A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Xunit;
namespace Avalonia.Styling.UnitTests
{
public class StylesTests
{
[Fact]
public void Adding_Style_With_Resources_Should_Raise_ResourceChanged()
{
var style = new Style
{
Resources = { { "foo", "bar" } },
};
var target = new Styles();
var raised = false;
target.ResourcesChanged += (_, __) => raised = true;
target.Add(style);
Assert.True(raised);
}
[Fact]
public void Removing_Style_With_Resources_Should_Raise_ResourceChanged()
{
var target = new Styles
{
new Style
{
Resources = { { "foo", "bar" } },
}
};
var raised = false;
target.ResourcesChanged += (_, __) => raised = true;
target.Clear();
Assert.True(raised);
}
[Fact]
public void Adding_Style_Without_Resources_Should_Not_Raise_ResourceChanged()
{
var style = new Style();
var target = new Styles();
var raised = false;
target.ResourcesChanged += (_, __) => raised = true;
target.Add(style);
Assert.False(raised);
}
[Fact]
public void Adding_Resource_Should_Raise_Child_ResourceChanged()
{
Style child;
var target = new Styles
{
(child = new Style()),
};
var raised = false;
child.ResourcesChanged += (_, __) => raised = true;
target.Resources.Add("foo", "bar");
Assert.True(raised);
}
[Fact]
public void Adding_Resource_To_Younger_Sibling_Style_Should_Raise_ResourceChanged()
{
Style style1;
Style style2;
var target = new Styles
{
(style1 = new Style()),
(style2 = new Style()),
};
var raised = false;
style2.ResourcesChanged += (_, __) => raised = true;
style1.Resources.Add("foo", "bar");
Assert.True(raised);
}
[Fact]
public void Adding_Resource_To_Older_Sibling_Style_Should_Raise_ResourceChanged()
{
Style style1;
Style style2;
var target = new Styles
{
(style1 = new Style()),
(style2 = new Style()),
};
var raised = false;
style1.ResourcesChanged += (_, __) => raised = true;
style2.Resources.Add("foo", "bar");
Assert.False(raised);
}
}
}