A cross-platform UI framework for .NET
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using System;
using Avalonia.Reactive;
using Avalonia.Controls.Primitives;
namespace Avalonia.Controls.Templates
{
/// <summary>
/// Builds a control for a piece of data.
/// </summary>
public class FuncDataTemplate : FuncTemplate<object?, Control?>, IRecyclingDataTemplate
{
/// <summary>
/// The default data template used in the case where no matching data template is found.
/// </summary>
public static readonly FuncDataTemplate Default =
new FuncDataTemplate<object?>(
(data, s) =>
{
if (data != null)
{
var result = new TextBlock();
result.Bind(
TextBlock.TextProperty,
result.GetObservable(Control.DataContextProperty).Select(x => x?.ToString()));
return result;
}
else
{
return null;
}
},
true);
/// <summary>
/// The default data template used in the case where no matching data template is found
/// but <see cref="AccessText"/> should be used.
/// </summary>
public static readonly FuncDataTemplate Access =
new FuncDataTemplate<object>(
(data, s) =>
{
if (data != null)
{
var result = new AccessText();
result.Bind(TextBlock.TextProperty,
result.GetObservable(Control.DataContextProperty).Select(x => x?.ToString()));
return result;
}
else
{
return null;
}
},
true);
/// <summary>
/// The implementation of the <see cref="Match"/> method.
/// </summary>
private readonly Func<object?, bool> _match;
private readonly bool _supportsRecycling;
/// <summary>
/// Initializes a new instance of the <see cref="FuncDataTemplate"/> class.
/// </summary>
/// <param name="type">The type of data which the data template matches.</param>
/// <param name="build">
/// A function which when passed an object of <paramref name="type"/> returns a control.
/// </param>
/// <param name="supportsRecycling">Whether the control can be recycled.</param>
public FuncDataTemplate(
Type type,
Func<object?, INameScope, Control?> build,
bool supportsRecycling = false)
: this(o => IsInstance(o, type), build, supportsRecycling)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FuncDataTemplate"/> class.
/// </summary>
/// <param name="match">
/// A function which determines whether the data template matches the specified data.
/// </param>
/// <param name="build">
/// A function which returns a control for matching data.
/// </param>
/// <param name="supportsRecycling">Whether the control can be recycled.</param>
public FuncDataTemplate(
Func<object?, bool> match,
Func<object?, INameScope, Control?> build,
bool supportsRecycling = false)
: base(build)
{
_match = match ?? throw new ArgumentNullException(nameof(match));
_supportsRecycling = supportsRecycling;
}
/// <summary>
/// Checks to see if this data template matches the specified data.
/// </summary>
/// <param name="data">The data.</param>
/// <returns>
/// True if the data template can build a control for the data, otherwise false.
/// </returns>
public bool Match(object? data)
{
return _match(data);
}
/// <summary>
/// Creates or recycles a control to display the specified data.
/// </summary>
/// <param name="data">The data to display.</param>
/// <param name="existing">An optional control to recycle.</param>
/// <returns>
/// The <paramref name="existing"/> control if supplied and applicable to
/// <paramref name="data"/>, otherwise a new control or null.
/// </returns>
/// <remarks>
/// The caller should ensure that any control passed to <paramref name="existing"/>
/// originated from the same data template.
/// </remarks>
public Control? Build(object? data, Control? existing)
{
return _supportsRecycling && existing is object ? existing : Build(data);
}
/// <summary>
/// Determines of an object is of the specified type.
/// </summary>
/// <param name="o">The object.</param>
/// <param name="t">The type.</param>
/// <returns>
/// True if <paramref name="o"/> is of type <paramref name="t"/>, otherwise false.
/// </returns>
private static bool IsInstance(object? o, Type t)
{
return t.IsInstanceOfType(o);
}
}
}