A cross-platform UI framework for .NET
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using System;
using System.Windows.Input;
using Avalonia.Controls;
using Avalonia.Input.Raw;
using Avalonia.UnitTests;
using Moq;
using Xunit;
namespace Avalonia.Input.UnitTests
{
public class KeyboardDeviceTests
{
[Fact]
public void Keypresses_Should_Be_Sent_To_Root_If_No_Focused_Element()
{
var target = new KeyboardDevice();
var root = new Mock<IInputRoot>();
target.ProcessRawEvent(
new RawKeyEventArgs(
target,
0,
root.Object,
RawKeyEventType.KeyDown,
Key.A,
RawInputModifiers.None));
root.Verify(x => x.RaiseEvent(It.IsAny<KeyEventArgs>()));
}
[Fact]
public void Keypresses_Should_Be_Sent_To_Focused_Element()
{
var target = new KeyboardDevice();
var focused = new Mock<IInputElement>();
var root = Mock.Of<IInputRoot>();
target.SetFocusedElement(
focused.Object,
NavigationMethod.Unspecified,
KeyModifiers.None);
target.ProcessRawEvent(
new RawKeyEventArgs(
target,
0,
root,
RawKeyEventType.KeyDown,
Key.A,
RawInputModifiers.None));
focused.Verify(x => x.RaiseEvent(It.IsAny<KeyEventArgs>()));
}
[Fact]
public void TextInput_Should_Be_Sent_To_Root_If_No_Focused_Element()
{
var target = new KeyboardDevice();
var root = new Mock<IInputRoot>();
target.ProcessRawEvent(
new RawTextInputEventArgs(
target,
0,
root.Object,
"Foo"));
root.Verify(x => x.RaiseEvent(It.IsAny<TextInputEventArgs>()));
}
[Fact]
public void TextInput_Should_Be_Sent_To_Focused_Element()
{
var target = new KeyboardDevice();
var focused = new Mock<IInputElement>();
var root = Mock.Of<IInputRoot>();
target.SetFocusedElement(
focused.Object,
NavigationMethod.Unspecified,
KeyModifiers.None);
target.ProcessRawEvent(
new RawTextInputEventArgs(
target,
0,
root,
"Foo"));
focused.Verify(x => x.RaiseEvent(It.IsAny<TextInputEventArgs>()));
}
[Fact]
public void Can_Change_KeyBindings_In_Keybinding_Event_Handler()
{
var target = new KeyboardDevice();
var button = new Button();
var root = new TestRoot(button);
var raised = 0;
button.KeyBindings.Add(new KeyBinding
{
Gesture = new KeyGesture(Key.O, KeyModifiers.Control),
Command = new DelegateCommand(() =>
{
button.KeyBindings.Clear();
++raised;
}),
});
target.SetFocusedElement(button, NavigationMethod.Pointer, 0);
target.ProcessRawEvent(
new RawKeyEventArgs(
target,
0,
root,
RawKeyEventType.KeyDown,
Key.O,
RawInputModifiers.Control));
Assert.Equal(1, raised);
}
private class DelegateCommand : ICommand
{
private readonly Action _action;
public DelegateCommand(Action action) => _action = action;
public event EventHandler CanExecuteChanged { add { } remove { } }
public bool CanExecute(object parameter) => true;
public void Execute(object parameter) => _action();
}
}
}