csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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67 lines
2.0 KiB
67 lines
2.0 KiB
using Avalonia.Platform;
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namespace Avalonia.Rendering.SceneGraph
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{
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/// <summary>
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/// A node in the scene graph which represents an opacity push or pop.
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/// </summary>
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internal class OpacityNode : IDrawOperation
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="OpacityNode"/> class that represents an
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/// opacity push.
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/// </summary>
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/// <param name="opacity">The opacity to push.</param>
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public OpacityNode(double opacity)
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{
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Opacity = opacity;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="OpacityNode"/> class that represents an
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/// opacity pop.
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/// </summary>
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public OpacityNode()
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{
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}
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/// <inheritdoc/>
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public Rect Bounds => default;
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/// <summary>
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/// Gets the opacity to be pushed or null if the operation represents a pop.
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/// </summary>
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public double? Opacity { get; }
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/// <inheritdoc/>
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public bool HitTest(Point p) => false;
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/// <summary>
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/// Determines if this draw operation equals another.
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/// </summary>
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/// <param name="opacity">The opacity of the other draw operation.</param>
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/// <returns>True if the draw operations are the same, otherwise false.</returns>
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/// <remarks>
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/// The properties of the other draw operation are passed in as arguments to prevent
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/// allocation of a not-yet-constructed draw operation object.
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/// </remarks>
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public bool Equals(double? opacity) => Opacity == opacity;
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/// <inheritdoc/>
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public void Render(IDrawingContextImpl context)
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{
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if (Opacity.HasValue)
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{
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context.PushOpacity(Opacity.Value);
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}
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else
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{
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context.PopOpacity();
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}
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}
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public void Dispose()
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{
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}
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}
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}
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