A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using Avalonia.Utilities;
namespace Avalonia.Utility
{
/// <summary>
/// ReadOnlySlice enables the ability to work with a sequence within a region of memory and retains the position in within that region.
/// </summary>
/// <typeparam name="T">The type of elements in the slice.</typeparam>
[DebuggerTypeProxy(typeof(ReadOnlySlice<>.ReadOnlySliceDebugView))]
public readonly struct ReadOnlySlice<T> : IReadOnlyList<T>
{
public ReadOnlySlice(ReadOnlyMemory<T> buffer) : this(buffer, 0, buffer.Length) { }
public ReadOnlySlice(ReadOnlyMemory<T> buffer, int start, int length)
{
Buffer = buffer;
Start = start;
Length = length;
}
/// <summary>
/// Gets the start.
/// </summary>
/// <value>
/// The start.
/// </value>
public int Start { get; }
/// <summary>
/// Gets the end.
/// </summary>
/// <value>
/// The end.
/// </value>
public int End => Start + Length - 1;
/// <summary>
/// Gets the length.
/// </summary>
/// <value>
/// The length.
/// </value>
public int Length { get; }
/// <summary>
/// Gets a value that indicates whether this instance of <see cref="ReadOnlySpan{T}"/> is Empty.
/// </summary>
public bool IsEmpty => Length == 0;
/// <summary>
/// The buffer.
/// </summary>
public ReadOnlyMemory<T> Buffer { get; }
public T this[int index] => Buffer.Span[index];
/// <summary>
/// Returns a sub slice of elements that start at the specified index and has the specified number of elements.
/// </summary>
/// <param name="start">The start of the sub slice.</param>
/// <param name="length">The length of the sub slice.</param>
/// <returns>A <see cref="ReadOnlySlice{T}"/> that contains the specified number of elements from the specified start.</returns>
public ReadOnlySlice<T> AsSlice(int start, int length)
{
if (IsEmpty)
{
return this;
}
if (start < Start || start > End)
{
throw new ArgumentOutOfRangeException(nameof(start));
}
if (start + length > Start + Length)
{
throw new ArgumentOutOfRangeException(nameof(length));
}
var bufferOffset = start - Start;
return new ReadOnlySlice<T>(Buffer.Slice(bufferOffset), start, length);
}
/// <summary>
/// Returns a specified number of contiguous elements from the start of the slice.
/// </summary>
/// <param name="length">The number of elements to return.</param>
/// <returns>A <see cref="ReadOnlySlice{T}"/> that contains the specified number of elements from the start of this slice.</returns>
public ReadOnlySlice<T> Take(int length)
{
if (IsEmpty)
{
return this;
}
if (length > Length)
{
throw new ArgumentOutOfRangeException(nameof(length));
}
return new ReadOnlySlice<T>(Buffer.Slice(0, length), Start, length);
}
/// <summary>
/// Bypasses a specified number of elements in the slice and then returns the remaining elements.
/// </summary>
/// <param name="length">The number of elements to skip before returning the remaining elements.</param>
/// <returns>A <see cref="ReadOnlySlice{T}"/> that contains the elements that occur after the specified index in this slice.</returns>
public ReadOnlySlice<T> Skip(int length)
{
if (IsEmpty)
{
return this;
}
if (length > Length)
{
throw new ArgumentOutOfRangeException(nameof(length));
}
return new ReadOnlySlice<T>(Buffer.Slice(length), Start + length, Length - length);
}
/// <summary>
/// Returns an enumerator for the slice.
/// </summary>
public ImmutableReadOnlyListStructEnumerator<T> GetEnumerator()
{
return new ImmutableReadOnlyListStructEnumerator<T>(this);
}
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
return GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
int IReadOnlyCollection<T>.Count => Length;
T IReadOnlyList<T>.this[int index] => this[index];
public static implicit operator ReadOnlySlice<T>(T[] array)
{
return new ReadOnlySlice<T>(array);
}
public static implicit operator ReadOnlySlice<T>(ReadOnlyMemory<T> memory)
{
return new ReadOnlySlice<T>(memory);
}
internal class ReadOnlySliceDebugView
{
private readonly ReadOnlySlice<T> _readOnlySlice;
public ReadOnlySliceDebugView(ReadOnlySlice<T> readOnlySlice)
{
_readOnlySlice = readOnlySlice;
}
public int Start => _readOnlySlice.Start;
public int End => _readOnlySlice.End;
public int Length => _readOnlySlice.Length;
public bool IsEmpty => _readOnlySlice.IsEmpty;
public ReadOnlyMemory<T> Items => _readOnlySlice.Buffer;
}
}
}