A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections;
using System.Reflection;
using Avalonia.Data;
namespace Avalonia.Controls.Templates
{
/// <summary>
/// A template used to build hierachical data.
/// </summary>
public class FuncTreeDataTemplate : FuncDataTemplate, ITreeDataTemplate
{
private readonly Func<object, IEnumerable> _itemsSelector;
/// <summary>
/// Initializes a new instance of the <see cref="FuncTreeDataTemplate"/> class.
/// </summary>
/// <param name="type">The type of data which the data template matches.</param>
/// <param name="build">
/// A function which when passed an object of <paramref name="type"/> returns a control.
/// </param>
/// <param name="itemsSelector">
/// A function which when passed an object of <paramref name="type"/> returns the child
/// items.
/// </param>
public FuncTreeDataTemplate(
Type type,
Func<object, IControl> build,
Func<object, IEnumerable> itemsSelector)
: this(o => IsInstance(o, type), build, itemsSelector)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FuncTreeDataTemplate"/> class.
/// </summary>
/// <param name="match">
/// A function which determines whether the data template matches the specified data.
/// </param>
/// <param name="build">
/// A function which when passed a matching object returns a control.
/// </param>
/// <param name="itemsSelector">
/// A function which when passed a matching object returns the child items.
/// </param>
public FuncTreeDataTemplate(
Func<object, bool> match,
Func<object, IControl> build,
Func<object, IEnumerable> itemsSelector)
: base(match, build)
{
_itemsSelector = itemsSelector;
}
/// <summary>
/// Selects the child items of an item.
/// </summary>
/// <param name="item">The item.</param>
/// <returns>The child items, or null if no child items.</returns>
public InstancedBinding ItemsSelector(object item)
{
return InstancedBinding.OneTime(this?._itemsSelector(item));
}
/// <summary>
/// Determines of an object is of the specified type.
/// </summary>
/// <param name="o">The object.</param>
/// <param name="t">The type.</param>
/// <returns>
/// True if <paramref name="o"/> is of type <paramref name="t"/>, otherwise false.
/// </returns>
private static bool IsInstance(object o, Type t)
{
return (o != null) && t.GetTypeInfo().IsAssignableFrom(o.GetType().GetTypeInfo());
}
}
}