A cross-platform UI framework for .NET
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using System;
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.LogicalTree;
namespace Avalonia.Diagnostics.ViewModels
{
internal class LogicalTreeNode : TreeNode
{
public LogicalTreeNode(ILogical logical, TreeNode? parent)
: base((Control)logical, parent)
{
Children = new LogicalTreeNodeCollection(this, logical);
}
public override TreeNodeCollection Children { get; }
public static LogicalTreeNode[] Create(object control)
{
var logical = control as ILogical;
return logical != null ? new[] { new LogicalTreeNode(logical, null) } : Array.Empty<LogicalTreeNode>();
}
internal class LogicalTreeNodeCollection : TreeNodeCollection
{
private readonly ILogical _control;
private IDisposable? _subscription;
public LogicalTreeNodeCollection(TreeNode owner, ILogical control)
: base(owner)
{
_control = control;
}
public override void Dispose()
{
base.Dispose();
_subscription?.Dispose();
}
protected override void Initialize(AvaloniaList<TreeNode> nodes)
{
_subscription = _control.LogicalChildren.ForEachItem(
(i, item) => nodes.Insert(i, new LogicalTreeNode(item, Owner)),
(i, item) => nodes.RemoveAt(i),
() => nodes.Clear());
}
}
}
}