursor(StandardCursorType cursorType, string module, int id)
{
IntPtr mh = UnmanagedMethods.GetModuleHandle(module);
if (mh != IntPtr.Zero)
{
IntPtr cursor = UnmanagedMethods.LoadCursor(mh, new IntPtr(id));
if (cursor != IntPtr.Zero)
{
PlatformHandle phCursor = new PlatformHandle(cursor, PlatformConstants.CursorHandleType);
Cache.Add(cursorType, phCursor);
}
}
}
private static readonly Dictionary<StandardCursorType, int> CursorTypeMapping = new Dictionary
<StandardCursorType, int>
{
{StandardCursorType.None, 0},
{StandardCursorType.AppStarting, 32650},
{StandardCursorType.Arrow, 32512},
{StandardCursorType.Cross, 32515},
{StandardCursorType.Hand, 32649},
{StandardCursorType.Help, 32651},
{StandardCursorType.Ibeam, 32513},
{StandardCursorType.No, 32648},
{StandardCursorType.SizeAll, 32646},
{StandardCursorType.UpArrow, 32516},
{StandardCursorType.SizeNorthSouth, 32645},
{StandardCursorType.SizeWestEast, 32644},
{StandardCursorType.Wait, 32514},
//Same as SizeNorthSouth
{StandardCursorType.TopSide, 32645},
{StandardCursorType.BottomSide, 32645},
//Same as SizeWestEast
{StandardCursorType.LeftSide, 32644},
{StandardCursorType.RightSide, 32644},
//Using SizeNorthWestSouthEast
{StandardCursorType.TopLeftCorner, 32642},
{StandardCursorType.BottomRightCorner, 32642},
//Using SizeNorthEastSouthWest
{StandardCursorType.TopRightCorner, 32643},
{StandardCursorType.BottomLeftCorner, 32643},
// Fallback, should have been loaded from ole32.dll
{StandardCursorType.DragMove, 32516},
{StandardCursorType.DragCopy, 32516},
{StandardCursorType.DragLink, 32516},
};
private static readonly Dictionary<StandardCursorType, IPlatformHandle> Cache =
new Dictionary<StandardCursorType, IPlatformHandle>();
public IPlatformHandle GetCursor(StandardCursorType cursorType)
{
IPlatformHandle rv;
if (!Cache.TryGetValue(cursorType, out rv))
{
Cache[cursorType] =
rv =
new PlatformHandle(
UnmanagedMethods.LoadCursor(IntPtr.Zero, new IntPtr(CursorTypeMapping[cursorType])),
PlatformConstants.CursorHandleType);
}
return rv;
}
public IPlatformHandle CreateCursor(IBitmapImpl cursor, PixelPoint hotSpot)
{
using var source = LoadSystemDrawingBitmap(cursor);
using var mask = AlphaToMask(source);
var info = new UnmanagedMethods.ICONINFO
{
IsIcon = false,
xHotspot = hotSpot.X,
yHotspot = hotSpot.Y,
MaskBitmap = mask.GetHbitmap(),
ColorBitmap = source.GetHbitmap(),
};
return new PlatformHandle(
UnmanagedMethods.CreateIconIndirect(ref info),
PlatformConstants.CursorHandleType);
}
private SdBitmap LoadSystemDrawingBitmap(IBitmapImpl bitmap)
{
using var memoryStream = new MemoryStream();
bitmap.Save(memoryStream);
return new SdBitmap(memoryStream);
}
private unsafe SdBitmap AlphaToMask(SdBitmap source)
{
var dest = new SdBitmap(source.Width, source.Height, SdPixelFormat.Format1bppIndexed);
if (source.PixelFormat != SdPixelFormat.Format32bppArgb &&
source.PixelFormat != SdPixelFormat.Format32bppPArgb)
{
return dest;
}
var sourceData = source.LockBits(
new Rectangle(default, source.Size),
ImageLockMode.ReadOnly,
SdPixelFormat.Format32bppArgb);
var destData = dest.LockBits(
new Rectangle(default, source.Size),
ImageLockMode.ReadOnly,
SdPixelFormat.Format1bppIndexed);
try
{
var pSource = (byte*)sourceData.Scan0.ToPointer();
var pDest = (byte*)destData.Scan0.ToPointer();
for (var y = 0; y < dest.Height; ++y)
{
for (var x = 0; x < dest.Width; ++x)
{
if (pSource[x * 4] == 0)
{
pDest[x / 8] |= (byte)(1 << (x % 8));
}
}
pSource += sourceData.Stride;
pDest += destData.Stride;
}
return dest;
}
finally
{
source.UnlockBits(sourceData);
dest.UnlockBits(destData);
}
}
}
}