A cross-platform UI framework for .NET
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using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Notifications;
using Avalonia.Markup.Xaml;
using Avalonia.Threading;
using System;
using System.Threading.Tasks;
namespace ControlCatalog
{
public class MainWindow : Window
{
private readonly NotificationManager _notificationManager = new NotificationManager();
public MainWindow()
{
this.InitializeComponent();
this.AttachDevTools();
//Renderer.DrawFps = true;
//Renderer.DrawDirtyRects = Renderer.DrawFps = true;
Dispatcher.UIThread.InvokeAsync(async () =>
{
await Task.Delay(5000);
_notificationManager.Show(new NotificationContent { Message = "Test1", Type = NotificationType.Information }, "Main");
await Task.Delay(500);
_notificationManager.Show(new NotificationContent { Message = "Test2", Type = NotificationType.Error }, "Main");
await Task.Delay(500);
_notificationManager.Show(new NotificationContent { Message = "Test3", Type = NotificationType.Warning }, "Main");
await Task.Delay(500);
_notificationManager.Show(new NotificationContent { Message = "Test4", Type = NotificationType.Success }, "Main");
await Task.Delay(500);
_notificationManager.Show("Test5", "Main");
});
}
private void InitializeComponent()
{
// TODO: iOS does not support dynamically loading assemblies
// so we must refer to this resource DLL statically. For
// now I am doing that here. But we need a better solution!!
var theme = new Avalonia.Themes.Default.DefaultTheme();
theme.TryGetResource("Button", out _);
AvaloniaXamlLoader.Load(this);
}
}
}