A cross-platform UI framework for .NET
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// Copyright (c) The Perspex Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
namespace Perspex.Media
{
/// <summary>
/// Rotates an <see cref="IVisual"/>.
/// </summary>
public class RotateTransform : Transform
{
/// <summary>
/// Defines the <see cref="Angle"/> property.
/// </summary>
public static readonly PerspexProperty<double> AngleProperty =
PerspexProperty.Register<RotateTransform, double>("Angle");
/// <summary>
/// Initializes a new instance of the <see cref="RotateTransform"/> class.
/// </summary>
public RotateTransform()
{
GetObservable(AngleProperty).Subscribe(_ => RaiseChanged());
}
/// <summary>
/// Initializes a new instance of the <see cref="RotateTransform"/> class.
/// </summary>
/// <param name="angle">The angle, in degrees.</param>
public RotateTransform(double angle)
: this()
{
Angle = angle;
}
/// <summary>
/// Gets or sets the angle of rotation, in degrees.
/// </summary>
public double Angle
{
get { return GetValue(AngleProperty); }
set { SetValue(AngleProperty, value); }
}
/// <summary>
/// Gets the tranform's <see cref="Matrix"/>.
/// </summary>
public override Matrix Value => Matrix.CreateRotation(Matrix.ToRadians(Angle));
}
}