csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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229 lines
7.4 KiB
229 lines
7.4 KiB
// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System;
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using System.Diagnostics;
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using Avalonia.Logging;
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using Avalonia.Threading;
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namespace Avalonia.Layout
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{
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/// <summary>
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/// Manages measuring and arranging of controls.
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/// </summary>
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public class LayoutManager : ILayoutManager
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{
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private readonly LayoutQueue<ILayoutable> _toMeasure = new LayoutQueue<ILayoutable>(v => !v.IsMeasureValid);
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private readonly LayoutQueue<ILayoutable> _toArrange = new LayoutQueue<ILayoutable>(v => !v.IsArrangeValid);
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private readonly Action _executeLayoutPass;
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private bool _queued;
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private bool _running;
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public LayoutManager()
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{
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_executeLayoutPass = ExecuteLayoutPass;
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}
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/// <inheritdoc/>
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public void InvalidateMeasure(ILayoutable control)
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{
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Contract.Requires<ArgumentNullException>(control != null);
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Dispatcher.UIThread.VerifyAccess();
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if (!control.IsAttachedToVisualTree)
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{
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#if DEBUG
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throw new AvaloniaInternalException(
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"LayoutManager.InvalidateMeasure called on a control that is detached from the visual tree.");
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#else
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return;
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#endif
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}
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_toMeasure.Enqueue(control);
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_toArrange.Enqueue(control);
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QueueLayoutPass();
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}
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/// <inheritdoc/>
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public void InvalidateArrange(ILayoutable control)
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{
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Contract.Requires<ArgumentNullException>(control != null);
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Dispatcher.UIThread.VerifyAccess();
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if (!control.IsAttachedToVisualTree)
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{
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#if DEBUG
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throw new AvaloniaInternalException(
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"LayoutManager.InvalidateArrange called on a control that is detached from the visual tree.");
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#else
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return;
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#endif
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}
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_toArrange.Enqueue(control);
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QueueLayoutPass();
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}
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/// <inheritdoc/>
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public void ExecuteLayoutPass()
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{
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const int MaxPasses = 3;
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Dispatcher.UIThread.VerifyAccess();
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if (!_running)
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{
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_running = true;
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Stopwatch stopwatch = null;
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const LogEventLevel timingLogLevel = LogEventLevel.Information;
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bool captureTiming = Logger.IsEnabled(timingLogLevel);
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if (captureTiming)
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{
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Logger.TryGet(timingLogLevel)?.Log(
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LogArea.Layout,
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this,
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"Started layout pass. To measure: {Measure} To arrange: {Arrange}",
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_toMeasure.Count,
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_toArrange.Count);
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stopwatch = new Stopwatch();
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stopwatch.Start();
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}
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_toMeasure.BeginLoop(MaxPasses);
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_toArrange.BeginLoop(MaxPasses);
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try
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{
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for (var pass = 0; pass < MaxPasses; ++pass)
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{
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ExecuteMeasurePass();
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ExecuteArrangePass();
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if (_toMeasure.Count == 0)
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{
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break;
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}
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}
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}
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finally
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{
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_running = false;
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}
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_toMeasure.EndLoop();
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_toArrange.EndLoop();
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if (captureTiming)
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{
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stopwatch.Stop();
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Logger.TryGet(timingLogLevel)?.Log(LogArea.Layout, this, "Layout pass finished in {Time}", stopwatch.Elapsed);
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}
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}
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_queued = false;
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}
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/// <inheritdoc/>
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public void ExecuteInitialLayoutPass(ILayoutRoot root)
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{
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Measure(root);
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Arrange(root);
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// Running the initial layout pass may have caused some control to be invalidated
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// so run a full layout pass now (this usually due to scrollbars; its not known
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// whether they will need to be shown until the layout pass has run and if the
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// first guess was incorrect the layout will need to be updated).
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ExecuteLayoutPass();
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}
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private void ExecuteMeasurePass()
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{
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while (_toMeasure.Count > 0)
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{
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var control = _toMeasure.Dequeue();
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if (!control.IsMeasureValid && control.IsAttachedToVisualTree)
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{
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Measure(control);
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}
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}
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}
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private void ExecuteArrangePass()
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{
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while (_toArrange.Count > 0)
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{
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var control = _toArrange.Dequeue();
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if (!control.IsArrangeValid && control.IsAttachedToVisualTree)
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{
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Arrange(control);
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}
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}
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}
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private void Measure(ILayoutable control)
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{
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// Controls closest to the visual root need to be arranged first. We don't try to store
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// ordered invalidation lists, instead we traverse the tree upwards, measuring the
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// controls closest to the root first. This has been shown by benchmarks to be the
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// fastest and most memory-efficient algorithm.
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if (control.VisualParent is ILayoutable parent)
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{
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Measure(parent);
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}
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// If the control being measured has IsMeasureValid == true here then its measure was
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// handed by an ancestor and can be ignored. The measure may have also caused the
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// control to be removed.
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if (!control.IsMeasureValid && control.IsAttachedToVisualTree)
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{
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if (control is ILayoutRoot root)
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{
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root.Measure(Size.Infinity);
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}
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else if (control.PreviousMeasure.HasValue)
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{
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control.Measure(control.PreviousMeasure.Value);
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}
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}
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}
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private void Arrange(ILayoutable control)
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{
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if (control.VisualParent is ILayoutable parent)
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{
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Arrange(parent);
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}
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if (!control.IsArrangeValid && control.IsAttachedToVisualTree)
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{
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if (control is IEmbeddedLayoutRoot embeddedRoot)
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control.Arrange(new Rect(embeddedRoot.AllocatedSize));
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else if (control is ILayoutRoot root)
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control.Arrange(new Rect(root.DesiredSize));
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else if (control.PreviousArrange != null)
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{
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// Has been observed that PreviousArrange sometimes is null, probably a bug somewhere else.
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// Condition observed: control.VisualParent is Scrollbar, control is Border.
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control.Arrange(control.PreviousArrange.Value);
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}
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}
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}
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private void QueueLayoutPass()
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{
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if (!_queued && !_running)
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{
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Dispatcher.UIThread.Post(_executeLayoutPass, DispatcherPriority.Layout);
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_queued = true;
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}
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}
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}
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}
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