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150 lines
5.2 KiB
150 lines
5.2 KiB
// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System;
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using System.IO;
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using Avalonia.Platform;
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using SharpDX.WIC;
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namespace Avalonia.Direct2D1.Media
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{
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/// <summary>
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/// A Direct2D implementation of a <see cref="Avalonia.Media.Imaging.Bitmap"/>.
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/// </summary>
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public class BitmapImpl : IBitmapImpl
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{
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private readonly ImagingFactory _factory;
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private SharpDX.Direct2D1.Bitmap _direct2D;
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/// <summary>
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/// Initializes a new instance of the <see cref="BitmapImpl"/> class.
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/// </summary>
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/// <param name="factory">The WIC imaging factory to use.</param>
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/// <param name="fileName">The filename of the bitmap to load.</param>
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public BitmapImpl(ImagingFactory factory, string fileName)
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{
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_factory = factory;
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using (BitmapDecoder decoder = new BitmapDecoder(factory, fileName, DecodeOptions.CacheOnDemand))
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{
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WicImpl = new Bitmap(factory, decoder.GetFrame(0), BitmapCreateCacheOption.CacheOnDemand);
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="BitmapImpl"/> class.
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/// </summary>
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/// <param name="factory">The WIC imaging factory to use.</param>
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/// <param name="stream">The stream to read the bitmap from.</param>
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public BitmapImpl(ImagingFactory factory, Stream stream)
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{
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_factory = factory;
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using (BitmapDecoder decoder = new BitmapDecoder(factory, stream, DecodeOptions.CacheOnLoad))
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{
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WicImpl = new Bitmap(factory, decoder.GetFrame(0), BitmapCreateCacheOption.CacheOnLoad);
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="BitmapImpl"/> class.
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/// </summary>
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/// <param name="factory">The WIC imaging factory to use.</param>
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/// <param name="width">The width of the bitmap.</param>
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/// <param name="height">The height of the bitmap.</param>
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public BitmapImpl(ImagingFactory factory, int width, int height)
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{
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_factory = factory;
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WicImpl = new Bitmap(
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factory,
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width,
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height,
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PixelFormat.Format32bppPBGRA,
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BitmapCreateCacheOption.CacheOnLoad);
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}
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/// <summary>
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/// Initialize a new instance of the <see cref="BitmapImpl"/> class
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/// with a bitmap backed by GPU memory.
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/// </summary>
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/// <param name="d2DBitmap">The GPU bitmap.</param>
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/// <remarks>
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/// This bitmap must be either from the same render target,
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/// or if the render target is a <see cref="SharpDX.Direct2D1.DeviceContext"/>,
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/// the device associated with this context, to be renderable.
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/// </remarks>
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public BitmapImpl(SharpDX.Direct2D1.Bitmap d2DBitmap)
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{
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_direct2D = d2DBitmap;
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}
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/// <summary>
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/// Gets the width of the bitmap, in pixels.
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/// </summary>
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public int PixelWidth => WicImpl.Size.Width;
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/// <summary>
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/// Gets the height of the bitmap, in pixels.
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/// </summary>
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public int PixelHeight => WicImpl.Size.Height;
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public virtual void Dispose()
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{
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WicImpl.Dispose();
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_direct2D?.Dispose();
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}
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/// <summary>
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/// Gets the WIC implementation of the bitmap.
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/// </summary>
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public Bitmap WicImpl { get; }
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/// <summary>
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/// Gets a Direct2D bitmap to use on the specified render target.
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/// </summary>
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/// <param name="renderTarget">The render target.</param>
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/// <returns>The Direct2D bitmap.</returns>
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public SharpDX.Direct2D1.Bitmap GetDirect2DBitmap(SharpDX.Direct2D1.RenderTarget renderTarget)
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{
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if (_direct2D == null)
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{
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FormatConverter converter = new FormatConverter(_factory);
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converter.Initialize(WicImpl, PixelFormat.Format32bppPBGRA);
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_direct2D = SharpDX.Direct2D1.Bitmap.FromWicBitmap(renderTarget, converter);
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}
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return _direct2D;
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}
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/// <summary>
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/// Saves the bitmap to a file.
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/// </summary>
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/// <param name="fileName">The filename.</param>
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public void Save(string fileName)
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{
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if (Path.GetExtension(fileName) != ".png")
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{
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// Yeah, we need to support other formats.
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throw new NotSupportedException("Use PNG, stoopid.");
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}
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using (FileStream s = new FileStream(fileName, FileMode.Create))
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{
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Save(s);
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}
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}
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public void Save(Stream stream)
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{
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PngBitmapEncoder encoder = new PngBitmapEncoder(_factory);
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encoder.Initialize(stream);
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BitmapFrameEncode frame = new BitmapFrameEncode(encoder);
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frame.Initialize();
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frame.WriteSource(WicImpl);
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frame.Commit();
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encoder.Commit();
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}
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}
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}
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