csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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425 lines
16 KiB
425 lines
16 KiB
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using Avalonia.Reactive;
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using System.Runtime.InteropServices;
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using System.Threading;
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using Avalonia.Controls;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Controls.Platform;
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using Avalonia.Input;
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using Avalonia.Input.Platform;
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using Avalonia.OpenGL;
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using Avalonia.Platform;
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using Avalonia.Rendering;
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using Avalonia.Rendering.Composition;
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using Avalonia.Threading;
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using Avalonia.Utilities;
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using Avalonia.Win32.Input;
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using Avalonia.Win32.Interop;
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using static Avalonia.Win32.Interop.UnmanagedMethods;
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namespace Avalonia
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{
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#nullable enable
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public static class Win32ApplicationExtensions
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{
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public static AppBuilder UseWin32(this AppBuilder builder)
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{
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return builder.UseWindowingSubsystem(
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() => Win32.Win32Platform.Initialize(
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AvaloniaLocator.Current.GetService<Win32PlatformOptions>() ?? new Win32PlatformOptions()),
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"Win32");
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}
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}
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/// <summary>
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/// Platform-specific options which apply to Windows.
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/// </summary>
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public class Win32PlatformOptions
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{
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/// <summary>
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/// Deferred renderer would be used when set to true. Immediate renderer when set to false. The default value is true.
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/// </summary>
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/// <remarks>
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/// Avalonia has two rendering modes: Immediate and Deferred rendering.
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/// Immediate re-renders the whole scene when some element is changed on the scene. Deferred re-renders only changed elements.
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/// </remarks>
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public bool UseDeferredRendering { get; set; } = true;
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public bool UseCompositor { get; set; } = true;
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/// <summary>
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/// Enables ANGLE for Windows. For every Windows version that is above Windows 7, the default is true otherwise it's false.
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/// </summary>
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/// <remarks>
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/// GPU rendering will not be enabled if this is set to false.
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/// </remarks>
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public bool? AllowEglInitialization { get; set; }
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/// <summary>
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/// Embeds popups to the window when set to true. The default value is false.
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/// </summary>
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public bool OverlayPopups { get; set; }
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/// <summary>
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/// Avalonia would try to use native Widows OpenGL when set to true. The default value is false.
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/// </summary>
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public bool UseWgl { get; set; }
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public IList<GlVersion> WglProfiles { get; set; } = new List<GlVersion>
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{
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new GlVersion(GlProfileType.OpenGL, 4, 0),
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new GlVersion(GlProfileType.OpenGL, 3, 2),
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};
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/// <summary>
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/// Render Avalonia to a Texture inside the Windows.UI.Composition tree.
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/// </summary>
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/// <remarks>
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/// Supported on Windows 10 build 16299 and above. Ignored on other versions.
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/// This is recommended if you need to use AcrylicBlur or acrylic in your applications.
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/// </remarks>
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public bool UseWindowsUIComposition { get; set; } = true;
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/// <summary>
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/// When <see cref="UseWindowsUIComposition"/> enabled, create rounded corner blur brushes
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/// If set to null the brushes will be created using default settings (sharp corners)
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/// This can be useful when you need a rounded-corner blurred Windows 10 app, or borderless Windows 11 app
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/// </summary>
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public float? CompositionBackdropCornerRadius { get; set; }
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/// <summary>
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/// When <see cref="UseLowLatencyDxgiSwapChain"/> is active, renders Avalonia through a low-latency Dxgi Swapchain.
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/// Requires Feature Level 11_3 to be active, Windows 8.1+ Any Subversion.
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/// This is only recommended if low input latency is desirable, and there is no need for the transparency
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/// and stylings / blurrings offered by <see cref="UseWindowsUIComposition"/><br/>
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/// This is mutually exclusive with
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/// <see cref="UseWindowsUIComposition"/> which if active will override this setting.
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/// </summary>
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public bool UseLowLatencyDxgiSwapChain { get; set; } = false;
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/// <summary>
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/// Provides a way to use a custom-implemented graphics context such as a custom ISkiaGpu
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/// </summary>
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public IPlatformGraphics? CustomPlatformGraphics { get; set; }
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}
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}
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#nullable restore
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namespace Avalonia.Win32
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{
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public class Win32Platform : IPlatformThreadingInterface, IPlatformSettings, IWindowingPlatform, IPlatformIconLoader, IPlatformLifetimeEventsImpl
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{
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private static readonly Win32Platform s_instance = new Win32Platform();
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private static Thread _uiThread;
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private UnmanagedMethods.WndProc _wndProcDelegate;
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private IntPtr _hwnd;
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private readonly List<Delegate> _delegates = new List<Delegate>();
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public Win32Platform()
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{
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SetDpiAwareness();
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CreateMessageWindow();
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}
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internal static Win32Platform Instance => s_instance;
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internal IntPtr Handle => _hwnd;
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/// <summary>
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/// Gets the actual WindowsVersion. Same as the info returned from RtlGetVersion.
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/// </summary>
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public static Version WindowsVersion { get; } = RtlGetVersion();
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public static bool UseDeferredRendering => Options.UseDeferredRendering;
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internal static bool UseOverlayPopups => Options.OverlayPopups;
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public static Win32PlatformOptions Options { get; private set; }
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internal static Compositor Compositor { get; private set; }
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internal static PlatformRenderInterfaceContextManager RenderInterface { get; private set; }
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public static void Initialize()
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{
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Initialize(new Win32PlatformOptions());
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}
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public static void Initialize(Win32PlatformOptions options)
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{
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Options = options;
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AvaloniaLocator.CurrentMutable
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.Bind<IClipboard>().ToSingleton<ClipboardImpl>()
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.Bind<ICursorFactory>().ToConstant(CursorFactory.Instance)
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.Bind<IKeyboardDevice>().ToConstant(WindowsKeyboardDevice.Instance)
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.Bind<IPlatformSettings>().ToConstant(s_instance)
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.Bind<IPlatformThreadingInterface>().ToConstant(s_instance)
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.Bind<IRenderLoop>().ToConstant(new RenderLoop())
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.Bind<IRenderTimer>().ToConstant(new DefaultRenderTimer(60))
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.Bind<IWindowingPlatform>().ToConstant(s_instance)
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.Bind<PlatformHotkeyConfiguration>().ToConstant(new PlatformHotkeyConfiguration(KeyModifiers.Control)
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{
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OpenContextMenu =
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{
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// Add Shift+F10
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new KeyGesture(Key.F10, KeyModifiers.Shift)
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}
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})
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.Bind<IPlatformIconLoader>().ToConstant(s_instance)
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.Bind<NonPumpingLockHelper.IHelperImpl>().ToConstant(new NonPumpingSyncContext.HelperImpl())
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.Bind<IMountedVolumeInfoProvider>().ToConstant(new WindowsMountedVolumeInfoProvider())
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.Bind<IPlatformLifetimeEventsImpl>().ToConstant(s_instance);
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_uiThread = Thread.CurrentThread;
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var platformGraphics = options?.CustomPlatformGraphics
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?? Win32GlManager.Initialize();
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if (OleContext.Current != null)
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AvaloniaLocator.CurrentMutable.Bind<IPlatformDragSource>().ToSingleton<DragSource>();
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if (Options.UseCompositor)
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Compositor = new Compositor(AvaloniaLocator.Current.GetRequiredService<IRenderLoop>(), platformGraphics);
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else
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RenderInterface = new PlatformRenderInterfaceContextManager(platformGraphics);
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}
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public bool HasMessages()
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{
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UnmanagedMethods.MSG msg;
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return PeekMessage(out msg, IntPtr.Zero, 0, 0, 0);
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}
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public void ProcessMessage()
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{
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if (GetMessage(out var msg, IntPtr.Zero, 0, 0) > -1)
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{
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TranslateMessage(ref msg);
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DispatchMessage(ref msg);
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}
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else
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{
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Logging.Logger.TryGet(Logging.LogEventLevel.Error, Logging.LogArea.Win32Platform)
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?.Log(this, "Unmanaged error in {0}. Error Code: {1}", nameof(ProcessMessage), Marshal.GetLastWin32Error());
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}
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}
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public void RunLoop(CancellationToken cancellationToken)
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{
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var result = 0;
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while (!cancellationToken.IsCancellationRequested
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&& (result = GetMessage(out var msg, IntPtr.Zero, 0, 0)) > 0)
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{
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TranslateMessage(ref msg);
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DispatchMessage(ref msg);
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}
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if (result < 0)
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{
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Logging.Logger.TryGet(Logging.LogEventLevel.Error, Logging.LogArea.Win32Platform)
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?.Log(this, "Unmanaged error in {0}. Error Code: {1}", nameof(RunLoop), Marshal.GetLastWin32Error());
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}
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}
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public IDisposable StartTimer(DispatcherPriority priority, TimeSpan interval, Action callback)
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{
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UnmanagedMethods.TimerProc timerDelegate =
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(hWnd, uMsg, nIDEvent, dwTime) => callback();
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IntPtr handle = SetTimer(
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IntPtr.Zero,
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IntPtr.Zero,
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(uint)interval.TotalMilliseconds,
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timerDelegate);
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// Prevent timerDelegate being garbage collected.
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_delegates.Add(timerDelegate);
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return Disposable.Create(() =>
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{
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_delegates.Remove(timerDelegate);
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KillTimer(IntPtr.Zero, handle);
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});
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}
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private const int SignalW = unchecked((int)0xdeadbeaf);
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private const int SignalL = unchecked((int)0x12345678);
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public void Signal(DispatcherPriority prio)
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{
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PostMessage(
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_hwnd,
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(int)WindowsMessage.WM_DISPATCH_WORK_ITEM,
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new IntPtr(SignalW),
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new IntPtr(SignalL));
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}
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public bool CurrentThreadIsLoopThread => _uiThread == Thread.CurrentThread;
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public event Action<DispatcherPriority?> Signaled;
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public event EventHandler<ShutdownRequestedEventArgs> ShutdownRequested;
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[SuppressMessage("Microsoft.StyleCop.CSharp.NamingRules", "SA1305:FieldNamesMustNotUseHungarianNotation", Justification = "Using Win32 naming for consistency.")]
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private IntPtr WndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam)
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{
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if (msg == (int)WindowsMessage.WM_DISPATCH_WORK_ITEM && wParam.ToInt64() == SignalW && lParam.ToInt64() == SignalL)
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{
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Signaled?.Invoke(null);
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}
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if(msg == (uint)WindowsMessage.WM_QUERYENDSESSION)
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{
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if (ShutdownRequested != null)
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{
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var e = new ShutdownRequestedEventArgs();
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ShutdownRequested(this, e);
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if(e.Cancel)
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{
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return IntPtr.Zero;
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}
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}
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}
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TrayIconImpl.ProcWnd(hWnd, msg, wParam, lParam);
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return DefWindowProc(hWnd, msg, wParam, lParam);
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}
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private void CreateMessageWindow()
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{
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// Ensure that the delegate doesn't get garbage collected by storing it as a field.
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_wndProcDelegate = new UnmanagedMethods.WndProc(WndProc);
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UnmanagedMethods.WNDCLASSEX wndClassEx = new UnmanagedMethods.WNDCLASSEX
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{
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cbSize = Marshal.SizeOf<UnmanagedMethods.WNDCLASSEX>(),
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lpfnWndProc = _wndProcDelegate,
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hInstance = GetModuleHandle(null),
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lpszClassName = "AvaloniaMessageWindow " + Guid.NewGuid(),
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};
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ushort atom = RegisterClassEx(ref wndClassEx);
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if (atom == 0)
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{
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throw new Win32Exception();
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}
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_hwnd = CreateWindowEx(0, atom, null, 0, 0, 0, 0, 0, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);
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if (_hwnd == IntPtr.Zero)
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{
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throw new Win32Exception();
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}
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}
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public ITrayIconImpl CreateTrayIcon ()
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{
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return new TrayIconImpl();
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}
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public IWindowImpl CreateWindow()
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{
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return new WindowImpl();
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}
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public IWindowImpl CreateEmbeddableWindow()
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{
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var embedded = new EmbeddedWindowImpl();
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embedded.Show(true, false);
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return embedded;
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}
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public IWindowIconImpl LoadIcon(string fileName)
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{
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using (var stream = File.OpenRead(fileName))
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{
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return CreateIconImpl(stream);
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}
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}
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public IWindowIconImpl LoadIcon(Stream stream)
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{
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return CreateIconImpl(stream);
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}
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public IWindowIconImpl LoadIcon(IBitmapImpl bitmap)
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{
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using (var memoryStream = new MemoryStream())
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{
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bitmap.Save(memoryStream);
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return CreateIconImpl(memoryStream);
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}
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}
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private static IconImpl CreateIconImpl(Stream stream)
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{
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try
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{
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// new Icon() will work only if stream is an "ico" file.
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return new IconImpl(new System.Drawing.Icon(stream));
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}
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catch (ArgumentException)
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{
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// Fallback to Bitmap creation and converting into a windows icon.
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using var icon = new System.Drawing.Bitmap(stream);
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var hIcon = icon.GetHicon();
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return new IconImpl(System.Drawing.Icon.FromHandle(hIcon));
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}
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}
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private static void SetDpiAwareness()
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{
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// Ideally we'd set DPI awareness in the manifest but this doesn't work for netcoreapp2.0
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// apps as they are actually dlls run by a console loader. Instead we have to do it in code,
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// but there are various ways to do this depending on the OS version.
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var user32 = LoadLibrary("user32.dll");
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var method = GetProcAddress(user32, nameof(SetProcessDpiAwarenessContext));
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if (method != IntPtr.Zero)
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{
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if (SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) ||
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SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE))
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{
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return;
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}
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}
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var shcore = LoadLibrary("shcore.dll");
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method = GetProcAddress(shcore, nameof(SetProcessDpiAwareness));
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if (method != IntPtr.Zero)
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{
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SetProcessDpiAwareness(PROCESS_DPI_AWARENESS.PROCESS_PER_MONITOR_DPI_AWARE);
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return;
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}
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SetProcessDPIAware();
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}
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Size IPlatformSettings.GetTapSize(PointerType type)
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{
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return type switch
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{
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PointerType.Touch => new(10, 10),
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_ => new(GetSystemMetrics(SystemMetric.SM_CXDRAG), GetSystemMetrics(SystemMetric.SM_CYDRAG)),
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};
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}
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Size IPlatformSettings.GetDoubleTapSize(PointerType type)
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{
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return type switch
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{
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PointerType.Touch => new(16, 16),
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_ => new(GetSystemMetrics(SystemMetric.SM_CXDOUBLECLK), GetSystemMetrics(SystemMetric.SM_CYDOUBLECLK)),
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};
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}
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TimeSpan IPlatformSettings.GetDoubleTapTime(PointerType type) => TimeSpan.FromMilliseconds(GetDoubleClickTime());
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}
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}
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