A cross-platform UI framework for .NET
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using System;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Windows.Input;
using Avalonia.Threading;
namespace Avalonia.Utilities;
public class WeakEvents
{
/// <summary>
/// Represents CollectionChanged event from <see cref="INotifyCollectionChanged"/>
/// </summary>
public static readonly WeakEvent<INotifyCollectionChanged, NotifyCollectionChangedEventArgs>
CollectionChanged = WeakEvent.Register<INotifyCollectionChanged, NotifyCollectionChangedEventArgs>(
(c, s) =>
{
NotifyCollectionChangedEventHandler handler = (_, e) => s(c, e);
c.CollectionChanged += handler;
return () => c.CollectionChanged -= handler;
});
/// <summary>
/// Represents PropertyChanged event from <see cref="INotifyPropertyChanged"/> with auto-dispatching to the UI thread
/// </summary>
public static readonly WeakEvent<INotifyPropertyChanged, PropertyChangedEventArgs>
ThreadSafePropertyChanged = WeakEvent.Register<INotifyPropertyChanged, PropertyChangedEventArgs>(
(s, h) =>
{
bool unsubscribed = false;
PropertyChangedEventHandler handler = (_, e) =>
{
if (Dispatcher.UIThread.CheckAccess())
h(s, e);
else
Dispatcher.UIThread.Post(() =>
{
if (!unsubscribed)
h(s, e);
});
};
s.PropertyChanged += handler;
return () =>
{
unsubscribed = true;
s.PropertyChanged -= handler;
};
});
/// <summary>
/// Represents PropertyChanged event from <see cref="AvaloniaObject"/>
/// </summary>
public static readonly WeakEvent<AvaloniaObject, AvaloniaPropertyChangedEventArgs>
AvaloniaPropertyChanged = WeakEvent.Register<AvaloniaObject, AvaloniaPropertyChangedEventArgs>(
(s, h) =>
{
EventHandler<AvaloniaPropertyChangedEventArgs> handler = (_, e) => h(s, e);
s.PropertyChanged += handler;
return () => s.PropertyChanged -= handler;
});
/// <summary>
/// Represents CanExecuteChanged event from <see cref="ICommand"/>
/// </summary>
public static readonly WeakEvent<ICommand, EventArgs> CommandCanExecuteChanged =
WeakEvent.Register<ICommand>((s, h) => s.CanExecuteChanged += h,
(s, h) => s.CanExecuteChanged -= h);
}