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3334 lines
142 KiB
3334 lines
142 KiB
// This source file is adapted from the Windows Presentation Foundation project.
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// (https://github.com/dotnet/wpf/)
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//
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// Licensed to The Avalonia Project under MIT License, courtesy of The .NET Foundation.
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Threading;
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using Avalonia.Layout;
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using Avalonia.Media;
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using Avalonia.Utilities;
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using Avalonia.VisualTree;
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namespace Avalonia.Controls
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{
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/// <summary>
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/// Grid
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/// </summary>
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public class Grid : Panel
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{
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static Grid()
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{
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ShowGridLinesProperty.Changed.AddClassHandler<Grid>(OnShowGridLinesPropertyChanged);
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IsSharedSizeScopeProperty.Changed.AddClassHandler<Control>(DefinitionBase.OnIsSharedSizeScopePropertyChanged);
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ColumnProperty.Changed.AddClassHandler<Control>(OnCellAttachedPropertyChanged);
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ColumnSpanProperty.Changed.AddClassHandler<Control>(OnCellAttachedPropertyChanged);
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RowProperty.Changed.AddClassHandler<Control>(OnCellAttachedPropertyChanged);
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RowSpanProperty.Changed.AddClassHandler<Control>(OnCellAttachedPropertyChanged);
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AffectsParentMeasure<Grid>(ColumnProperty, ColumnSpanProperty, RowProperty, RowSpanProperty);
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}
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/// <summary>
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/// Default constructor.
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/// </summary>
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public Grid()
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{
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}
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/// <summary>
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/// Helper for setting Column property on a Control.
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/// </summary>
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/// <param name="element">Control to set Column property on.</param>
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/// <param name="value">Column property value.</param>
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public static void SetColumn(Control element, int value)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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element.SetValue(ColumnProperty, value);
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}
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/// <summary>
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/// Helper for reading Column property from a Control.
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/// </summary>
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/// <param name="element">Control to read Column property from.</param>
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/// <returns>Column property value.</returns>
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public static int GetColumn(Control element)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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return element.GetValue(ColumnProperty);
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}
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/// <summary>
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/// Helper for setting Row property on a Control.
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/// </summary>
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/// <param name="element">Control to set Row property on.</param>
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/// <param name="value">Row property value.</param>
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public static void SetRow(Control element, int value)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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element.SetValue(RowProperty, value);
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}
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/// <summary>
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/// Helper for reading Row property from a Control.
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/// </summary>
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/// <param name="element">Control to read Row property from.</param>
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/// <returns>Row property value.</returns>
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public static int GetRow(Control element)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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return element.GetValue(RowProperty);
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}
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/// <summary>
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/// Helper for setting ColumnSpan property on a Control.
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/// </summary>
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/// <param name="element">Control to set ColumnSpan property on.</param>
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/// <param name="value">ColumnSpan property value.</param>
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public static void SetColumnSpan(Control element, int value)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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element.SetValue(ColumnSpanProperty, value);
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}
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/// <summary>
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/// Helper for reading ColumnSpan property from a Control.
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/// </summary>
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/// <param name="element">Control to read ColumnSpan property from.</param>
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/// <returns>ColumnSpan property value.</returns>
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public static int GetColumnSpan(Control element)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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return element.GetValue(ColumnSpanProperty);
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}
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/// <summary>
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/// Helper for setting RowSpan property on a Control.
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/// </summary>
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/// <param name="element">Control to set RowSpan property on.</param>
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/// <param name="value">RowSpan property value.</param>
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public static void SetRowSpan(Control element, int value)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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element.SetValue(RowSpanProperty, value);
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}
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/// <summary>
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/// Helper for reading RowSpan property from a Control.
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/// </summary>
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/// <param name="element">Control to read RowSpan property from.</param>
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/// <returns>RowSpan property value.</returns>
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public static int GetRowSpan(Control element)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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return element.GetValue(RowSpanProperty);
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}
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/// <summary>
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/// Helper for setting IsSharedSizeScope property on a Control.
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/// </summary>
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/// <param name="element">Control to set IsSharedSizeScope property on.</param>
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/// <param name="value">IsSharedSizeScope property value.</param>
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public static void SetIsSharedSizeScope(Control element, bool value)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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element.SetValue(IsSharedSizeScopeProperty, value);
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}
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/// <summary>
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/// Helper for reading IsSharedSizeScope property from a Control.
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/// </summary>
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/// <param name="element">Control to read IsSharedSizeScope property from.</param>
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/// <returns>IsSharedSizeScope property value.</returns>
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public static bool GetIsSharedSizeScope(Control element)
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{
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Contract.Requires<ArgumentNullException>(element != null);
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return element.GetValue(IsSharedSizeScopeProperty);
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}
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/// <summary>
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/// ShowGridLines property.
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/// </summary>
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public bool ShowGridLines
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{
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get { return GetValue(ShowGridLinesProperty); }
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set { SetValue(ShowGridLinesProperty, value); }
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}
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/// <summary>
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/// Returns a ColumnDefinitions of column definitions.
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/// </summary>
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public ColumnDefinitions ColumnDefinitions
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{
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get
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{
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if (_data == null) { _data = new ExtendedData(); }
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if (_data.ColumnDefinitions == null) { _data.ColumnDefinitions = new ColumnDefinitions() { Parent = this }; }
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return (_data.ColumnDefinitions);
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}
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set
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{
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if (_data == null) { _data = new ExtendedData(); }
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_data.ColumnDefinitions = value;
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_data.ColumnDefinitions.Parent = this;
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InvalidateMeasure();
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}
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}
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/// <summary>
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/// Returns a RowDefinitions of row definitions.
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/// </summary>
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public RowDefinitions RowDefinitions
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{
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get
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{
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if (_data == null) { _data = new ExtendedData(); }
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if (_data.RowDefinitions == null) { _data.RowDefinitions = new RowDefinitions() { Parent = this }; }
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return (_data.RowDefinitions);
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}
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set
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{
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if (_data == null) { _data = new ExtendedData(); }
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_data.RowDefinitions = value;
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_data.RowDefinitions.Parent = this;
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InvalidateMeasure();
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}
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}
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/// <summary>
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/// Content measurement.
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/// </summary>
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/// <param name="constraint">Constraint</param>
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/// <returns>Desired size</returns>
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protected override Size MeasureOverride(Size constraint)
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{
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Size gridDesiredSize;
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ExtendedData extData = ExtData;
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try
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{
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ListenToNotifications = true;
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MeasureOverrideInProgress = true;
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if (extData == null)
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{
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gridDesiredSize = new Size();
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var children = this.Children;
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for (int i = 0, count = children.Count; i < count; ++i)
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{
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var child = children[i];
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if (child != null)
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{
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child.Measure(constraint);
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gridDesiredSize = new Size(Math.Max(gridDesiredSize.Width, child.DesiredSize.Width),
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Math.Max(gridDesiredSize.Height, child.DesiredSize.Height));
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}
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}
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}
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else
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{
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{
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bool sizeToContentU = double.IsPositiveInfinity(constraint.Width);
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bool sizeToContentV = double.IsPositiveInfinity(constraint.Height);
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// Clear index information and rounding errors
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if (RowDefinitionsDirty || ColumnDefinitionsDirty)
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{
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if (_definitionIndices != null)
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{
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Array.Clear(_definitionIndices, 0, _definitionIndices.Length);
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_definitionIndices = null;
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}
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if (UseLayoutRounding)
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{
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if (_roundingErrors != null)
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{
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Array.Clear(_roundingErrors, 0, _roundingErrors.Length);
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_roundingErrors = null;
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}
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}
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}
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ValidateDefinitionsUStructure();
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ValidateDefinitionsLayout(DefinitionsU, sizeToContentU);
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ValidateDefinitionsVStructure();
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ValidateDefinitionsLayout(DefinitionsV, sizeToContentV);
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CellsStructureDirty |= (SizeToContentU != sizeToContentU) || (SizeToContentV != sizeToContentV);
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SizeToContentU = sizeToContentU;
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SizeToContentV = sizeToContentV;
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}
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ValidateCells();
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Debug.Assert(DefinitionsU.Count > 0 && DefinitionsV.Count > 0);
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// Grid classifies cells into four groups depending on
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// the column / row type a cell belongs to (number corresponds to
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// group number):
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//
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// Px Auto Star
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// +--------+--------+--------+
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// | | | |
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// Px | 1 | 1 | 3 |
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// | | | |
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// +--------+--------+--------+
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// | | | |
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// Auto | 1 | 1 | 3 |
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// | | | |
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// +--------+--------+--------+
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// | | | |
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// Star | 4 | 2 | 4 |
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// | | | |
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// +--------+--------+--------+
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//
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// The group number indicates the order in which cells are measured.
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// Certain order is necessary to be able to dynamically resolve star
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// columns / rows sizes which are used as input for measuring of
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// the cells belonging to them.
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//
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// However, there are cases when topology of a grid causes cyclical
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// size dependences. For example:
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//
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//
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// column width="Auto" column width="*"
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// +----------------------+----------------------+
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// | | |
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// | | |
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// | | |
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// | | |
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// row height="Auto" | | cell 1 2 |
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// | | |
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// | | |
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// | | |
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// | | |
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// +----------------------+----------------------+
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// | | |
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// | | |
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// | | |
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// | | |
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// row height="*" | cell 2 1 | |
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// | | |
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// | | |
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// | | |
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// | | |
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// +----------------------+----------------------+
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//
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// In order to accurately calculate constraint width for "cell 1 2"
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// (which is the remaining of grid's available width and calculated
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// value of Auto column), "cell 2 1" needs to be calculated first,
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// as it contributes to the Auto column's calculated value.
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// At the same time in order to accurately calculate constraint
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// height for "cell 2 1", "cell 1 2" needs to be calcualted first,
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// as it contributes to Auto row height, which is used in the
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// computation of Star row resolved height.
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//
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// to "break" this cyclical dependency we are making (arbitrary)
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// decision to treat cells like "cell 2 1" as if they appear in Auto
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// rows. And then recalculate them one more time when star row
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// heights are resolved.
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//
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// (Or more strictly) the code below implement the following logic:
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//
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// +---------+
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// | enter |
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// +---------+
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// |
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// V
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// +----------------+
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// | Measure Group1 |
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// +----------------+
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// |
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// V
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// / - \
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// / \
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// Y / Can \ N
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// +--------| Resolve |-----------+
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// | \ StarsV? / |
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// | \ / |
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// | \ - / |
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// V V
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// +----------------+ / - \
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// | Resolve StarsV | / \
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// +----------------+ Y / Can \ N
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// | +----| Resolve |------+
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// V | \ StarsU? / |
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// +----------------+ | \ / |
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// | Measure Group2 | | \ - / |
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// +----------------+ | V
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// | | +-----------------+
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// V | | Measure Group2' |
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// +----------------+ | +-----------------+
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// | Resolve StarsU | | |
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// +----------------+ V V
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// | +----------------+ +----------------+
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// V | Resolve StarsU | | Resolve StarsU |
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// +----------------+ +----------------+ +----------------+
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// | Measure Group3 | | |
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// +----------------+ V V
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// | +----------------+ +----------------+
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// | | Measure Group3 | | Measure Group3 |
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// | +----------------+ +----------------+
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// | | |
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// | V V
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// | +----------------+ +----------------+
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// | | Resolve StarsV | | Resolve StarsV |
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// | +----------------+ +----------------+
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// | | |
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// | | V
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// | | +------------------+
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// | | | Measure Group2'' |
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// | | +------------------+
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// | | |
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// +----------------------+-------------------------+
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// |
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// V
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// +----------------+
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// | Measure Group4 |
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// +----------------+
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// |
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// V
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// +--------+
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// | exit |
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// +--------+
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//
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// where:
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// * all [Measure GroupN] - regular children measure process -
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// each cell is measured given contraint size as an input
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// and each cell's desired size is accumulated on the
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// corresponding column / row;
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// * [Measure Group2'] - is when each cell is measured with
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// infinit height as a constraint and a cell's desired
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// height is ignored;
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// * [Measure Groups''] - is when each cell is measured (second
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// time during single Grid.MeasureOverride) regularly but its
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// returned width is ignored;
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//
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// This algorithm is believed to be as close to ideal as possible.
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// It has the following drawbacks:
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// * cells belonging to Group2 can be called to measure twice;
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// * iff during second measure a cell belonging to Group2 returns
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// desired width greater than desired width returned the first
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// time, such a cell is going to be clipped, even though it
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// appears in Auto column.
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//
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MeasureCellsGroup(extData.CellGroup1, constraint, false, false);
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{
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// after Group1 is measured, only Group3 may have cells belonging to Auto rows.
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bool canResolveStarsV = !HasGroup3CellsInAutoRows;
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if (canResolveStarsV)
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{
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if (HasStarCellsV) { ResolveStar(DefinitionsV, constraint.Height); }
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MeasureCellsGroup(extData.CellGroup2, constraint, false, false);
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if (HasStarCellsU) { ResolveStar(DefinitionsU, constraint.Width); }
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MeasureCellsGroup(extData.CellGroup3, constraint, false, false);
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}
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else
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{
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// if at least one cell exists in Group2, it must be measured before
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// StarsU can be resolved.
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bool canResolveStarsU = extData.CellGroup2 > PrivateCells.Length;
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if (canResolveStarsU)
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{
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if (HasStarCellsU) { ResolveStar(DefinitionsU, constraint.Width); }
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MeasureCellsGroup(extData.CellGroup3, constraint, false, false);
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if (HasStarCellsV) { ResolveStar(DefinitionsV, constraint.Height); }
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}
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else
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{
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// This is a revision to the algorithm employed for the cyclic
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// dependency case described above. We now repeatedly
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// measure Group3 and Group2 until their sizes settle. We
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// also use a count heuristic to break a loop in case of one.
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bool hasDesiredSizeUChanged = false;
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int cnt = 0;
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// Cache Group2MinWidths & Group3MinHeights
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double[] group2MinSizes = CacheMinSizes(extData.CellGroup2, false);
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double[] group3MinSizes = CacheMinSizes(extData.CellGroup3, true);
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MeasureCellsGroup(extData.CellGroup2, constraint, false, true);
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do
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{
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if (hasDesiredSizeUChanged)
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{
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// Reset cached Group3Heights
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ApplyCachedMinSizes(group3MinSizes, true);
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}
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if (HasStarCellsU) { ResolveStar(DefinitionsU, constraint.Width); }
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MeasureCellsGroup(extData.CellGroup3, constraint, false, false);
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// Reset cached Group2Widths
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ApplyCachedMinSizes(group2MinSizes, false);
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if (HasStarCellsV) { ResolveStar(DefinitionsV, constraint.Height); }
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MeasureCellsGroup(extData.CellGroup2, constraint, cnt == c_layoutLoopMaxCount, false, out hasDesiredSizeUChanged);
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}
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while (hasDesiredSizeUChanged && ++cnt <= c_layoutLoopMaxCount);
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}
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}
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}
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MeasureCellsGroup(extData.CellGroup4, constraint, false, false);
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gridDesiredSize = new Size(
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CalculateDesiredSize(DefinitionsU),
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CalculateDesiredSize(DefinitionsV));
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}
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}
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finally
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{
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MeasureOverrideInProgress = false;
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}
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return (gridDesiredSize);
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}
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|
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/// <summary>
|
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/// Content arrangement.
|
|
/// </summary>
|
|
/// <param name="arrangeSize">Arrange size</param>
|
|
protected override Size ArrangeOverride(Size arrangeSize)
|
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{
|
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try
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{
|
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ArrangeOverrideInProgress = true;
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|
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if (_data == null)
|
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{
|
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var children = this.Children;
|
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for (int i = 0, count = children.Count; i < count; ++i)
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{
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var child = children[i];
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if (child != null)
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{
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child.Arrange(new Rect(arrangeSize));
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}
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}
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}
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else
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{
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Debug.Assert(DefinitionsU.Count > 0 && DefinitionsV.Count > 0);
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SetFinalSize(DefinitionsU, arrangeSize.Width, true);
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SetFinalSize(DefinitionsV, arrangeSize.Height, false);
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var children = this.Children;
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|
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for (int currentCell = 0; currentCell < PrivateCells.Length; ++currentCell)
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{
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var cell = children[currentCell];
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if (cell == null)
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{
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continue;
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}
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|
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int columnIndex = PrivateCells[currentCell].ColumnIndex;
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int rowIndex = PrivateCells[currentCell].RowIndex;
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int columnSpan = PrivateCells[currentCell].ColumnSpan;
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int rowSpan = PrivateCells[currentCell].RowSpan;
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|
|
Rect cellRect = new Rect(
|
|
columnIndex == 0 ? 0.0 : DefinitionsU[columnIndex].FinalOffset,
|
|
rowIndex == 0 ? 0.0 : DefinitionsV[rowIndex].FinalOffset,
|
|
GetFinalSizeForRange(DefinitionsU, columnIndex, columnSpan),
|
|
GetFinalSizeForRange(DefinitionsV, rowIndex, rowSpan));
|
|
|
|
|
|
cell.Arrange(cellRect);
|
|
|
|
}
|
|
|
|
// update render bound on grid lines renderer visual
|
|
var gridLinesRenderer = EnsureGridLinesRenderer();
|
|
gridLinesRenderer?.UpdateRenderBounds(arrangeSize);
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
SetValid();
|
|
ArrangeOverrideInProgress = false;
|
|
}
|
|
return (arrangeSize);
|
|
}
|
|
|
|
/// <summary>
|
|
/// <see cref="Panel.ChildrenChanged"/>
|
|
/// </summary>
|
|
protected override void ChildrenChanged(object sender, NotifyCollectionChangedEventArgs e)
|
|
{
|
|
CellsStructureDirty = true;
|
|
base.ChildrenChanged(sender, e);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invalidates grid caches and makes the grid dirty for measure.
|
|
/// </summary>
|
|
internal void Invalidate()
|
|
{
|
|
CellsStructureDirty = true;
|
|
InvalidateMeasure();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns final width for a column.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Used from public ColumnDefinition ActualWidth. Calculates final width using offset data.
|
|
/// </remarks>
|
|
internal double GetFinalColumnDefinitionWidth(int columnIndex)
|
|
{
|
|
double value = 0.0;
|
|
|
|
Contract.Requires<NullReferenceException>(_data != null);
|
|
|
|
// actual value calculations require structure to be up-to-date
|
|
if (!ColumnDefinitionsDirty)
|
|
{
|
|
IReadOnlyList<DefinitionBase> definitions = DefinitionsU;
|
|
value = definitions[(columnIndex + 1) % definitions.Count].FinalOffset;
|
|
if (columnIndex != 0) { value -= definitions[columnIndex].FinalOffset; }
|
|
}
|
|
return (value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns final height for a row.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Used from public RowDefinition ActualHeight. Calculates final height using offset data.
|
|
/// </remarks>
|
|
internal double GetFinalRowDefinitionHeight(int rowIndex)
|
|
{
|
|
double value = 0.0;
|
|
|
|
Contract.Requires<NullReferenceException>(_data != null);
|
|
|
|
// actual value calculations require structure to be up-to-date
|
|
if (!RowDefinitionsDirty)
|
|
{
|
|
IReadOnlyList<DefinitionBase> definitions = DefinitionsV;
|
|
value = definitions[(rowIndex + 1) % definitions.Count].FinalOffset;
|
|
if (rowIndex != 0) { value -= definitions[rowIndex].FinalOffset; }
|
|
}
|
|
return (value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to MeasureOverrideInProgress bit flag.
|
|
/// </summary>
|
|
internal bool MeasureOverrideInProgress
|
|
{
|
|
get { return CheckFlags(Flags.MeasureOverrideInProgress); }
|
|
set { SetFlags(value, Flags.MeasureOverrideInProgress); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to ArrangeOverrideInProgress bit flag.
|
|
/// </summary>
|
|
internal bool ArrangeOverrideInProgress
|
|
{
|
|
get { return CheckFlags(Flags.ArrangeOverrideInProgress); }
|
|
set { SetFlags(value, Flags.ArrangeOverrideInProgress); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to ValidDefinitionsUStructure bit flag.
|
|
/// </summary>
|
|
internal bool ColumnDefinitionsDirty
|
|
{
|
|
get => ColumnDefinitions?.IsDirty ?? false;
|
|
set => ColumnDefinitions.IsDirty = value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to ValidDefinitionsVStructure bit flag.
|
|
/// </summary>
|
|
internal bool RowDefinitionsDirty
|
|
{
|
|
get => RowDefinitions?.IsDirty ?? false;
|
|
set => RowDefinitions.IsDirty = value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Lays out cells according to rows and columns, and creates lookup grids.
|
|
/// </summary>
|
|
private void ValidateCells()
|
|
{
|
|
if (CellsStructureDirty)
|
|
{
|
|
ValidateCellsCore();
|
|
CellsStructureDirty = false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// ValidateCellsCore
|
|
/// </summary>
|
|
private void ValidateCellsCore()
|
|
{
|
|
var children = this.Children;
|
|
ExtendedData extData = ExtData;
|
|
|
|
extData.CellCachesCollection = new CellCache[children.Count];
|
|
extData.CellGroup1 = int.MaxValue;
|
|
extData.CellGroup2 = int.MaxValue;
|
|
extData.CellGroup3 = int.MaxValue;
|
|
extData.CellGroup4 = int.MaxValue;
|
|
|
|
bool hasStarCellsU = false;
|
|
bool hasStarCellsV = false;
|
|
bool hasGroup3CellsInAutoRows = false;
|
|
|
|
for (int i = PrivateCells.Length - 1; i >= 0; --i)
|
|
{
|
|
var child = children[i];
|
|
if (child == null)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
CellCache cell = new CellCache();
|
|
|
|
|
|
// Read indices from the corresponding properties:
|
|
// clamp to value < number_of_columns
|
|
// column >= 0 is guaranteed by property value validation callback
|
|
cell.ColumnIndex = Math.Min(GetColumn((Control)child), DefinitionsU.Count - 1);
|
|
// clamp to value < number_of_rows
|
|
// row >= 0 is guaranteed by property value validation callback
|
|
cell.RowIndex = Math.Min(GetRow((Control)child), DefinitionsV.Count - 1);
|
|
|
|
// Read span properties:
|
|
// clamp to not exceed beyond right side of the grid
|
|
// column_span > 0 is guaranteed by property value validation callback
|
|
cell.ColumnSpan = Math.Min(GetColumnSpan((Control)child), DefinitionsU.Count - cell.ColumnIndex);
|
|
|
|
// clamp to not exceed beyond bottom side of the grid
|
|
// row_span > 0 is guaranteed by property value validation callback
|
|
cell.RowSpan = Math.Min(GetRowSpan((Control)child), DefinitionsV.Count - cell.RowIndex);
|
|
|
|
Debug.Assert(0 <= cell.ColumnIndex && cell.ColumnIndex < DefinitionsU.Count);
|
|
Debug.Assert(0 <= cell.RowIndex && cell.RowIndex < DefinitionsV.Count);
|
|
|
|
// Calculate and cache length types for the child.
|
|
|
|
cell.SizeTypeU = GetLengthTypeForRange(DefinitionsU, cell.ColumnIndex, cell.ColumnSpan);
|
|
cell.SizeTypeV = GetLengthTypeForRange(DefinitionsV, cell.RowIndex, cell.RowSpan);
|
|
|
|
hasStarCellsU |= cell.IsStarU;
|
|
hasStarCellsV |= cell.IsStarV;
|
|
|
|
// Distribute cells into four groups.
|
|
|
|
if (!cell.IsStarV)
|
|
{
|
|
if (!cell.IsStarU)
|
|
{
|
|
cell.Next = extData.CellGroup1;
|
|
extData.CellGroup1 = i;
|
|
}
|
|
else
|
|
{
|
|
cell.Next = extData.CellGroup3;
|
|
extData.CellGroup3 = i;
|
|
|
|
// Remember if this cell belongs to auto row
|
|
hasGroup3CellsInAutoRows |= cell.IsAutoV;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cell.IsAutoU
|
|
// Note below: if spans through Star column it is NOT Auto
|
|
&& !cell.IsStarU)
|
|
{
|
|
cell.Next = extData.CellGroup2;
|
|
extData.CellGroup2 = i;
|
|
}
|
|
else
|
|
{
|
|
cell.Next = extData.CellGroup4;
|
|
extData.CellGroup4 = i;
|
|
}
|
|
}
|
|
|
|
PrivateCells[i] = cell;
|
|
}
|
|
|
|
HasStarCellsU = hasStarCellsU;
|
|
HasStarCellsV = hasStarCellsV;
|
|
HasGroup3CellsInAutoRows = hasGroup3CellsInAutoRows;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes DefinitionsU memeber either to user supplied ColumnDefinitions collection
|
|
/// or to a default single element collection. DefinitionsU gets trimmed to size.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This is one of two methods, where ColumnDefinitions and DefinitionsU are directly accessed.
|
|
/// All the rest measure / arrange / render code must use DefinitionsU.
|
|
/// </remarks>
|
|
private void ValidateDefinitionsUStructure()
|
|
{
|
|
if (ColumnDefinitionsDirty)
|
|
{
|
|
ExtendedData extData = ExtData;
|
|
|
|
if (extData.ColumnDefinitions == null)
|
|
{
|
|
if (extData.DefinitionsU == null)
|
|
{
|
|
extData.DefinitionsU = new DefinitionBase[] { new ColumnDefinition() { Parent = this } };
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (extData.ColumnDefinitions.Count == 0)
|
|
{
|
|
// if column definitions collection is empty
|
|
// mockup array with one column
|
|
extData.DefinitionsU = new DefinitionBase[] { new ColumnDefinition() { Parent = this } };
|
|
}
|
|
else
|
|
{
|
|
extData.DefinitionsU = extData.ColumnDefinitions;
|
|
}
|
|
}
|
|
|
|
ColumnDefinitionsDirty = false;
|
|
}
|
|
|
|
Debug.Assert(ExtData.DefinitionsU != null && ExtData.DefinitionsU.Count > 0);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes DefinitionsV memeber either to user supplied RowDefinitions collection
|
|
/// or to a default single element collection. DefinitionsV gets trimmed to size.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This is one of two methods, where RowDefinitions and DefinitionsV are directly accessed.
|
|
/// All the rest measure / arrange / render code must use DefinitionsV.
|
|
/// </remarks>
|
|
private void ValidateDefinitionsVStructure()
|
|
{
|
|
if (RowDefinitionsDirty)
|
|
{
|
|
ExtendedData extData = ExtData;
|
|
|
|
if (extData.RowDefinitions == null)
|
|
{
|
|
if (extData.DefinitionsV == null)
|
|
{
|
|
extData.DefinitionsV = new DefinitionBase[] { new RowDefinition() { Parent = this } };
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (extData.RowDefinitions.Count == 0)
|
|
{
|
|
// if row definitions collection is empty
|
|
// mockup array with one row
|
|
extData.DefinitionsV = new DefinitionBase[] { new RowDefinition() { Parent = this } };
|
|
}
|
|
else
|
|
{
|
|
extData.DefinitionsV = extData.RowDefinitions;
|
|
}
|
|
}
|
|
|
|
RowDefinitionsDirty = false;
|
|
}
|
|
|
|
Debug.Assert(ExtData.DefinitionsV != null && ExtData.DefinitionsV.Count > 0);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Validates layout time size type information on given array of definitions.
|
|
/// Sets MinSize and MeasureSizes.
|
|
/// </summary>
|
|
/// <param name="definitions">Array of definitions to update.</param>
|
|
/// <param name="treatStarAsAuto">if "true" then star definitions are treated as Auto.</param>
|
|
private void ValidateDefinitionsLayout(
|
|
IReadOnlyList<DefinitionBase> definitions,
|
|
bool treatStarAsAuto)
|
|
{
|
|
for (int i = 0; i < definitions.Count; ++i)
|
|
{
|
|
definitions[i].OnBeforeLayout(this);
|
|
|
|
double userMinSize = definitions[i].UserMinSize;
|
|
double userMaxSize = definitions[i].UserMaxSize;
|
|
double userSize = 0;
|
|
|
|
switch (definitions[i].UserSize.GridUnitType)
|
|
{
|
|
case (GridUnitType.Pixel):
|
|
definitions[i].SizeType = LayoutTimeSizeType.Pixel;
|
|
userSize = definitions[i].UserSize.Value;
|
|
// this was brought with NewLayout and defeats squishy behavior
|
|
userMinSize = Math.Max(userMinSize, Math.Min(userSize, userMaxSize));
|
|
break;
|
|
case (GridUnitType.Auto):
|
|
definitions[i].SizeType = LayoutTimeSizeType.Auto;
|
|
userSize = double.PositiveInfinity;
|
|
break;
|
|
case (GridUnitType.Star):
|
|
if (treatStarAsAuto)
|
|
{
|
|
definitions[i].SizeType = LayoutTimeSizeType.Auto;
|
|
userSize = double.PositiveInfinity;
|
|
}
|
|
else
|
|
{
|
|
definitions[i].SizeType = LayoutTimeSizeType.Star;
|
|
userSize = double.PositiveInfinity;
|
|
}
|
|
break;
|
|
default:
|
|
Debug.Assert(false);
|
|
break;
|
|
}
|
|
|
|
definitions[i].UpdateMinSize(userMinSize);
|
|
definitions[i].MeasureSize = Math.Max(userMinSize, Math.Min(userSize, userMaxSize));
|
|
}
|
|
}
|
|
|
|
private double[] CacheMinSizes(int cellsHead, bool isRows)
|
|
{
|
|
double[] minSizes = isRows ? new double[DefinitionsV.Count] : new double[DefinitionsU.Count];
|
|
|
|
for (int j = 0; j < minSizes.Length; j++)
|
|
{
|
|
minSizes[j] = -1;
|
|
}
|
|
|
|
int i = cellsHead;
|
|
do
|
|
{
|
|
if (isRows)
|
|
{
|
|
minSizes[PrivateCells[i].RowIndex] = DefinitionsV[PrivateCells[i].RowIndex].MinSize;
|
|
}
|
|
else
|
|
{
|
|
minSizes[PrivateCells[i].ColumnIndex] = DefinitionsU[PrivateCells[i].ColumnIndex].MinSize;
|
|
}
|
|
|
|
i = PrivateCells[i].Next;
|
|
} while (i < PrivateCells.Length);
|
|
|
|
return minSizes;
|
|
}
|
|
|
|
private void ApplyCachedMinSizes(double[] minSizes, bool isRows)
|
|
{
|
|
for (int i = 0; i < minSizes.Length; i++)
|
|
{
|
|
if (MathUtilities.GreaterThanOrClose(minSizes[i], 0))
|
|
{
|
|
if (isRows)
|
|
{
|
|
DefinitionsV[i].SetMinSize(minSizes[i]);
|
|
}
|
|
else
|
|
{
|
|
DefinitionsU[i].SetMinSize(minSizes[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void MeasureCellsGroup(
|
|
int cellsHead,
|
|
Size referenceSize,
|
|
bool ignoreDesiredSizeU,
|
|
bool forceInfinityV)
|
|
{
|
|
bool unusedHasDesiredSizeUChanged;
|
|
MeasureCellsGroup(cellsHead, referenceSize, ignoreDesiredSizeU, forceInfinityV, out unusedHasDesiredSizeUChanged);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Measures one group of cells.
|
|
/// </summary>
|
|
/// <param name="cellsHead">Head index of the cells chain.</param>
|
|
/// <param name="referenceSize">Reference size for spanned cells
|
|
/// calculations.</param>
|
|
/// <param name="ignoreDesiredSizeU">When "true" cells' desired
|
|
/// width is not registered in columns.</param>
|
|
/// <param name="forceInfinityV">Passed through to MeasureCell.
|
|
/// When "true" cells' desired height is not registered in rows.</param>
|
|
private void MeasureCellsGroup(
|
|
int cellsHead,
|
|
Size referenceSize,
|
|
bool ignoreDesiredSizeU,
|
|
bool forceInfinityV,
|
|
out bool hasDesiredSizeUChanged)
|
|
{
|
|
hasDesiredSizeUChanged = false;
|
|
|
|
if (cellsHead >= PrivateCells.Length)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var children = this.Children;
|
|
Hashtable spanStore = null;
|
|
bool ignoreDesiredSizeV = forceInfinityV;
|
|
|
|
int i = cellsHead;
|
|
do
|
|
{
|
|
double oldWidth = children[i].DesiredSize.Width;
|
|
|
|
MeasureCell(i, forceInfinityV);
|
|
|
|
hasDesiredSizeUChanged |= !MathUtilities.AreClose(oldWidth, children[i].DesiredSize.Width);
|
|
|
|
if (!ignoreDesiredSizeU)
|
|
{
|
|
if (PrivateCells[i].ColumnSpan == 1)
|
|
{
|
|
DefinitionsU[PrivateCells[i].ColumnIndex].UpdateMinSize(Math.Min(children[i].DesiredSize.Width, DefinitionsU[PrivateCells[i].ColumnIndex].UserMaxSize));
|
|
}
|
|
else
|
|
{
|
|
RegisterSpan(
|
|
ref spanStore,
|
|
PrivateCells[i].ColumnIndex,
|
|
PrivateCells[i].ColumnSpan,
|
|
true,
|
|
children[i].DesiredSize.Width);
|
|
}
|
|
}
|
|
|
|
if (!ignoreDesiredSizeV)
|
|
{
|
|
if (PrivateCells[i].RowSpan == 1)
|
|
{
|
|
DefinitionsV[PrivateCells[i].RowIndex].UpdateMinSize(Math.Min(children[i].DesiredSize.Height, DefinitionsV[PrivateCells[i].RowIndex].UserMaxSize));
|
|
}
|
|
else
|
|
{
|
|
RegisterSpan(
|
|
ref spanStore,
|
|
PrivateCells[i].RowIndex,
|
|
PrivateCells[i].RowSpan,
|
|
false,
|
|
children[i].DesiredSize.Height);
|
|
}
|
|
}
|
|
|
|
i = PrivateCells[i].Next;
|
|
} while (i < PrivateCells.Length);
|
|
|
|
if (spanStore != null)
|
|
{
|
|
foreach (DictionaryEntry e in spanStore)
|
|
{
|
|
SpanKey key = (SpanKey)e.Key;
|
|
double requestedSize = (double)e.Value;
|
|
|
|
EnsureMinSizeInDefinitionRange(
|
|
key.U ? DefinitionsU : DefinitionsV,
|
|
key.Start,
|
|
key.Count,
|
|
requestedSize,
|
|
key.U ? referenceSize.Width : referenceSize.Height);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Helper method to register a span information for delayed processing.
|
|
/// </summary>
|
|
/// <param name="store">Reference to a hashtable object used as storage.</param>
|
|
/// <param name="start">Span starting index.</param>
|
|
/// <param name="count">Span count.</param>
|
|
/// <param name="u"><c>true</c> if this is a column span. <c>false</c> if this is a row span.</param>
|
|
/// <param name="value">Value to store. If an entry already exists the biggest value is stored.</param>
|
|
private static void RegisterSpan(
|
|
ref Hashtable store,
|
|
int start,
|
|
int count,
|
|
bool u,
|
|
double value)
|
|
{
|
|
if (store == null)
|
|
{
|
|
store = new Hashtable();
|
|
}
|
|
|
|
SpanKey key = new SpanKey(start, count, u);
|
|
object o = store[key];
|
|
|
|
if (o == null
|
|
|| value > (double)o)
|
|
{
|
|
store[key] = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Takes care of measuring a single cell.
|
|
/// </summary>
|
|
/// <param name="cell">Index of the cell to measure.</param>
|
|
/// <param name="forceInfinityV">If "true" then cell is always
|
|
/// calculated to infinite height.</param>
|
|
private void MeasureCell(
|
|
int cell,
|
|
bool forceInfinityV)
|
|
{
|
|
|
|
|
|
double cellMeasureWidth;
|
|
double cellMeasureHeight;
|
|
|
|
if (PrivateCells[cell].IsAutoU
|
|
&& !PrivateCells[cell].IsStarU)
|
|
{
|
|
// if cell belongs to at least one Auto column and not a single Star column
|
|
// then it should be calculated "to content", thus it is possible to "shortcut"
|
|
// calculations and simply assign PositiveInfinity here.
|
|
cellMeasureWidth = double.PositiveInfinity;
|
|
}
|
|
else
|
|
{
|
|
// otherwise...
|
|
cellMeasureWidth = GetMeasureSizeForRange(
|
|
DefinitionsU,
|
|
PrivateCells[cell].ColumnIndex,
|
|
PrivateCells[cell].ColumnSpan);
|
|
}
|
|
|
|
if (forceInfinityV)
|
|
{
|
|
cellMeasureHeight = double.PositiveInfinity;
|
|
}
|
|
else if (PrivateCells[cell].IsAutoV
|
|
&& !PrivateCells[cell].IsStarV)
|
|
{
|
|
// if cell belongs to at least one Auto row and not a single Star row
|
|
// then it should be calculated "to content", thus it is possible to "shortcut"
|
|
// calculations and simply assign PositiveInfinity here.
|
|
cellMeasureHeight = double.PositiveInfinity;
|
|
}
|
|
else
|
|
{
|
|
cellMeasureHeight = GetMeasureSizeForRange(
|
|
DefinitionsV,
|
|
PrivateCells[cell].RowIndex,
|
|
PrivateCells[cell].RowSpan);
|
|
}
|
|
|
|
|
|
var child = this.Children[cell];
|
|
if (child != null)
|
|
{
|
|
Size childConstraint = new Size(cellMeasureWidth, cellMeasureHeight);
|
|
child.Measure(childConstraint);
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Calculates one dimensional measure size for given definitions' range.
|
|
/// </summary>
|
|
/// <param name="definitions">Source array of definitions to read values from.</param>
|
|
/// <param name="start">Starting index of the range.</param>
|
|
/// <param name="count">Number of definitions included in the range.</param>
|
|
/// <returns>Calculated measure size.</returns>
|
|
/// <remarks>
|
|
/// For "Auto" definitions MinWidth is used in place of PreferredSize.
|
|
/// </remarks>
|
|
private double GetMeasureSizeForRange(
|
|
IReadOnlyList<DefinitionBase> definitions,
|
|
int start,
|
|
int count)
|
|
{
|
|
Debug.Assert(0 < count && 0 <= start && (start + count) <= definitions.Count);
|
|
|
|
double measureSize = 0;
|
|
int i = start + count - 1;
|
|
|
|
do
|
|
{
|
|
measureSize += (definitions[i].SizeType == LayoutTimeSizeType.Auto)
|
|
? definitions[i].MinSize
|
|
: definitions[i].MeasureSize;
|
|
} while (--i >= start);
|
|
|
|
return (measureSize);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Accumulates length type information for given definition's range.
|
|
/// </summary>
|
|
/// <param name="definitions">Source array of definitions to read values from.</param>
|
|
/// <param name="start">Starting index of the range.</param>
|
|
/// <param name="count">Number of definitions included in the range.</param>
|
|
/// <returns>Length type for given range.</returns>
|
|
private LayoutTimeSizeType GetLengthTypeForRange(
|
|
IReadOnlyList<DefinitionBase> definitions,
|
|
int start,
|
|
int count)
|
|
{
|
|
Debug.Assert(0 < count && 0 <= start && (start + count) <= definitions.Count);
|
|
|
|
LayoutTimeSizeType lengthType = LayoutTimeSizeType.None;
|
|
int i = start + count - 1;
|
|
|
|
do
|
|
{
|
|
lengthType |= definitions[i].SizeType;
|
|
} while (--i >= start);
|
|
|
|
return (lengthType);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Distributes min size back to definition array's range.
|
|
/// </summary>
|
|
/// <param name="start">Start of the range.</param>
|
|
/// <param name="count">Number of items in the range.</param>
|
|
/// <param name="requestedSize">Minimum size that should "fit" into the definitions range.</param>
|
|
/// <param name="definitions">Definition array receiving distribution.</param>
|
|
/// <param name="percentReferenceSize">Size used to resolve percentages.</param>
|
|
private void EnsureMinSizeInDefinitionRange(
|
|
IReadOnlyList<DefinitionBase> definitions,
|
|
int start,
|
|
int count,
|
|
double requestedSize,
|
|
double percentReferenceSize)
|
|
{
|
|
Debug.Assert(1 < count && 0 <= start && (start + count) <= definitions.Count);
|
|
|
|
// avoid processing when asked to distribute "0"
|
|
if (!MathUtilities.IsZero(requestedSize))
|
|
{
|
|
DefinitionBase[] tempDefinitions = TempDefinitions; // temp array used to remember definitions for sorting
|
|
int end = start + count;
|
|
int autoDefinitionsCount = 0;
|
|
double rangeMinSize = 0;
|
|
double rangePreferredSize = 0;
|
|
double rangeMaxSize = 0;
|
|
double maxMaxSize = 0; // maximum of maximum sizes
|
|
|
|
// first accumulate the necessary information:
|
|
// a) sum up the sizes in the range;
|
|
// b) count the number of auto definitions in the range;
|
|
// c) initialize temp array
|
|
// d) cache the maximum size into SizeCache
|
|
// e) accumulate max of max sizes
|
|
for (int i = start; i < end; ++i)
|
|
{
|
|
double minSize = definitions[i].MinSize;
|
|
double preferredSize = definitions[i].PreferredSize;
|
|
double maxSize = Math.Max(definitions[i].UserMaxSize, minSize);
|
|
|
|
rangeMinSize += minSize;
|
|
rangePreferredSize += preferredSize;
|
|
rangeMaxSize += maxSize;
|
|
|
|
definitions[i].SizeCache = maxSize;
|
|
|
|
// sanity check: no matter what, but min size must always be the smaller;
|
|
// max size must be the biggest; and preferred should be in between
|
|
Debug.Assert(minSize <= preferredSize
|
|
&& preferredSize <= maxSize
|
|
&& rangeMinSize <= rangePreferredSize
|
|
&& rangePreferredSize <= rangeMaxSize);
|
|
|
|
if (maxMaxSize < maxSize) maxMaxSize = maxSize;
|
|
if (definitions[i].UserSize.IsAuto) autoDefinitionsCount++;
|
|
tempDefinitions[i - start] = definitions[i];
|
|
}
|
|
|
|
// avoid processing if the range already big enough
|
|
if (requestedSize > rangeMinSize)
|
|
{
|
|
if (requestedSize <= rangePreferredSize)
|
|
{
|
|
//
|
|
// requestedSize fits into preferred size of the range.
|
|
// distribute according to the following logic:
|
|
// * do not distribute into auto definitions - they should continue to stay "tight";
|
|
// * for all non-auto definitions distribute to equi-size min sizes, without exceeding preferred size.
|
|
//
|
|
// in order to achieve that, definitions are sorted in a way that all auto definitions
|
|
// are first, then definitions follow ascending order with PreferredSize as the key of sorting.
|
|
//
|
|
double sizeToDistribute;
|
|
int i;
|
|
|
|
Array.Sort(tempDefinitions, 0, count, s_spanPreferredDistributionOrderComparer);
|
|
for (i = 0, sizeToDistribute = requestedSize; i < autoDefinitionsCount; ++i)
|
|
{
|
|
// sanity check: only auto definitions allowed in this loop
|
|
Debug.Assert(tempDefinitions[i].UserSize.IsAuto);
|
|
|
|
// adjust sizeToDistribute value by subtracting auto definition min size
|
|
sizeToDistribute -= (tempDefinitions[i].MinSize);
|
|
}
|
|
|
|
for (; i < count; ++i)
|
|
{
|
|
// sanity check: no auto definitions allowed in this loop
|
|
Debug.Assert(!tempDefinitions[i].UserSize.IsAuto);
|
|
|
|
double newMinSize = Math.Min(sizeToDistribute / (count - i), tempDefinitions[i].PreferredSize);
|
|
if (newMinSize > tempDefinitions[i].MinSize) { tempDefinitions[i].UpdateMinSize(newMinSize); }
|
|
sizeToDistribute -= newMinSize;
|
|
}
|
|
|
|
// sanity check: requested size must all be distributed
|
|
Debug.Assert(MathUtilities.IsZero(sizeToDistribute));
|
|
}
|
|
else if (requestedSize <= rangeMaxSize)
|
|
{
|
|
//
|
|
// requestedSize bigger than preferred size, but fit into max size of the range.
|
|
// distribute according to the following logic:
|
|
// * do not distribute into auto definitions, if possible - they should continue to stay "tight";
|
|
// * for all non-auto definitions distribute to euqi-size min sizes, without exceeding max size.
|
|
//
|
|
// in order to achieve that, definitions are sorted in a way that all non-auto definitions
|
|
// are last, then definitions follow ascending order with MaxSize as the key of sorting.
|
|
//
|
|
double sizeToDistribute;
|
|
int i;
|
|
|
|
Array.Sort(tempDefinitions, 0, count, s_spanMaxDistributionOrderComparer);
|
|
for (i = 0, sizeToDistribute = requestedSize - rangePreferredSize; i < count - autoDefinitionsCount; ++i)
|
|
{
|
|
// sanity check: no auto definitions allowed in this loop
|
|
Debug.Assert(!tempDefinitions[i].UserSize.IsAuto);
|
|
|
|
double preferredSize = tempDefinitions[i].PreferredSize;
|
|
double newMinSize = preferredSize + sizeToDistribute / (count - autoDefinitionsCount - i);
|
|
tempDefinitions[i].UpdateMinSize(Math.Min(newMinSize, tempDefinitions[i].SizeCache));
|
|
sizeToDistribute -= (tempDefinitions[i].MinSize - preferredSize);
|
|
}
|
|
|
|
for (; i < count; ++i)
|
|
{
|
|
// sanity check: only auto definitions allowed in this loop
|
|
Debug.Assert(tempDefinitions[i].UserSize.IsAuto);
|
|
|
|
double preferredSize = tempDefinitions[i].MinSize;
|
|
double newMinSize = preferredSize + sizeToDistribute / (count - i);
|
|
tempDefinitions[i].UpdateMinSize(Math.Min(newMinSize, tempDefinitions[i].SizeCache));
|
|
sizeToDistribute -= (tempDefinitions[i].MinSize - preferredSize);
|
|
}
|
|
|
|
// sanity check: requested size must all be distributed
|
|
Debug.Assert(MathUtilities.IsZero(sizeToDistribute));
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// requestedSize bigger than max size of the range.
|
|
// distribute according to the following logic:
|
|
// * for all definitions distribute to equi-size min sizes.
|
|
//
|
|
double equalSize = requestedSize / count;
|
|
|
|
if (equalSize < maxMaxSize
|
|
&& !MathUtilities.AreClose(equalSize, maxMaxSize))
|
|
{
|
|
// equi-size is less than maximum of maxSizes.
|
|
// in this case distribute so that smaller definitions grow faster than
|
|
// bigger ones.
|
|
double totalRemainingSize = maxMaxSize * count - rangeMaxSize;
|
|
double sizeToDistribute = requestedSize - rangeMaxSize;
|
|
|
|
// sanity check: totalRemainingSize and sizeToDistribute must be real positive numbers
|
|
Debug.Assert(!double.IsInfinity(totalRemainingSize)
|
|
&& !double.IsNaN(totalRemainingSize)
|
|
&& totalRemainingSize > 0
|
|
&& !double.IsInfinity(sizeToDistribute)
|
|
&& !double.IsNaN(sizeToDistribute)
|
|
&& sizeToDistribute > 0);
|
|
|
|
for (int i = 0; i < count; ++i)
|
|
{
|
|
double deltaSize = (maxMaxSize - tempDefinitions[i].SizeCache) * sizeToDistribute / totalRemainingSize;
|
|
tempDefinitions[i].UpdateMinSize(tempDefinitions[i].SizeCache + deltaSize);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// equi-size is greater or equal to maximum of max sizes.
|
|
// all definitions receive equalSize as their mim sizes.
|
|
//
|
|
for (int i = 0; i < count; ++i)
|
|
{
|
|
tempDefinitions[i].UpdateMinSize(equalSize);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Resolves Star's for given array of definitions.
|
|
/// </summary>
|
|
/// <param name="definitions">Array of definitions to resolve stars.</param>
|
|
/// <param name="availableSize">All available size.</param>
|
|
/// <remarks>
|
|
/// Must initialize LayoutSize for all Star entries in given array of definitions.
|
|
/// </remarks>
|
|
private void ResolveStar(
|
|
IReadOnlyList<DefinitionBase> definitions,
|
|
double availableSize)
|
|
{
|
|
ResolveStarMaxDiscrepancy(definitions, availableSize);
|
|
}
|
|
|
|
// New implementation as of 4.7. Several improvements:
|
|
// 1. Allocate to *-defs hitting their min or max constraints, before allocating
|
|
// to other *-defs. A def that hits its min uses more space than its
|
|
// proportional share, reducing the space available to everyone else.
|
|
// The legacy algorithm deducted this space only from defs processed
|
|
// after the min; the new algorithm deducts it proportionally from all
|
|
// defs. This avoids the "*-defs exceed available space" problem,
|
|
// and other related problems where *-defs don't receive proportional
|
|
// allocations even though no constraints are preventing it.
|
|
// 2. When multiple defs hit min or max, resolve the one with maximum
|
|
// discrepancy (defined below). This avoids discontinuities - small
|
|
// change in available space resulting in large change to one def's allocation.
|
|
// 3. Correct handling of large *-values, including Infinity.
|
|
private void ResolveStarMaxDiscrepancy(
|
|
IReadOnlyList<DefinitionBase> definitions,
|
|
double availableSize)
|
|
{
|
|
int defCount = definitions.Count;
|
|
DefinitionBase[] tempDefinitions = TempDefinitions;
|
|
int minCount = 0, maxCount = 0;
|
|
double takenSize = 0;
|
|
double totalStarWeight = 0.0;
|
|
int starCount = 0; // number of unresolved *-definitions
|
|
double scale = 1.0; // scale factor applied to each *-weight; negative means "Infinity is present"
|
|
|
|
// Phase 1. Determine the maximum *-weight and prepare to adjust *-weights
|
|
double maxStar = 0.0;
|
|
for (int i = 0; i < defCount; ++i)
|
|
{
|
|
DefinitionBase def = definitions[i];
|
|
|
|
if (def.SizeType == LayoutTimeSizeType.Star)
|
|
{
|
|
++starCount;
|
|
def.MeasureSize = 1.0; // meaning "not yet resolved in phase 3"
|
|
if (def.UserSize.Value > maxStar)
|
|
{
|
|
maxStar = def.UserSize.Value;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Double.IsPositiveInfinity(maxStar))
|
|
{
|
|
// negative scale means one or more of the weights was Infinity
|
|
scale = -1.0;
|
|
}
|
|
else if (starCount > 0)
|
|
{
|
|
// if maxStar * starCount > Double.Max, summing all the weights could cause
|
|
// floating-point overflow. To avoid that, scale the weights by a factor to keep
|
|
// the sum within limits. Choose a power of 2, to preserve precision.
|
|
double power = Math.Floor(Math.Log(Double.MaxValue / maxStar / starCount, 2.0));
|
|
if (power < 0.0)
|
|
{
|
|
scale = Math.Pow(2.0, power - 4.0); // -4 is just for paranoia
|
|
}
|
|
}
|
|
|
|
// normally Phases 2 and 3 execute only once. But certain unusual combinations of weights
|
|
// and constraints can defeat the algorithm, in which case we repeat Phases 2 and 3.
|
|
// More explanation below...
|
|
for (bool runPhase2and3 = true; runPhase2and3;)
|
|
{
|
|
// Phase 2. Compute total *-weight W and available space S.
|
|
// For *-items that have Min or Max constraints, compute the ratios used to decide
|
|
// whether proportional space is too big or too small and add the item to the
|
|
// corresponding list. (The "min" list is in the first half of tempDefinitions,
|
|
// the "max" list in the second half. TempDefinitions has capacity at least
|
|
// 2*defCount, so there's room for both lists.)
|
|
totalStarWeight = 0.0;
|
|
takenSize = 0.0;
|
|
minCount = maxCount = 0;
|
|
|
|
for (int i = 0; i < defCount; ++i)
|
|
{
|
|
DefinitionBase def = definitions[i];
|
|
|
|
switch (def.SizeType)
|
|
{
|
|
case (LayoutTimeSizeType.Auto):
|
|
takenSize += definitions[i].MinSize;
|
|
break;
|
|
case (LayoutTimeSizeType.Pixel):
|
|
takenSize += def.MeasureSize;
|
|
break;
|
|
case (LayoutTimeSizeType.Star):
|
|
if (def.MeasureSize < 0.0)
|
|
{
|
|
takenSize += -def.MeasureSize; // already resolved
|
|
}
|
|
else
|
|
{
|
|
double starWeight = StarWeight(def, scale);
|
|
totalStarWeight += starWeight;
|
|
|
|
if (def.MinSize > 0.0)
|
|
{
|
|
// store ratio w/min in MeasureSize (for now)
|
|
tempDefinitions[minCount++] = def;
|
|
def.MeasureSize = starWeight / def.MinSize;
|
|
}
|
|
|
|
double effectiveMaxSize = Math.Max(def.MinSize, def.UserMaxSize);
|
|
if (!Double.IsPositiveInfinity(effectiveMaxSize))
|
|
{
|
|
// store ratio w/max in SizeCache (for now)
|
|
tempDefinitions[defCount + maxCount++] = def;
|
|
def.SizeCache = starWeight / effectiveMaxSize;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Phase 3. Resolve *-items whose proportional sizes are too big or too small.
|
|
int minCountPhase2 = minCount, maxCountPhase2 = maxCount;
|
|
double takenStarWeight = 0.0;
|
|
double remainingAvailableSize = availableSize - takenSize;
|
|
double remainingStarWeight = totalStarWeight - takenStarWeight;
|
|
Array.Sort(tempDefinitions, 0, minCount, s_minRatioComparer);
|
|
Array.Sort(tempDefinitions, defCount, maxCount, s_maxRatioComparer);
|
|
|
|
while (minCount + maxCount > 0 && remainingAvailableSize > 0.0)
|
|
{
|
|
// the calculation
|
|
// remainingStarWeight = totalStarWeight - takenStarWeight
|
|
// is subject to catastrophic cancellation if the two terms are nearly equal,
|
|
// which leads to meaningless results. Check for that, and recompute from
|
|
// the remaining definitions. [This leads to quadratic behavior in really
|
|
// pathological cases - but they'd never arise in practice.]
|
|
const double starFactor = 1.0 / 256.0; // lose more than 8 bits of precision -> recalculate
|
|
if (remainingStarWeight < totalStarWeight * starFactor)
|
|
{
|
|
takenStarWeight = 0.0;
|
|
totalStarWeight = 0.0;
|
|
|
|
for (int i = 0; i < defCount; ++i)
|
|
{
|
|
DefinitionBase def = definitions[i];
|
|
if (def.SizeType == LayoutTimeSizeType.Star && def.MeasureSize > 0.0)
|
|
{
|
|
totalStarWeight += StarWeight(def, scale);
|
|
}
|
|
}
|
|
|
|
remainingStarWeight = totalStarWeight - takenStarWeight;
|
|
}
|
|
|
|
double minRatio = (minCount > 0) ? tempDefinitions[minCount - 1].MeasureSize : Double.PositiveInfinity;
|
|
double maxRatio = (maxCount > 0) ? tempDefinitions[defCount + maxCount - 1].SizeCache : -1.0;
|
|
|
|
// choose the def with larger ratio to the current proportion ("max discrepancy")
|
|
double proportion = remainingStarWeight / remainingAvailableSize;
|
|
bool? chooseMin = Choose(minRatio, maxRatio, proportion);
|
|
|
|
// if no def was chosen, advance to phase 4; the current proportion doesn't
|
|
// conflict with any min or max values.
|
|
if (!(chooseMin.HasValue))
|
|
{
|
|
break;
|
|
}
|
|
|
|
// get the chosen definition and its resolved size
|
|
DefinitionBase resolvedDef;
|
|
double resolvedSize;
|
|
if (chooseMin == true)
|
|
{
|
|
resolvedDef = tempDefinitions[minCount - 1];
|
|
resolvedSize = resolvedDef.MinSize;
|
|
--minCount;
|
|
}
|
|
else
|
|
{
|
|
resolvedDef = tempDefinitions[defCount + maxCount - 1];
|
|
resolvedSize = Math.Max(resolvedDef.MinSize, resolvedDef.UserMaxSize);
|
|
--maxCount;
|
|
}
|
|
|
|
// resolve the chosen def, deduct its contributions from W and S.
|
|
// Defs resolved in phase 3 are marked by storing the negative of their resolved
|
|
// size in MeasureSize, to distinguish them from a pending def.
|
|
takenSize += resolvedSize;
|
|
resolvedDef.MeasureSize = -resolvedSize;
|
|
takenStarWeight += StarWeight(resolvedDef, scale);
|
|
--starCount;
|
|
|
|
remainingAvailableSize = availableSize - takenSize;
|
|
remainingStarWeight = totalStarWeight - takenStarWeight;
|
|
|
|
// advance to the next candidate defs, removing ones that have been resolved.
|
|
// Both counts are advanced, as a def might appear in both lists.
|
|
while (minCount > 0 && tempDefinitions[minCount - 1].MeasureSize < 0.0)
|
|
{
|
|
--minCount;
|
|
tempDefinitions[minCount] = null;
|
|
}
|
|
while (maxCount > 0 && tempDefinitions[defCount + maxCount - 1].MeasureSize < 0.0)
|
|
{
|
|
--maxCount;
|
|
tempDefinitions[defCount + maxCount] = null;
|
|
}
|
|
}
|
|
|
|
// decide whether to run Phase2 and Phase3 again. There are 3 cases:
|
|
// 1. There is space available, and *-defs remaining. This is the
|
|
// normal case - move on to Phase 4 to allocate the remaining
|
|
// space proportionally to the remaining *-defs.
|
|
// 2. There is space available, but no *-defs. This implies at least one
|
|
// def was resolved as 'max', taking less space than its proportion.
|
|
// If there are also 'min' defs, reconsider them - we can give
|
|
// them more space. If not, all the *-defs are 'max', so there's
|
|
// no way to use all the available space.
|
|
// 3. We allocated too much space. This implies at least one def was
|
|
// resolved as 'min'. If there are also 'max' defs, reconsider
|
|
// them, otherwise the over-allocation is an inevitable consequence
|
|
// of the given min constraints.
|
|
// Note that if we return to Phase2, at least one *-def will have been
|
|
// resolved. This guarantees we don't run Phase2+3 infinitely often.
|
|
runPhase2and3 = false;
|
|
if (starCount == 0 && takenSize < availableSize)
|
|
{
|
|
// if no *-defs remain and we haven't allocated all the space, reconsider the defs
|
|
// resolved as 'min'. Their allocation can be increased to make up the gap.
|
|
for (int i = minCount; i < minCountPhase2; ++i)
|
|
{
|
|
DefinitionBase def = tempDefinitions[i];
|
|
if (def != null)
|
|
{
|
|
def.MeasureSize = 1.0; // mark as 'not yet resolved'
|
|
++starCount;
|
|
runPhase2and3 = true; // found a candidate, so re-run Phases 2 and 3
|
|
}
|
|
}
|
|
}
|
|
|
|
if (takenSize > availableSize)
|
|
{
|
|
// if we've allocated too much space, reconsider the defs
|
|
// resolved as 'max'. Their allocation can be decreased to make up the gap.
|
|
for (int i = maxCount; i < maxCountPhase2; ++i)
|
|
{
|
|
DefinitionBase def = tempDefinitions[defCount + i];
|
|
if (def != null)
|
|
{
|
|
def.MeasureSize = 1.0; // mark as 'not yet resolved'
|
|
++starCount;
|
|
runPhase2and3 = true; // found a candidate, so re-run Phases 2 and 3
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Phase 4. Resolve the remaining defs proportionally.
|
|
starCount = 0;
|
|
for (int i = 0; i < defCount; ++i)
|
|
{
|
|
DefinitionBase def = definitions[i];
|
|
|
|
if (def.SizeType == LayoutTimeSizeType.Star)
|
|
{
|
|
if (def.MeasureSize < 0.0)
|
|
{
|
|
// this def was resolved in phase 3 - fix up its measure size
|
|
def.MeasureSize = -def.MeasureSize;
|
|
}
|
|
else
|
|
{
|
|
// this def needs resolution, add it to the list, sorted by *-weight
|
|
tempDefinitions[starCount++] = def;
|
|
def.MeasureSize = StarWeight(def, scale);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (starCount > 0)
|
|
{
|
|
Array.Sort(tempDefinitions, 0, starCount, s_starWeightComparer);
|
|
|
|
// compute the partial sums of *-weight, in increasing order of weight
|
|
// for minimal loss of precision.
|
|
totalStarWeight = 0.0;
|
|
for (int i = 0; i < starCount; ++i)
|
|
{
|
|
DefinitionBase def = tempDefinitions[i];
|
|
totalStarWeight += def.MeasureSize;
|
|
def.SizeCache = totalStarWeight;
|
|
}
|
|
|
|
// resolve the defs, in decreasing order of weight
|
|
for (int i = starCount - 1; i >= 0; --i)
|
|
{
|
|
DefinitionBase def = tempDefinitions[i];
|
|
double resolvedSize = (def.MeasureSize > 0.0) ? Math.Max(availableSize - takenSize, 0.0) * (def.MeasureSize / def.SizeCache) : 0.0;
|
|
|
|
// min and max should have no effect by now, but just in case...
|
|
resolvedSize = Math.Min(resolvedSize, def.UserMaxSize);
|
|
resolvedSize = Math.Max(def.MinSize, resolvedSize);
|
|
|
|
def.MeasureSize = resolvedSize;
|
|
takenSize += resolvedSize;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Calculates desired size for given array of definitions.
|
|
/// </summary>
|
|
/// <param name="definitions">Array of definitions to use for calculations.</param>
|
|
/// <returns>Desired size.</returns>
|
|
private double CalculateDesiredSize(
|
|
IReadOnlyList<DefinitionBase> definitions)
|
|
{
|
|
double desiredSize = 0;
|
|
|
|
for (int i = 0; i < definitions.Count; ++i)
|
|
{
|
|
desiredSize += definitions[i].MinSize;
|
|
}
|
|
|
|
return (desiredSize);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Calculates and sets final size for all definitions in the given array.
|
|
/// </summary>
|
|
/// <param name="definitions">Array of definitions to process.</param>
|
|
/// <param name="finalSize">Final size to lay out to.</param>
|
|
/// <param name="columns">True if sizing column definitions, false for rows</param>
|
|
private void SetFinalSize(
|
|
IReadOnlyList<DefinitionBase> definitions,
|
|
double finalSize,
|
|
bool columns)
|
|
{
|
|
SetFinalSizeMaxDiscrepancy(definitions, finalSize, columns);
|
|
}
|
|
|
|
// new implementation, as of 4.7. This incorporates the same algorithm
|
|
// as in ResolveStarMaxDiscrepancy. It differs in the same way that SetFinalSizeLegacy
|
|
// differs from ResolveStarLegacy, namely (a) leaves results in def.SizeCache
|
|
// instead of def.MeasureSize, (b) implements LayoutRounding if requested,
|
|
// (c) stores intermediate results differently.
|
|
// The LayoutRounding logic is improved:
|
|
// 1. Use pre-rounded values during proportional allocation. This avoids the
|
|
// same kind of problems arising from interaction with min/max that
|
|
// motivated the new algorithm in the first place.
|
|
// 2. Use correct "nudge" amount when distributing roundoff space. This
|
|
// comes into play at high DPI - greater than 134.
|
|
// 3. Applies rounding only to real pixel values (not to ratios)
|
|
private void SetFinalSizeMaxDiscrepancy(
|
|
IReadOnlyList<DefinitionBase> definitions,
|
|
double finalSize,
|
|
bool columns)
|
|
{
|
|
int defCount = definitions.Count;
|
|
int[] definitionIndices = DefinitionIndices;
|
|
int minCount = 0, maxCount = 0;
|
|
double takenSize = 0.0;
|
|
double totalStarWeight = 0.0;
|
|
int starCount = 0; // number of unresolved *-definitions
|
|
double scale = 1.0; // scale factor applied to each *-weight; negative means "Infinity is present"
|
|
|
|
// Phase 1. Determine the maximum *-weight and prepare to adjust *-weights
|
|
double maxStar = 0.0;
|
|
for (int i = 0; i < defCount; ++i)
|
|
{
|
|
DefinitionBase def = definitions[i];
|
|
|
|
if (def.UserSize.IsStar)
|
|
{
|
|
++starCount;
|
|
def.MeasureSize = 1.0; // meaning "not yet resolved in phase 3"
|
|
if (def.UserSize.Value > maxStar)
|
|
{
|
|
maxStar = def.UserSize.Value;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Double.IsPositiveInfinity(maxStar))
|
|
{
|
|
// negative scale means one or more of the weights was Infinity
|
|
scale = -1.0;
|
|
}
|
|
else if (starCount > 0)
|
|
{
|
|
// if maxStar * starCount > Double.Max, summing all the weights could cause
|
|
// floating-point overflow. To avoid that, scale the weights by a factor to keep
|
|
// the sum within limits. Choose a power of 2, to preserve precision.
|
|
double power = Math.Floor(Math.Log(Double.MaxValue / maxStar / starCount, 2.0));
|
|
if (power < 0.0)
|
|
{
|
|
scale = Math.Pow(2.0, power - 4.0); // -4 is just for paranoia
|
|
}
|
|
}
|
|
|
|
// normally Phases 2 and 3 execute only once. But certain unusual combinations of weights
|
|
// and constraints can defeat the algorithm, in which case we repeat Phases 2 and 3.
|
|
// More explanation below...
|
|
for (bool runPhase2and3 = true; runPhase2and3;)
|
|
{
|
|
// Phase 2. Compute total *-weight W and available space S.
|
|
// For *-items that have Min or Max constraints, compute the ratios used to decide
|
|
// whether proportional space is too big or too small and add the item to the
|
|
// corresponding list. (The "min" list is in the first half of definitionIndices,
|
|
// the "max" list in the second half. DefinitionIndices has capacity at least
|
|
// 2*defCount, so there's room for both lists.)
|
|
totalStarWeight = 0.0;
|
|
takenSize = 0.0;
|
|
minCount = maxCount = 0;
|
|
|
|
for (int i = 0; i < defCount; ++i)
|
|
{
|
|
DefinitionBase def = definitions[i];
|
|
|
|
if (def.UserSize.IsStar)
|
|
{
|
|
Debug.Assert(!def.IsShared, "*-defs cannot be shared");
|
|
|
|
if (def.MeasureSize < 0.0)
|
|
{
|
|
takenSize += -def.MeasureSize; // already resolved
|
|
}
|
|
else
|
|
{
|
|
double starWeight = StarWeight(def, scale);
|
|
totalStarWeight += starWeight;
|
|
|
|
if (def.MinSizeForArrange > 0.0)
|
|
{
|
|
// store ratio w/min in MeasureSize (for now)
|
|
definitionIndices[minCount++] = i;
|
|
def.MeasureSize = starWeight / def.MinSizeForArrange;
|
|
}
|
|
|
|
double effectiveMaxSize = Math.Max(def.MinSizeForArrange, def.UserMaxSize);
|
|
if (!Double.IsPositiveInfinity(effectiveMaxSize))
|
|
{
|
|
// store ratio w/max in SizeCache (for now)
|
|
definitionIndices[defCount + maxCount++] = i;
|
|
def.SizeCache = starWeight / effectiveMaxSize;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
double userSize = 0;
|
|
|
|
switch (def.UserSize.GridUnitType)
|
|
{
|
|
case (GridUnitType.Pixel):
|
|
userSize = def.UserSize.Value;
|
|
break;
|
|
|
|
case (GridUnitType.Auto):
|
|
userSize = def.MinSizeForArrange;
|
|
break;
|
|
}
|
|
|
|
double userMaxSize;
|
|
|
|
if (def.IsShared)
|
|
{
|
|
// overriding userMaxSize effectively prevents squishy-ness.
|
|
// this is a "solution" to avoid shared definitions from been sized to
|
|
// different final size at arrange time, if / when different grids receive
|
|
// different final sizes.
|
|
userMaxSize = userSize;
|
|
}
|
|
else
|
|
{
|
|
userMaxSize = def.UserMaxSize;
|
|
}
|
|
|
|
def.SizeCache = Math.Max(def.MinSizeForArrange, Math.Min(userSize, userMaxSize));
|
|
takenSize += def.SizeCache;
|
|
}
|
|
}
|
|
|
|
// Phase 3. Resolve *-items whose proportional sizes are too big or too small.
|
|
int minCountPhase2 = minCount, maxCountPhase2 = maxCount;
|
|
double takenStarWeight = 0.0;
|
|
double remainingAvailableSize = finalSize - takenSize;
|
|
double remainingStarWeight = totalStarWeight - takenStarWeight;
|
|
|
|
MinRatioIndexComparer minRatioIndexComparer = new MinRatioIndexComparer(definitions);
|
|
Array.Sort(definitionIndices, 0, minCount, minRatioIndexComparer);
|
|
MaxRatioIndexComparer maxRatioIndexComparer = new MaxRatioIndexComparer(definitions);
|
|
Array.Sort(definitionIndices, defCount, maxCount, maxRatioIndexComparer);
|
|
|
|
while (minCount + maxCount > 0 && remainingAvailableSize > 0.0)
|
|
{
|
|
// the calculation
|
|
// remainingStarWeight = totalStarWeight - takenStarWeight
|
|
// is subject to catastrophic cancellation if the two terms are nearly equal,
|
|
// which leads to meaningless results. Check for that, and recompute from
|
|
// the remaining definitions. [This leads to quadratic behavior in really
|
|
// pathological cases - but they'd never arise in practice.]
|
|
const double starFactor = 1.0 / 256.0; // lose more than 8 bits of precision -> recalculate
|
|
if (remainingStarWeight < totalStarWeight * starFactor)
|
|
{
|
|
takenStarWeight = 0.0;
|
|
totalStarWeight = 0.0;
|
|
|
|
for (int i = 0; i < defCount; ++i)
|
|
{
|
|
DefinitionBase def = definitions[i];
|
|
if (def.UserSize.IsStar && def.MeasureSize > 0.0)
|
|
{
|
|
totalStarWeight += StarWeight(def, scale);
|
|
}
|
|
}
|
|
|
|
remainingStarWeight = totalStarWeight - takenStarWeight;
|
|
}
|
|
|
|
double minRatio = (minCount > 0) ? definitions[definitionIndices[minCount - 1]].MeasureSize : Double.PositiveInfinity;
|
|
double maxRatio = (maxCount > 0) ? definitions[definitionIndices[defCount + maxCount - 1]].SizeCache : -1.0;
|
|
|
|
// choose the def with larger ratio to the current proportion ("max discrepancy")
|
|
double proportion = remainingStarWeight / remainingAvailableSize;
|
|
bool? chooseMin = Choose(minRatio, maxRatio, proportion);
|
|
|
|
// if no def was chosen, advance to phase 4; the current proportion doesn't
|
|
// conflict with any min or max values.
|
|
if (!chooseMin.HasValue)
|
|
{
|
|
break;
|
|
}
|
|
|
|
// get the chosen definition and its resolved size
|
|
int resolvedIndex;
|
|
DefinitionBase resolvedDef;
|
|
double resolvedSize;
|
|
if (chooseMin == true)
|
|
{
|
|
resolvedIndex = definitionIndices[minCount - 1];
|
|
resolvedDef = definitions[resolvedIndex];
|
|
resolvedSize = resolvedDef.MinSizeForArrange;
|
|
--minCount;
|
|
}
|
|
else
|
|
{
|
|
resolvedIndex = definitionIndices[defCount + maxCount - 1];
|
|
resolvedDef = definitions[resolvedIndex];
|
|
resolvedSize = Math.Max(resolvedDef.MinSizeForArrange, resolvedDef.UserMaxSize);
|
|
--maxCount;
|
|
}
|
|
|
|
// resolve the chosen def, deduct its contributions from W and S.
|
|
// Defs resolved in phase 3 are marked by storing the negative of their resolved
|
|
// size in MeasureSize, to distinguish them from a pending def.
|
|
takenSize += resolvedSize;
|
|
resolvedDef.MeasureSize = -resolvedSize;
|
|
takenStarWeight += StarWeight(resolvedDef, scale);
|
|
--starCount;
|
|
|
|
remainingAvailableSize = finalSize - takenSize;
|
|
remainingStarWeight = totalStarWeight - takenStarWeight;
|
|
|
|
// advance to the next candidate defs, removing ones that have been resolved.
|
|
// Both counts are advanced, as a def might appear in both lists.
|
|
while (minCount > 0 && definitions[definitionIndices[minCount - 1]].MeasureSize < 0.0)
|
|
{
|
|
--minCount;
|
|
definitionIndices[minCount] = -1;
|
|
}
|
|
while (maxCount > 0 && definitions[definitionIndices[defCount + maxCount - 1]].MeasureSize < 0.0)
|
|
{
|
|
--maxCount;
|
|
definitionIndices[defCount + maxCount] = -1;
|
|
}
|
|
}
|
|
|
|
// decide whether to run Phase2 and Phase3 again. There are 3 cases:
|
|
// 1. There is space available, and *-defs remaining. This is the
|
|
// normal case - move on to Phase 4 to allocate the remaining
|
|
// space proportionally to the remaining *-defs.
|
|
// 2. There is space available, but no *-defs. This implies at least one
|
|
// def was resolved as 'max', taking less space than its proportion.
|
|
// If there are also 'min' defs, reconsider them - we can give
|
|
// them more space. If not, all the *-defs are 'max', so there's
|
|
// no way to use all the available space.
|
|
// 3. We allocated too much space. This implies at least one def was
|
|
// resolved as 'min'. If there are also 'max' defs, reconsider
|
|
// them, otherwise the over-allocation is an inevitable consequence
|
|
// of the given min constraints.
|
|
// Note that if we return to Phase2, at least one *-def will have been
|
|
// resolved. This guarantees we don't run Phase2+3 infinitely often.
|
|
runPhase2and3 = false;
|
|
if (starCount == 0 && takenSize < finalSize)
|
|
{
|
|
// if no *-defs remain and we haven't allocated all the space, reconsider the defs
|
|
// resolved as 'min'. Their allocation can be increased to make up the gap.
|
|
for (int i = minCount; i < minCountPhase2; ++i)
|
|
{
|
|
if (definitionIndices[i] >= 0)
|
|
{
|
|
DefinitionBase def = definitions[definitionIndices[i]];
|
|
def.MeasureSize = 1.0; // mark as 'not yet resolved'
|
|
++starCount;
|
|
runPhase2and3 = true; // found a candidate, so re-run Phases 2 and 3
|
|
}
|
|
}
|
|
}
|
|
|
|
if (takenSize > finalSize)
|
|
{
|
|
// if we've allocated too much space, reconsider the defs
|
|
// resolved as 'max'. Their allocation can be decreased to make up the gap.
|
|
for (int i = maxCount; i < maxCountPhase2; ++i)
|
|
{
|
|
if (definitionIndices[defCount + i] >= 0)
|
|
{
|
|
DefinitionBase def = definitions[definitionIndices[defCount + i]];
|
|
def.MeasureSize = 1.0; // mark as 'not yet resolved'
|
|
++starCount;
|
|
runPhase2and3 = true; // found a candidate, so re-run Phases 2 and 3
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Phase 4. Resolve the remaining defs proportionally.
|
|
starCount = 0;
|
|
for (int i = 0; i < defCount; ++i)
|
|
{
|
|
DefinitionBase def = definitions[i];
|
|
|
|
if (def.UserSize.IsStar)
|
|
{
|
|
if (def.MeasureSize < 0.0)
|
|
{
|
|
// this def was resolved in phase 3 - fix up its size
|
|
def.SizeCache = -def.MeasureSize;
|
|
}
|
|
else
|
|
{
|
|
// this def needs resolution, add it to the list, sorted by *-weight
|
|
definitionIndices[starCount++] = i;
|
|
def.MeasureSize = StarWeight(def, scale);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (starCount > 0)
|
|
{
|
|
StarWeightIndexComparer starWeightIndexComparer = new StarWeightIndexComparer(definitions);
|
|
Array.Sort(definitionIndices, 0, starCount, starWeightIndexComparer);
|
|
|
|
// compute the partial sums of *-weight, in increasing order of weight
|
|
// for minimal loss of precision.
|
|
totalStarWeight = 0.0;
|
|
for (int i = 0; i < starCount; ++i)
|
|
{
|
|
DefinitionBase def = definitions[definitionIndices[i]];
|
|
totalStarWeight += def.MeasureSize;
|
|
def.SizeCache = totalStarWeight;
|
|
}
|
|
|
|
// resolve the defs, in decreasing order of weight.
|
|
for (int i = starCount - 1; i >= 0; --i)
|
|
{
|
|
DefinitionBase def = definitions[definitionIndices[i]];
|
|
double resolvedSize = (def.MeasureSize > 0.0) ? Math.Max(finalSize - takenSize, 0.0) * (def.MeasureSize / def.SizeCache) : 0.0;
|
|
|
|
// min and max should have no effect by now, but just in case...
|
|
resolvedSize = Math.Min(resolvedSize, def.UserMaxSize);
|
|
resolvedSize = Math.Max(def.MinSizeForArrange, resolvedSize);
|
|
|
|
// Use the raw (unrounded) sizes to update takenSize, so that
|
|
// proportions are computed in the same terms as in phase 3;
|
|
// this avoids errors arising from min/max constraints.
|
|
takenSize += resolvedSize;
|
|
def.SizeCache = resolvedSize;
|
|
}
|
|
}
|
|
|
|
// Phase 5. Apply layout rounding. We do this after fully allocating
|
|
// unrounded sizes, to avoid breaking assumptions in the previous phases
|
|
if (UseLayoutRounding)
|
|
{
|
|
// DpiScale dpiScale = GetDpi();
|
|
// double dpi = columns ? dpiScale.DpiScaleX : dpiScale.DpiScaleY;
|
|
var dpi = (VisualRoot as Layout.ILayoutRoot)?.LayoutScaling ?? 1.0;
|
|
double[] roundingErrors = RoundingErrors;
|
|
double roundedTakenSize = 0.0;
|
|
|
|
// round each of the allocated sizes, keeping track of the deltas
|
|
for (int i = 0; i < definitions.Count; ++i)
|
|
{
|
|
DefinitionBase def = definitions[i];
|
|
double roundedSize = LayoutHelper.RoundLayoutValue(def.SizeCache, dpi);
|
|
roundingErrors[i] = (roundedSize - def.SizeCache);
|
|
def.SizeCache = roundedSize;
|
|
roundedTakenSize += roundedSize;
|
|
}
|
|
|
|
// The total allocation might differ from finalSize due to rounding
|
|
// effects. Tweak the allocations accordingly.
|
|
|
|
// Theoretical and historical note. The problem at hand - allocating
|
|
// space to columns (or rows) with *-weights, min and max constraints,
|
|
// and layout rounding - has a long history. Especially the special
|
|
// case of 50 columns with min=1 and available space=435 - allocating
|
|
// seats in the U.S. House of Representatives to the 50 states in
|
|
// proportion to their population. There are numerous algorithms
|
|
// and papers dating back to the 1700's, including the book:
|
|
// Balinski, M. and H. Young, Fair Representation, Yale University Press, New Haven, 1982.
|
|
//
|
|
// One surprising result of all this research is that *any* algorithm
|
|
// will suffer from one or more undesirable features such as the
|
|
// "population paradox" or the "Alabama paradox", where (to use our terminology)
|
|
// increasing the available space by one pixel might actually decrease
|
|
// the space allocated to a given column, or increasing the weight of
|
|
// a column might decrease its allocation. This is worth knowing
|
|
// in case someone complains about this behavior; it's not a bug so
|
|
// much as something inherent to the problem. Cite the book mentioned
|
|
// above or one of the 100s of references, and resolve as WontFix.
|
|
//
|
|
// Fortunately, our scenarios tend to have a small number of columns (~10 or fewer)
|
|
// each being allocated a large number of pixels (~50 or greater), and
|
|
// people don't even notice the kind of 1-pixel anomolies that are
|
|
// theoretically inevitable, or don't care if they do. At least they shouldn't
|
|
// care - no one should be using the results WPF's grid layout to make
|
|
// quantitative decisions; its job is to produce a reasonable display, not
|
|
// to allocate seats in Congress.
|
|
//
|
|
// Our algorithm is more susceptible to paradox than the one currently
|
|
// used for Congressional allocation ("Huntington-Hill" algorithm), but
|
|
// it is faster to run: O(N log N) vs. O(S * N), where N=number of
|
|
// definitions, S = number of available pixels. And it produces
|
|
// adequate results in practice, as mentioned above.
|
|
//
|
|
// To reiterate one point: all this only applies when layout rounding
|
|
// is in effect. When fractional sizes are allowed, the algorithm
|
|
// behaves as well as possible, subject to the min/max constraints
|
|
// and precision of floating-point computation. (However, the resulting
|
|
// display is subject to anti-aliasing problems. TANSTAAFL.)
|
|
|
|
if (!MathUtilities.AreClose(roundedTakenSize, finalSize))
|
|
{
|
|
// Compute deltas
|
|
for (int i = 0; i < definitions.Count; ++i)
|
|
{
|
|
definitionIndices[i] = i;
|
|
}
|
|
|
|
// Sort rounding errors
|
|
RoundingErrorIndexComparer roundingErrorIndexComparer = new RoundingErrorIndexComparer(roundingErrors);
|
|
Array.Sort(definitionIndices, 0, definitions.Count, roundingErrorIndexComparer);
|
|
double adjustedSize = roundedTakenSize;
|
|
double dpiIncrement = 1.0 / dpi;
|
|
|
|
if (roundedTakenSize > finalSize)
|
|
{
|
|
int i = definitions.Count - 1;
|
|
while ((adjustedSize > finalSize && !MathUtilities.AreClose(adjustedSize, finalSize)) && i >= 0)
|
|
{
|
|
DefinitionBase definition = definitions[definitionIndices[i]];
|
|
double final = definition.SizeCache - dpiIncrement;
|
|
final = Math.Max(final, definition.MinSizeForArrange);
|
|
if (final < definition.SizeCache)
|
|
{
|
|
adjustedSize -= dpiIncrement;
|
|
}
|
|
definition.SizeCache = final;
|
|
i--;
|
|
}
|
|
}
|
|
else if (roundedTakenSize < finalSize)
|
|
{
|
|
int i = 0;
|
|
while ((adjustedSize < finalSize && !MathUtilities.AreClose(adjustedSize, finalSize)) && i < definitions.Count)
|
|
{
|
|
DefinitionBase definition = definitions[definitionIndices[i]];
|
|
double final = definition.SizeCache + dpiIncrement;
|
|
final = Math.Max(final, definition.MinSizeForArrange);
|
|
if (final > definition.SizeCache)
|
|
{
|
|
adjustedSize += dpiIncrement;
|
|
}
|
|
definition.SizeCache = final;
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Phase 6. Compute final offsets
|
|
definitions[0].FinalOffset = 0.0;
|
|
for (int i = 0; i < definitions.Count; ++i)
|
|
{
|
|
definitions[(i + 1) % definitions.Count].FinalOffset = definitions[i].FinalOffset + definitions[i].SizeCache;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Choose the ratio with maximum discrepancy from the current proportion.
|
|
/// Returns:
|
|
/// true if proportion fails a min constraint but not a max, or
|
|
/// if the min constraint has higher discrepancy
|
|
/// false if proportion fails a max constraint but not a min, or
|
|
/// if the max constraint has higher discrepancy
|
|
/// null if proportion doesn't fail a min or max constraint
|
|
/// The discrepancy is the ratio of the proportion to the max- or min-ratio.
|
|
/// When both ratios hit the constraint, minRatio < proportion < maxRatio,
|
|
/// and the minRatio has higher discrepancy if
|
|
/// (proportion / minRatio) > (maxRatio / proportion)
|
|
/// </summary>
|
|
private static bool? Choose(double minRatio, double maxRatio, double proportion)
|
|
{
|
|
if (minRatio < proportion)
|
|
{
|
|
if (maxRatio > proportion)
|
|
{
|
|
// compare proportion/minRatio : maxRatio/proportion, but
|
|
// do it carefully to avoid floating-point overflow or underflow
|
|
// and divide-by-0.
|
|
double minPower = Math.Floor(Math.Log(minRatio, 2.0));
|
|
double maxPower = Math.Floor(Math.Log(maxRatio, 2.0));
|
|
double f = Math.Pow(2.0, Math.Floor((minPower + maxPower) / 2.0));
|
|
if ((proportion / f) * (proportion / f) > (minRatio / f) * (maxRatio / f))
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
else if (maxRatio > proportion)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sorts row/column indices by rounding error if layout rounding is applied.
|
|
/// </summary>
|
|
/// <param name="x">Index, rounding error pair</param>
|
|
/// <param name="y">Index, rounding error pair</param>
|
|
/// <returns>1 if x.Value > y.Value, 0 if equal, -1 otherwise</returns>
|
|
private static int CompareRoundingErrors(KeyValuePair<int, double> x, KeyValuePair<int, double> y)
|
|
{
|
|
if (x.Value < y.Value)
|
|
{
|
|
return -1;
|
|
}
|
|
else if (x.Value > y.Value)
|
|
{
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Calculates final (aka arrange) size for given range.
|
|
/// </summary>
|
|
/// <param name="definitions">Array of definitions to process.</param>
|
|
/// <param name="start">Start of the range.</param>
|
|
/// <param name="count">Number of items in the range.</param>
|
|
/// <returns>Final size.</returns>
|
|
private double GetFinalSizeForRange(
|
|
IReadOnlyList<DefinitionBase> definitions,
|
|
int start,
|
|
int count)
|
|
{
|
|
double size = 0;
|
|
int i = start + count - 1;
|
|
|
|
do
|
|
{
|
|
size += definitions[i].SizeCache;
|
|
} while (--i >= start);
|
|
|
|
return (size);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clears dirty state for the grid and its columns / rows
|
|
/// </summary>
|
|
private void SetValid()
|
|
{
|
|
ExtendedData extData = ExtData;
|
|
if (extData != null)
|
|
{
|
|
// for (int i = 0; i < PrivateColumnCount; ++i) DefinitionsU[i].SetValid ();
|
|
// for (int i = 0; i < PrivateRowCount; ++i) DefinitionsV[i].SetValid ();
|
|
|
|
if (extData.TempDefinitions != null)
|
|
{
|
|
// TempDefinitions has to be cleared to avoid "memory leaks"
|
|
Array.Clear(extData.TempDefinitions, 0, Math.Max(DefinitionsU.Count, DefinitionsV.Count));
|
|
extData.TempDefinitions = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Synchronized ShowGridLines property with the state of the grid's visual collection
|
|
/// by adding / removing GridLinesRenderer visual.
|
|
/// Returns a reference to GridLinesRenderer visual or null.
|
|
/// </summary>
|
|
private GridLinesRenderer EnsureGridLinesRenderer()
|
|
{
|
|
//
|
|
// synchronize the state
|
|
//
|
|
if (ShowGridLines && (_gridLinesRenderer == null))
|
|
{
|
|
_gridLinesRenderer = new GridLinesRenderer();
|
|
this.VisualChildren.Add(_gridLinesRenderer);
|
|
}
|
|
|
|
if ((!ShowGridLines) && (_gridLinesRenderer != null))
|
|
{
|
|
this.VisualChildren.Add(_gridLinesRenderer);
|
|
_gridLinesRenderer = null;
|
|
}
|
|
|
|
return (_gridLinesRenderer);
|
|
}
|
|
|
|
/// <summary>
|
|
/// SetFlags is used to set or unset one or multiple
|
|
/// flags on the object.
|
|
/// </summary>
|
|
private void SetFlags(bool value, Flags flags)
|
|
{
|
|
_flags = value ? (_flags | flags) : (_flags & (~flags));
|
|
}
|
|
|
|
/// <summary>
|
|
/// CheckFlags returns <c>true</c> if all the flags in the
|
|
/// given bitmask are set on the object.
|
|
/// </summary>
|
|
private bool CheckFlags(Flags flags)
|
|
{
|
|
return _flags.HasFlagCustom(flags);
|
|
}
|
|
|
|
private static void OnShowGridLinesPropertyChanged(AvaloniaObject d, AvaloniaPropertyChangedEventArgs e)
|
|
{
|
|
Grid grid = (Grid)d;
|
|
|
|
if (grid.ExtData != null // trivial grid is 1 by 1. there is no grid lines anyway
|
|
&& grid.ListenToNotifications)
|
|
{
|
|
grid.InvalidateVisual();
|
|
}
|
|
|
|
grid.SetFlags((bool)e.NewValue, Flags.ShowGridLinesPropertyValue);
|
|
}
|
|
|
|
private static void OnCellAttachedPropertyChanged(AvaloniaObject d, AvaloniaPropertyChangedEventArgs e)
|
|
{
|
|
Visual child = d as Visual;
|
|
|
|
if (child != null)
|
|
{
|
|
Grid grid = child.GetVisualParent<Grid>();
|
|
if (grid != null
|
|
&& grid.ExtData != null
|
|
&& grid.ListenToNotifications)
|
|
{
|
|
grid.CellsStructureDirty = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Helper for Comparer methods.
|
|
/// </summary>
|
|
/// <returns>
|
|
/// true if one or both of x and y are null, in which case result holds
|
|
/// the relative sort order.
|
|
/// </returns>
|
|
private static bool CompareNullRefs(object x, object y, out int result)
|
|
{
|
|
result = 2;
|
|
|
|
if (x == null)
|
|
{
|
|
if (y == null)
|
|
{
|
|
result = 0;
|
|
}
|
|
else
|
|
{
|
|
result = -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (y == null)
|
|
{
|
|
result = 1;
|
|
}
|
|
}
|
|
|
|
return (result != 2);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Private version returning array of column definitions.
|
|
/// </summary>
|
|
private IReadOnlyList<DefinitionBase> DefinitionsU
|
|
{
|
|
get { return (ExtData.DefinitionsU); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Private version returning array of row definitions.
|
|
/// </summary>
|
|
private IReadOnlyList<DefinitionBase> DefinitionsV
|
|
{
|
|
get { return (ExtData.DefinitionsV); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Helper accessor to layout time array of definitions.
|
|
/// </summary>
|
|
private DefinitionBase[] TempDefinitions
|
|
{
|
|
get
|
|
{
|
|
ExtendedData extData = ExtData;
|
|
int requiredLength = Math.Max(DefinitionsU.Count, DefinitionsV.Count) * 2;
|
|
|
|
if (extData.TempDefinitions == null
|
|
|| extData.TempDefinitions.Length < requiredLength)
|
|
{
|
|
WeakReference tempDefinitionsWeakRef = (WeakReference)Thread.GetData(s_tempDefinitionsDataSlot);
|
|
if (tempDefinitionsWeakRef == null)
|
|
{
|
|
extData.TempDefinitions = new DefinitionBase[requiredLength];
|
|
Thread.SetData(s_tempDefinitionsDataSlot, new WeakReference(extData.TempDefinitions));
|
|
}
|
|
else
|
|
{
|
|
extData.TempDefinitions = (DefinitionBase[])tempDefinitionsWeakRef.Target;
|
|
if (extData.TempDefinitions == null
|
|
|| extData.TempDefinitions.Length < requiredLength)
|
|
{
|
|
extData.TempDefinitions = new DefinitionBase[requiredLength];
|
|
tempDefinitionsWeakRef.Target = extData.TempDefinitions;
|
|
}
|
|
}
|
|
}
|
|
return (extData.TempDefinitions);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Helper accessor to definition indices.
|
|
/// </summary>
|
|
private int[] DefinitionIndices
|
|
{
|
|
get
|
|
{
|
|
int requiredLength = Math.Max(Math.Max(DefinitionsU.Count, DefinitionsV.Count), 1) * 2;
|
|
|
|
if (_definitionIndices == null || _definitionIndices.Length < requiredLength)
|
|
{
|
|
_definitionIndices = new int[requiredLength];
|
|
}
|
|
|
|
return _definitionIndices;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Helper accessor to rounding errors.
|
|
/// </summary>
|
|
private double[] RoundingErrors
|
|
{
|
|
get
|
|
{
|
|
int requiredLength = Math.Max(DefinitionsU.Count, DefinitionsV.Count);
|
|
|
|
if (_roundingErrors == null && requiredLength == 0)
|
|
{
|
|
_roundingErrors = new double[1];
|
|
}
|
|
else if (_roundingErrors == null || _roundingErrors.Length < requiredLength)
|
|
{
|
|
_roundingErrors = new double[requiredLength];
|
|
}
|
|
return _roundingErrors;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Private version returning array of cells.
|
|
/// </summary>
|
|
private CellCache[] PrivateCells
|
|
{
|
|
get { return (ExtData.CellCachesCollection); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to ValidCellsStructure bit flag.
|
|
/// </summary>
|
|
private bool CellsStructureDirty
|
|
{
|
|
get { return !CheckFlags(Flags.ValidCellsStructure); }
|
|
set { SetFlags(!value, Flags.ValidCellsStructure); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to ListenToNotifications bit flag.
|
|
/// </summary>
|
|
private bool ListenToNotifications
|
|
{
|
|
get { return CheckFlags(Flags.ListenToNotifications); }
|
|
set { SetFlags(value, Flags.ListenToNotifications); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to SizeToContentU bit flag.
|
|
/// </summary>
|
|
private bool SizeToContentU
|
|
{
|
|
get { return CheckFlags(Flags.SizeToContentU); }
|
|
set { SetFlags(value, Flags.SizeToContentU); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to SizeToContentV bit flag.
|
|
/// </summary>
|
|
private bool SizeToContentV
|
|
{
|
|
get { return CheckFlags(Flags.SizeToContentV); }
|
|
set { SetFlags(value, Flags.SizeToContentV); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to HasStarCellsU bit flag.
|
|
/// </summary>
|
|
private bool HasStarCellsU
|
|
{
|
|
get { return CheckFlags(Flags.HasStarCellsU); }
|
|
set { SetFlags(value, Flags.HasStarCellsU); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to HasStarCellsV bit flag.
|
|
/// </summary>
|
|
private bool HasStarCellsV
|
|
{
|
|
get { return CheckFlags(Flags.HasStarCellsV); }
|
|
set { SetFlags(value, Flags.HasStarCellsV); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Convenience accessor to HasGroup3CellsInAutoRows bit flag.
|
|
/// </summary>
|
|
private bool HasGroup3CellsInAutoRows
|
|
{
|
|
get { return CheckFlags(Flags.HasGroup3CellsInAutoRows); }
|
|
set { SetFlags(value, Flags.HasGroup3CellsInAutoRows); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns reference to extended data bag.
|
|
/// </summary>
|
|
private ExtendedData ExtData
|
|
{
|
|
get { return (_data); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns *-weight, adjusted for scale computed during Phase 1
|
|
/// </summary>
|
|
static double StarWeight(DefinitionBase def, double scale)
|
|
{
|
|
if (scale < 0.0)
|
|
{
|
|
// if one of the *-weights is Infinity, adjust the weights by mapping
|
|
// Infinty to 1.0 and everything else to 0.0: the infinite items share the
|
|
// available space equally, everyone else gets nothing.
|
|
return (Double.IsPositiveInfinity(def.UserSize.Value)) ? 1.0 : 0.0;
|
|
}
|
|
else
|
|
{
|
|
return def.UserSize.Value * scale;
|
|
}
|
|
}
|
|
|
|
// Extended data instantiated on demand, for non-trivial case handling only
|
|
private ExtendedData _data;
|
|
|
|
// Grid validity / property caches dirtiness flags
|
|
private Flags _flags;
|
|
private GridLinesRenderer _gridLinesRenderer;
|
|
|
|
// Keeps track of definition indices.
|
|
int[] _definitionIndices;
|
|
|
|
// Stores unrounded values and rounding errors during layout rounding.
|
|
double[] _roundingErrors;
|
|
|
|
// 5 is an arbitrary constant chosen to end the measure loop
|
|
private const int c_layoutLoopMaxCount = 5;
|
|
|
|
private static readonly LocalDataStoreSlot s_tempDefinitionsDataSlot = Thread.AllocateDataSlot();
|
|
private static readonly IComparer s_spanPreferredDistributionOrderComparer = new SpanPreferredDistributionOrderComparer();
|
|
private static readonly IComparer s_spanMaxDistributionOrderComparer = new SpanMaxDistributionOrderComparer();
|
|
private static readonly IComparer s_minRatioComparer = new MinRatioComparer();
|
|
private static readonly IComparer s_maxRatioComparer = new MaxRatioComparer();
|
|
private static readonly IComparer s_starWeightComparer = new StarWeightComparer();
|
|
|
|
/// <summary>
|
|
/// Extended data instantiated on demand, when grid handles non-trivial case.
|
|
/// </summary>
|
|
private class ExtendedData
|
|
{
|
|
internal ColumnDefinitions ColumnDefinitions; // collection of column definitions (logical tree support)
|
|
internal RowDefinitions RowDefinitions; // collection of row definitions (logical tree support)
|
|
internal IReadOnlyList<DefinitionBase> DefinitionsU; // collection of column definitions used during calc
|
|
internal IReadOnlyList<DefinitionBase> DefinitionsV; // collection of row definitions used during calc
|
|
internal CellCache[] CellCachesCollection; // backing store for logical children
|
|
internal int CellGroup1; // index of the first cell in first cell group
|
|
internal int CellGroup2; // index of the first cell in second cell group
|
|
internal int CellGroup3; // index of the first cell in third cell group
|
|
internal int CellGroup4; // index of the first cell in forth cell group
|
|
internal DefinitionBase[] TempDefinitions; // temporary array used during layout for various purposes
|
|
// TempDefinitions.Length == Max(definitionsU.Length, definitionsV.Length)
|
|
}
|
|
|
|
/// <summary>
|
|
/// Grid validity / property caches dirtiness flags
|
|
/// </summary>
|
|
[System.Flags]
|
|
private enum Flags
|
|
{
|
|
//
|
|
// the foolowing flags let grid tracking dirtiness in more granular manner:
|
|
// * Valid???Structure flags indicate that elements were added or removed.
|
|
// * Valid???Layout flags indicate that layout time portion of the information
|
|
// stored on the objects should be updated.
|
|
//
|
|
ValidDefinitionsUStructure = 0x00000001,
|
|
ValidDefinitionsVStructure = 0x00000002,
|
|
ValidCellsStructure = 0x00000004,
|
|
|
|
//
|
|
// boolean properties state
|
|
//
|
|
ShowGridLinesPropertyValue = 0x00000100, // show grid lines ?
|
|
|
|
//
|
|
// boolean flags
|
|
//
|
|
ListenToNotifications = 0x00001000, // "0" when all notifications are ignored
|
|
SizeToContentU = 0x00002000, // "1" if calculating to content in U direction
|
|
SizeToContentV = 0x00004000, // "1" if calculating to content in V direction
|
|
HasStarCellsU = 0x00008000, // "1" if at least one cell belongs to a Star column
|
|
HasStarCellsV = 0x00010000, // "1" if at least one cell belongs to a Star row
|
|
HasGroup3CellsInAutoRows = 0x00020000, // "1" if at least one cell of group 3 belongs to an Auto row
|
|
MeasureOverrideInProgress = 0x00040000, // "1" while in the context of Grid.MeasureOverride
|
|
ArrangeOverrideInProgress = 0x00080000, // "1" while in the context of Grid.ArrangeOverride
|
|
}
|
|
|
|
/// <summary>
|
|
/// ShowGridLines property. This property is used mostly
|
|
/// for simplification of visual debuggig. When it is set
|
|
/// to <c>true</c> grid lines are drawn to visualize location
|
|
/// of grid lines.
|
|
/// </summary>
|
|
public static readonly StyledProperty<bool> ShowGridLinesProperty =
|
|
AvaloniaProperty.Register<Grid, bool>(nameof(ShowGridLines));
|
|
|
|
/// <summary>
|
|
/// Column property. This is an attached property.
|
|
/// Grid defines Column property, so that it can be set
|
|
/// on any element treated as a cell. Column property
|
|
/// specifies child's position with respect to columns.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// <para> Columns are 0 - based. In order to appear in first column, element
|
|
/// should have Column property set to <c>0</c>. </para>
|
|
/// <para> Default value for the property is <c>0</c>. </para>
|
|
/// </remarks>
|
|
public static readonly AttachedProperty<int> ColumnProperty =
|
|
AvaloniaProperty.RegisterAttached<Grid, Control, int>(
|
|
"Column",
|
|
defaultValue: 0,
|
|
validate: v => v >= 0);
|
|
|
|
/// <summary>
|
|
/// Row property. This is an attached property.
|
|
/// Grid defines Row, so that it can be set
|
|
/// on any element treated as a cell. Row property
|
|
/// specifies child's position with respect to rows.
|
|
/// <remarks>
|
|
/// <para> Rows are 0 - based. In order to appear in first row, element
|
|
/// should have Row property set to <c>0</c>. </para>
|
|
/// <para> Default value for the property is <c>0</c>. </para>
|
|
/// </remarks>
|
|
/// </summary>
|
|
public static readonly AttachedProperty<int> RowProperty =
|
|
AvaloniaProperty.RegisterAttached<Grid, Control, int>(
|
|
"Row",
|
|
defaultValue: 0,
|
|
validate: v => v >= 0);
|
|
|
|
/// <summary>
|
|
/// ColumnSpan property. This is an attached property.
|
|
/// Grid defines ColumnSpan, so that it can be set
|
|
/// on any element treated as a cell. ColumnSpan property
|
|
/// specifies child's width with respect to columns.
|
|
/// Example, ColumnSpan == 2 means that child will span across two columns.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Default value for the property is <c>1</c>.
|
|
/// </remarks>
|
|
public static readonly AttachedProperty<int> ColumnSpanProperty =
|
|
AvaloniaProperty.RegisterAttached<Grid, Control, int>(
|
|
"ColumnSpan",
|
|
defaultValue: 1,
|
|
validate: v => v >= 0);
|
|
|
|
/// <summary>
|
|
/// RowSpan property. This is an attached property.
|
|
/// Grid defines RowSpan, so that it can be set
|
|
/// on any element treated as a cell. RowSpan property
|
|
/// specifies child's height with respect to row grid lines.
|
|
/// Example, RowSpan == 3 means that child will span across three rows.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Default value for the property is <c>1</c>.
|
|
/// </remarks>
|
|
public static readonly AttachedProperty<int> RowSpanProperty =
|
|
AvaloniaProperty.RegisterAttached<Grid, Control, int>(
|
|
"RowSpan",
|
|
defaultValue: 1,
|
|
validate: v => v >= 0);
|
|
|
|
/// <summary>
|
|
/// IsSharedSizeScope property marks scoping element for shared size.
|
|
/// </summary>
|
|
public static readonly AttachedProperty<bool> IsSharedSizeScopeProperty =
|
|
AvaloniaProperty.RegisterAttached<Grid, Control, bool>(
|
|
"IsSharedSizeScope");
|
|
|
|
/// <summary>
|
|
/// LayoutTimeSizeType is used internally and reflects layout-time size type.
|
|
/// </summary>
|
|
[System.Flags]
|
|
internal enum LayoutTimeSizeType : byte
|
|
{
|
|
None = 0x00,
|
|
Pixel = 0x01,
|
|
Auto = 0x02,
|
|
Star = 0x04,
|
|
}
|
|
|
|
/// <summary>
|
|
/// CellCache stored calculated values of
|
|
/// 1. attached cell positioning properties;
|
|
/// 2. size type;
|
|
/// 3. index of a next cell in the group;
|
|
/// </summary>
|
|
private struct CellCache
|
|
{
|
|
internal int ColumnIndex;
|
|
internal int RowIndex;
|
|
internal int ColumnSpan;
|
|
internal int RowSpan;
|
|
internal LayoutTimeSizeType SizeTypeU;
|
|
internal LayoutTimeSizeType SizeTypeV;
|
|
internal int Next;
|
|
internal bool IsStarU => SizeTypeU.HasFlagCustom(LayoutTimeSizeType.Star);
|
|
internal bool IsAutoU => SizeTypeU.HasFlagCustom(LayoutTimeSizeType.Auto);
|
|
internal bool IsStarV => SizeTypeV.HasFlagCustom(LayoutTimeSizeType.Star);
|
|
internal bool IsAutoV => SizeTypeV.HasFlagCustom(LayoutTimeSizeType.Auto);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Helper class for representing a key for a span in hashtable.
|
|
/// </summary>
|
|
private class SpanKey
|
|
{
|
|
/// <summary>
|
|
/// Constructor.
|
|
/// </summary>
|
|
/// <param name="start">Starting index of the span.</param>
|
|
/// <param name="count">Span count.</param>
|
|
/// <param name="u"><c>true</c> for columns; <c>false</c> for rows.</param>
|
|
internal SpanKey(int start, int count, bool u)
|
|
{
|
|
_start = start;
|
|
_count = count;
|
|
_u = u;
|
|
}
|
|
|
|
/// <summary>
|
|
/// <see cref="object.GetHashCode"/>
|
|
/// </summary>
|
|
public override int GetHashCode()
|
|
{
|
|
int hash = (_start ^ (_count << 2));
|
|
|
|
if (_u) hash &= 0x7ffffff;
|
|
else hash |= 0x8000000;
|
|
|
|
return (hash);
|
|
}
|
|
|
|
/// <summary>
|
|
/// <see cref="object.Equals(object)"/>
|
|
/// </summary>
|
|
public override bool Equals(object obj)
|
|
{
|
|
SpanKey sk = obj as SpanKey;
|
|
return (sk != null
|
|
&& sk._start == _start
|
|
&& sk._count == _count
|
|
&& sk._u == _u);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns start index of the span.
|
|
/// </summary>
|
|
internal int Start { get { return (_start); } }
|
|
|
|
/// <summary>
|
|
/// Returns span count.
|
|
/// </summary>
|
|
internal int Count { get { return (_count); } }
|
|
|
|
/// <summary>
|
|
/// Returns <c>true</c> if this is a column span.
|
|
/// <c>false</c> if this is a row span.
|
|
/// </summary>
|
|
internal bool U { get { return (_u); } }
|
|
|
|
private int _start;
|
|
private int _count;
|
|
private bool _u;
|
|
}
|
|
|
|
/// <summary>
|
|
/// SpanPreferredDistributionOrderComparer.
|
|
/// </summary>
|
|
private class SpanPreferredDistributionOrderComparer : IComparer
|
|
{
|
|
public int Compare(object x, object y)
|
|
{
|
|
DefinitionBase definitionX = x as DefinitionBase;
|
|
DefinitionBase definitionY = y as DefinitionBase;
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionX, definitionY, out result))
|
|
{
|
|
if (definitionX.UserSize.IsAuto)
|
|
{
|
|
if (definitionY.UserSize.IsAuto)
|
|
{
|
|
result = definitionX.MinSize.CompareTo(definitionY.MinSize);
|
|
}
|
|
else
|
|
{
|
|
result = -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (definitionY.UserSize.IsAuto)
|
|
{
|
|
result = +1;
|
|
}
|
|
else
|
|
{
|
|
result = definitionX.PreferredSize.CompareTo(definitionY.PreferredSize);
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// SpanMaxDistributionOrderComparer.
|
|
/// </summary>
|
|
private class SpanMaxDistributionOrderComparer : IComparer
|
|
{
|
|
public int Compare(object x, object y)
|
|
{
|
|
DefinitionBase definitionX = x as DefinitionBase;
|
|
DefinitionBase definitionY = y as DefinitionBase;
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionX, definitionY, out result))
|
|
{
|
|
if (definitionX.UserSize.IsAuto)
|
|
{
|
|
if (definitionY.UserSize.IsAuto)
|
|
{
|
|
result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
|
|
}
|
|
else
|
|
{
|
|
result = +1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (definitionY.UserSize.IsAuto)
|
|
{
|
|
result = -1;
|
|
}
|
|
else
|
|
{
|
|
result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// StarDistributionOrderIndexComparer.
|
|
/// </summary>
|
|
private class StarDistributionOrderIndexComparer : IComparer
|
|
{
|
|
private readonly IReadOnlyList<DefinitionBase> definitions;
|
|
|
|
internal StarDistributionOrderIndexComparer(IReadOnlyList<DefinitionBase> definitions)
|
|
{
|
|
Contract.Requires<NullReferenceException>(definitions != null);
|
|
this.definitions = definitions;
|
|
}
|
|
|
|
public int Compare(object x, object y)
|
|
{
|
|
int? indexX = x as int?;
|
|
int? indexY = y as int?;
|
|
|
|
DefinitionBase definitionX = null;
|
|
DefinitionBase definitionY = null;
|
|
|
|
if (indexX != null)
|
|
{
|
|
definitionX = definitions[indexX.Value];
|
|
}
|
|
if (indexY != null)
|
|
{
|
|
definitionY = definitions[indexY.Value];
|
|
}
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionX, definitionY, out result))
|
|
{
|
|
result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// DistributionOrderComparer.
|
|
/// </summary>
|
|
private class DistributionOrderIndexComparer : IComparer
|
|
{
|
|
private readonly IReadOnlyList<DefinitionBase> definitions;
|
|
|
|
internal DistributionOrderIndexComparer(IReadOnlyList<DefinitionBase> definitions)
|
|
{
|
|
Contract.Requires<NullReferenceException>(definitions != null);
|
|
this.definitions = definitions;
|
|
}
|
|
|
|
public int Compare(object x, object y)
|
|
{
|
|
int? indexX = x as int?;
|
|
int? indexY = y as int?;
|
|
|
|
DefinitionBase definitionX = null;
|
|
DefinitionBase definitionY = null;
|
|
|
|
if (indexX != null)
|
|
{
|
|
definitionX = definitions[indexX.Value];
|
|
}
|
|
if (indexY != null)
|
|
{
|
|
definitionY = definitions[indexY.Value];
|
|
}
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionX, definitionY, out result))
|
|
{
|
|
double xprime = definitionX.SizeCache - definitionX.MinSizeForArrange;
|
|
double yprime = definitionY.SizeCache - definitionY.MinSizeForArrange;
|
|
result = xprime.CompareTo(yprime);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// RoundingErrorIndexComparer.
|
|
/// </summary>
|
|
private class RoundingErrorIndexComparer : IComparer
|
|
{
|
|
private readonly double[] errors;
|
|
|
|
internal RoundingErrorIndexComparer(double[] errors)
|
|
{
|
|
Contract.Requires<NullReferenceException>(errors != null);
|
|
this.errors = errors;
|
|
}
|
|
|
|
public int Compare(object x, object y)
|
|
{
|
|
int? indexX = x as int?;
|
|
int? indexY = y as int?;
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(indexX, indexY, out result))
|
|
{
|
|
double errorX = errors[indexX.Value];
|
|
double errorY = errors[indexY.Value];
|
|
result = errorX.CompareTo(errorY);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// MinRatioComparer.
|
|
/// Sort by w/min (stored in MeasureSize), descending.
|
|
/// We query the list from the back, i.e. in ascending order of w/min.
|
|
/// </summary>
|
|
private class MinRatioComparer : IComparer
|
|
{
|
|
public int Compare(object x, object y)
|
|
{
|
|
DefinitionBase definitionX = x as DefinitionBase;
|
|
DefinitionBase definitionY = y as DefinitionBase;
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionY, definitionX, out result))
|
|
{
|
|
result = definitionY.MeasureSize.CompareTo(definitionX.MeasureSize);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// MaxRatioComparer.
|
|
/// Sort by w/max (stored in SizeCache), ascending.
|
|
/// We query the list from the back, i.e. in descending order of w/max.
|
|
/// </summary>
|
|
private class MaxRatioComparer : IComparer
|
|
{
|
|
public int Compare(object x, object y)
|
|
{
|
|
DefinitionBase definitionX = x as DefinitionBase;
|
|
DefinitionBase definitionY = y as DefinitionBase;
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionX, definitionY, out result))
|
|
{
|
|
result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// StarWeightComparer.
|
|
/// Sort by *-weight (stored in MeasureSize), ascending.
|
|
/// </summary>
|
|
private class StarWeightComparer : IComparer
|
|
{
|
|
public int Compare(object x, object y)
|
|
{
|
|
DefinitionBase definitionX = x as DefinitionBase;
|
|
DefinitionBase definitionY = y as DefinitionBase;
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionX, definitionY, out result))
|
|
{
|
|
result = definitionX.MeasureSize.CompareTo(definitionY.MeasureSize);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// MinRatioIndexComparer.
|
|
/// </summary>
|
|
private class MinRatioIndexComparer : IComparer
|
|
{
|
|
private readonly IReadOnlyList<DefinitionBase> definitions;
|
|
|
|
internal MinRatioIndexComparer(IReadOnlyList<DefinitionBase> definitions)
|
|
{
|
|
Contract.Requires<NullReferenceException>(definitions != null);
|
|
this.definitions = definitions;
|
|
}
|
|
|
|
public int Compare(object x, object y)
|
|
{
|
|
int? indexX = x as int?;
|
|
int? indexY = y as int?;
|
|
|
|
DefinitionBase definitionX = null;
|
|
DefinitionBase definitionY = null;
|
|
|
|
if (indexX != null)
|
|
{
|
|
definitionX = definitions[indexX.Value];
|
|
}
|
|
if (indexY != null)
|
|
{
|
|
definitionY = definitions[indexY.Value];
|
|
}
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionY, definitionX, out result))
|
|
{
|
|
result = definitionY.MeasureSize.CompareTo(definitionX.MeasureSize);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// MaxRatioIndexComparer.
|
|
/// </summary>
|
|
private class MaxRatioIndexComparer : IComparer
|
|
{
|
|
private readonly IReadOnlyList<DefinitionBase> definitions;
|
|
|
|
internal MaxRatioIndexComparer(IReadOnlyList<DefinitionBase> definitions)
|
|
{
|
|
Contract.Requires<NullReferenceException>(definitions != null);
|
|
this.definitions = definitions;
|
|
}
|
|
|
|
public int Compare(object x, object y)
|
|
{
|
|
int? indexX = x as int?;
|
|
int? indexY = y as int?;
|
|
|
|
DefinitionBase definitionX = null;
|
|
DefinitionBase definitionY = null;
|
|
|
|
if (indexX != null)
|
|
{
|
|
definitionX = definitions[indexX.Value];
|
|
}
|
|
if (indexY != null)
|
|
{
|
|
definitionY = definitions[indexY.Value];
|
|
}
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionX, definitionY, out result))
|
|
{
|
|
result = definitionX.SizeCache.CompareTo(definitionY.SizeCache);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// MaxRatioIndexComparer.
|
|
/// </summary>
|
|
private class StarWeightIndexComparer : IComparer
|
|
{
|
|
private readonly IReadOnlyList<DefinitionBase> definitions;
|
|
|
|
internal StarWeightIndexComparer(IReadOnlyList<DefinitionBase> definitions)
|
|
{
|
|
Contract.Requires<NullReferenceException>(definitions != null);
|
|
this.definitions = definitions;
|
|
}
|
|
|
|
public int Compare(object x, object y)
|
|
{
|
|
int? indexX = x as int?;
|
|
int? indexY = y as int?;
|
|
|
|
DefinitionBase definitionX = null;
|
|
DefinitionBase definitionY = null;
|
|
|
|
if (indexX != null)
|
|
{
|
|
definitionX = definitions[indexX.Value];
|
|
}
|
|
if (indexY != null)
|
|
{
|
|
definitionY = definitions[indexY.Value];
|
|
}
|
|
|
|
int result;
|
|
|
|
if (!CompareNullRefs(definitionX, definitionY, out result))
|
|
{
|
|
result = definitionX.MeasureSize.CompareTo(definitionY.MeasureSize);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Helper for rendering grid lines.
|
|
/// </summary>
|
|
internal class GridLinesRenderer : Control
|
|
{
|
|
/// <summary>
|
|
/// Static initialization
|
|
/// </summary>
|
|
static GridLinesRenderer()
|
|
{
|
|
var dashArray = new List<double>() { _dashLength, _dashLength };
|
|
|
|
var ds1 = new DashStyle(dashArray, 0);
|
|
_oddDashPen = new Pen(Brushes.Blue,
|
|
_penWidth,
|
|
lineCap: PenLineCap.Flat,
|
|
dashStyle: ds1);
|
|
|
|
var ds2 = new DashStyle(dashArray, _dashLength);
|
|
_evenDashPen = new Pen(Brushes.Yellow,
|
|
_penWidth,
|
|
lineCap: PenLineCap.Flat,
|
|
dashStyle: ds2);
|
|
}
|
|
|
|
/// <summary>
|
|
/// UpdateRenderBounds.
|
|
/// </summary>
|
|
public override void Render(DrawingContext drawingContext)
|
|
{
|
|
var grid = this.GetVisualParent<Grid>();
|
|
|
|
if (grid == null || !grid.ShowGridLines)
|
|
return;
|
|
|
|
for (int i = 1; i < grid.ColumnDefinitions.Count; ++i)
|
|
{
|
|
DrawGridLine(
|
|
drawingContext,
|
|
grid.ColumnDefinitions[i].FinalOffset, 0.0,
|
|
grid.ColumnDefinitions[i].FinalOffset, _lastArrangeSize.Height);
|
|
}
|
|
|
|
for (int i = 1; i < grid.RowDefinitions.Count; ++i)
|
|
{
|
|
DrawGridLine(
|
|
drawingContext,
|
|
0.0, grid.RowDefinitions[i].FinalOffset,
|
|
_lastArrangeSize.Width, grid.RowDefinitions[i].FinalOffset);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Draw single hi-contrast line.
|
|
/// </summary>
|
|
private static void DrawGridLine(
|
|
DrawingContext drawingContext,
|
|
double startX,
|
|
double startY,
|
|
double endX,
|
|
double endY)
|
|
{
|
|
var start = new Point(startX, startY);
|
|
var end = new Point(endX, endY);
|
|
drawingContext.DrawLine(_oddDashPen, start, end);
|
|
drawingContext.DrawLine(_evenDashPen, start, end);
|
|
}
|
|
|
|
internal void UpdateRenderBounds(Size arrangeSize)
|
|
{
|
|
_lastArrangeSize = arrangeSize;
|
|
this.InvalidateVisual();
|
|
}
|
|
|
|
private static Size _lastArrangeSize;
|
|
private const double _dashLength = 4.0; //
|
|
private const double _penWidth = 1.0; //
|
|
private static readonly Pen _oddDashPen; // first pen to draw dash
|
|
private static readonly Pen _evenDashPen; // second pen to draw dash
|
|
}
|
|
}
|
|
}
|
|
|