csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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97 lines
3.3 KiB
97 lines
3.3 KiB
// Copyright (c) The Avalonia Project. All rights reserved.
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// Licensed under the MIT license. See licence.md file in the project root for full license information.
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using System;
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using System.IO;
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using Avalonia.Direct2D1.Media;
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using Avalonia.Media;
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using Avalonia.Platform;
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using Avalonia.Controls;
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namespace Avalonia
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{
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public static class Direct2DApplicationExtensions
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{
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public static T UseDirect2D1<T>(this T builder) where T : AppBuilderBase<T>, new()
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{
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builder.UseRenderingSubsystem(Direct2D1.Direct2D1Platform.Initialize);
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builder.RenderingSubsystemName = "Direct2D1";
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return builder;
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}
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}
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}
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namespace Avalonia.Direct2D1
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{
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public class Direct2D1Platform : IPlatformRenderInterface
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{
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private static readonly Direct2D1Platform s_instance = new Direct2D1Platform();
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private static readonly SharpDX.Direct2D1.Factory s_d2D1Factory =
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#if DEBUG
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new SharpDX.Direct2D1.Factory(SharpDX.Direct2D1.FactoryType.SingleThreaded, SharpDX.Direct2D1.DebugLevel.Error);
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#else
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new SharpDX.Direct2D1.Factory(SharpDX.Direct2D1.FactoryType.SingleThreaded, SharpDX.Direct2D1.DebugLevel.None);
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#endif
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private static readonly SharpDX.DirectWrite.Factory s_dwfactory = new SharpDX.DirectWrite.Factory();
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private static readonly SharpDX.WIC.ImagingFactory s_imagingFactory = new SharpDX.WIC.ImagingFactory();
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public static void Initialize() => AvaloniaLocator.CurrentMutable
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.Bind<IPlatformRenderInterface>().ToConstant(s_instance)
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.BindToSelf(s_d2D1Factory)
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.BindToSelf(s_dwfactory)
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.BindToSelf(s_imagingFactory);
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public IBitmapImpl CreateBitmap(int width, int height)
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{
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return new BitmapImpl(s_imagingFactory, width, height);
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}
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public IFormattedTextImpl CreateFormattedText(
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string text,
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string fontFamily,
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double fontSize,
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FontStyle fontStyle,
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TextAlignment textAlignment,
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FontWeight fontWeight,
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TextWrapping wrapping)
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{
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return new FormattedTextImpl(text, fontFamily, fontSize, fontStyle, textAlignment, fontWeight, wrapping);
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}
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public IRenderTarget CreateRenderer(IPlatformHandle handle)
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{
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if (handle.HandleDescriptor == "HWND")
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{
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return new RenderTarget(handle.Handle);
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}
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else
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{
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throw new NotSupportedException(string.Format(
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"Don't know how to create a Direct2D1 renderer from a '{0}' handle",
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handle.HandleDescriptor));
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}
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}
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public IRenderTargetBitmapImpl CreateRenderTargetBitmap(int width, int height)
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{
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return new RenderTargetBitmapImpl(s_imagingFactory, s_d2D1Factory, width, height);
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}
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public IStreamGeometryImpl CreateStreamGeometry()
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{
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return new StreamGeometryImpl();
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}
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public IBitmapImpl LoadBitmap(string fileName)
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{
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return new BitmapImpl(s_imagingFactory, fileName);
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}
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public IBitmapImpl LoadBitmap(Stream stream)
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{
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return new BitmapImpl(s_imagingFactory, stream);
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}
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}
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}
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