A cross-platform UI framework for .NET
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using System;
using Avalonia.Media.TextFormatting.Unicode;
using static Avalonia.Media.TextFormatting.FormattingObjectPool;
namespace Avalonia.Media.TextFormatting
{
/// <summary>
/// A text run that holds text characters.
/// </summary>
public class TextCharacters : TextRun
{
/// <summary>
/// Constructs a run for text content from a string.
/// </summary>
public TextCharacters(string text, TextRunProperties textRunProperties)
: this(text.AsMemory(), textRunProperties)
{
}
/// <summary>
/// Constructs a run for text content from a memory region.
/// </summary>
public TextCharacters(ReadOnlyMemory<char> text, TextRunProperties textRunProperties)
{
if (textRunProperties.FontRenderingEmSize <= 0)
{
throw new ArgumentOutOfRangeException(nameof(textRunProperties), textRunProperties.FontRenderingEmSize,
$"Invalid {nameof(TextRunProperties.FontRenderingEmSize)}");
}
Text = text;
Properties = textRunProperties;
}
/// <inheritdoc />
public override int Length
=> Text.Length;
/// <inheritdoc />
public override ReadOnlyMemory<char> Text { get; }
/// <inheritdoc />
public override TextRunProperties Properties { get; }
/// <summary>
/// Gets a list of <see cref="UnshapedTextRun"/>.
/// </summary>
/// <returns>The shapeable text characters.</returns>
internal void GetShapeableCharacters(ReadOnlyMemory<char> text, sbyte biDiLevel,
FontManager fontManager, ref TextRunProperties? previousProperties, RentedList<TextRun> results)
{
var properties = Properties;
while (!text.IsEmpty)
{
var shapeableRun = CreateShapeableRun(text, properties, biDiLevel, fontManager, ref previousProperties);
results.Add(shapeableRun);
text = text.Slice(shapeableRun.Length);
previousProperties = shapeableRun.Properties;
}
}
/// <summary>
/// Creates a shapeable text run with unique properties.
/// </summary>
/// <param name="text">The characters to create text runs from.</param>
/// <param name="defaultProperties">The default text run properties.</param>
/// <param name="biDiLevel">The bidi level of the run.</param>
/// <param name="fontManager">The font manager to use.</param>
/// <param name="previousProperties"></param>
/// <returns>A list of shapeable text runs.</returns>
private static UnshapedTextRun CreateShapeableRun(ReadOnlyMemory<char> text,
TextRunProperties defaultProperties, sbyte biDiLevel, FontManager fontManager,
ref TextRunProperties? previousProperties)
{
var defaultTypeface = defaultProperties.Typeface;
var defaultGlyphTypeface = defaultProperties.CachedGlyphTypeface;
var previousTypeface = previousProperties?.Typeface;
var previousGlyphTypeface = previousProperties?.CachedGlyphTypeface;
var textSpan = text.Span;
if (TryGetShapeableLength(textSpan, defaultGlyphTypeface, null, out var count))
{
return new UnshapedTextRun(text.Slice(0, count), defaultProperties.WithTypeface(defaultTypeface),
biDiLevel);
}
if (previousGlyphTypeface is not null)
{
if (TryGetShapeableLength(textSpan, previousGlyphTypeface, defaultGlyphTypeface, out count))
{
return new UnshapedTextRun(text.Slice(0, count),
defaultProperties.WithTypeface(previousTypeface!.Value), biDiLevel);
}
}
var codepoint = Codepoint.ReplacementCodepoint;
var codepointEnumerator = new CodepointEnumerator(text.Slice(count).Span);
while (codepointEnumerator.MoveNext(out var cp))
{
if (cp.IsWhiteSpace)
{
continue;
}
codepoint = cp;
break;
}
//ToDo: Fix FontFamily fallback
var matchFound =
fontManager.TryMatchCharacter(codepoint, defaultTypeface.Style, defaultTypeface.Weight,
defaultTypeface.Stretch, defaultTypeface.FontFamily, defaultProperties.CultureInfo,
out var fallbackTypeface);
if (matchFound)
{
// Fallback found
if(fontManager.TryGetGlyphTypeface(fallbackTypeface, out var fallbackGlyphTypeface))
{
if (TryGetShapeableLength(textSpan, fallbackGlyphTypeface, defaultGlyphTypeface, out count))
{
return new UnshapedTextRun(text.Slice(0, count), defaultProperties.WithTypeface(fallbackTypeface),
biDiLevel);
}
}
}
// no fallback found
var enumerator = new GraphemeEnumerator(textSpan);
while (enumerator.MoveNext(out var grapheme))
{
if (!grapheme.FirstCodepoint.IsWhiteSpace && defaultGlyphTypeface.TryGetGlyph(grapheme.FirstCodepoint, out _))
{
break;
}
count += grapheme.Length;
}
return new UnshapedTextRun(text.Slice(0, count), defaultProperties, biDiLevel);
}
/// <summary>
/// Tries to get a shapeable length that is supported by the specified typeface.
/// </summary>
/// <param name="text">The characters to shape.</param>
/// <param name="glyphTypeface">The typeface that is used to find matching characters.</param>
/// <param name="defaultGlyphTypeface">The default typeface.</param>
/// <param name="length">The shapeable length.</param>
/// <returns></returns>
internal static bool TryGetShapeableLength(
ReadOnlySpan<char> text,
IGlyphTypeface glyphTypeface,
IGlyphTypeface? defaultGlyphTypeface,
out int length)
{
length = 0;
var script = Script.Unknown;
if (text.IsEmpty)
{
return false;
}
var enumerator = new GraphemeEnumerator(text);
while (enumerator.MoveNext(out var currentGrapheme))
{
var currentCodepoint = currentGrapheme.FirstCodepoint;
var currentScript = currentCodepoint.Script;
if (!currentCodepoint.IsWhiteSpace
&& defaultGlyphTypeface != null
&& defaultGlyphTypeface.TryGetGlyph(currentCodepoint, out _))
{
break;
}
//Stop at the first missing glyph
if (!currentCodepoint.IsBreakChar &&
currentCodepoint.GeneralCategory != GeneralCategory.Control &&
!glyphTypeface.TryGetGlyph(currentCodepoint, out _))
{
break;
}
if (currentScript != script)
{
if (script is Script.Unknown || currentScript != Script.Common &&
script is Script.Common or Script.Inherited)
{
script = currentScript;
}
else
{
if (currentScript != Script.Inherited && currentScript != Script.Common)
{
break;
}
}
}
length += currentGrapheme.Length;
}
return length > 0;
}
}
}