csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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50 lines
2.3 KiB
50 lines
2.3 KiB
using System.Linq;
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using Avalonia.Controls.PullToRefresh;
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using Avalonia.Controls.Templates;
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using Avalonia.Input;
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using Avalonia.UnitTests;
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using Xunit;
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namespace Avalonia.Controls.UnitTests.PullToRefresh;
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public class ScrollViewerIRefreshInfoProviderAdapterTests : ScopedTestBase
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{
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// Repro for the "gesture recognizer leaked across Adapt() calls" bug.
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//
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// Adapt() cleans up the previous ScrollViewer's pointer handlers and the previous
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// RefreshInfoProvider's pull-event handlers, but never removes the previously-created
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// ScrollablePullGestureRecognizer from _interactionSource.GestureRecognizers.
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// Each subsequent Adapt() instantiates and adds a new recognizer, so the input element
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// ends up holding N recognizers after N calls. They all listen for the same pointer
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// events and raise duplicate PullGesture/PullGestureEnded pairs, which (combined with
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// the _entered desync fix in RefreshInfoProvider) corrupts the visualizer state.
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[Fact]
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public void Adapt_Called_Twice_Does_Not_Leak_Pull_Gesture_Recognizer()
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{
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var sv = new ScrollViewer
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{
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Template = new FuncControlTemplate<ScrollViewer>(ScrollViewerTests.CreateTemplate),
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Content = new Border(),
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};
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// Wrap in a TestRoot and execute the layout pass so Loaded fires and the
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// visual tree under the ScrollContentPresenter is fully wired up
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// (otherwise the adapter never reaches MakeInteractionSource).
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var root = new TestRoot(sv);
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root.LayoutManager.ExecuteInitialLayoutPass();
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var adapter = new ScrollViewerIRefreshInfoProviderAdapter(PullDirection.TopToBottom, isMouseEnabled: false);
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adapter.Adapt(sv, new Size(100, 100));
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var interactionSource = adapter.InteractionSource;
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Assert.NotNull(interactionSource);
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var afterFirst = interactionSource.GestureRecognizers.OfType<ScrollablePullGestureRecognizer>().Count();
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Assert.Equal(1, afterFirst);
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adapter.Adapt(sv, new Size(100, 100));
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var interactionSourceAfter = adapter.InteractionSource;
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Assert.NotNull(interactionSourceAfter);
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var afterSecond = interactionSourceAfter.GestureRecognizers.OfType<ScrollablePullGestureRecognizer>().Count();
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Assert.Equal(1, afterSecond);
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}
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}
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