A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using Avalonia.Utilities;
namespace Avalonia.Media.TextFormatting
{
public sealed class ShapedBuffer : IList<GlyphInfo>
{
private static readonly IComparer<GlyphInfo> s_clusterComparer = new CompareClusters();
public ShapedBuffer(ReadOnlySlice<char> text, int length, IGlyphTypeface glyphTypeface, double fontRenderingEmSize, sbyte bidiLevel)
: this(text, new GlyphInfo[length], glyphTypeface, fontRenderingEmSize, bidiLevel)
{
}
internal ShapedBuffer(ReadOnlySlice<char> text, ArraySlice<GlyphInfo> glyphInfos, IGlyphTypeface glyphTypeface, double fontRenderingEmSize, sbyte bidiLevel)
{
Text = text;
GlyphInfos = glyphInfos;
GlyphTypeface = glyphTypeface;
FontRenderingEmSize = fontRenderingEmSize;
BidiLevel = bidiLevel;
}
internal ArraySlice<GlyphInfo> GlyphInfos { get; }
public ReadOnlySlice<char> Text { get; }
public int Length => GlyphInfos.Length;
public IGlyphTypeface GlyphTypeface { get; }
public double FontRenderingEmSize { get; }
public sbyte BidiLevel { get; }
public bool IsLeftToRight => (BidiLevel & 1) == 0;
public IReadOnlyList<ushort> GlyphIndices => new GlyphIndexList(GlyphInfos);
public IReadOnlyList<int> GlyphClusters => new GlyphClusterList(GlyphInfos);
public IReadOnlyList<double> GlyphAdvances => new GlyphAdvanceList(GlyphInfos);
public IReadOnlyList<Vector> GlyphOffsets => new GlyphOffsetList(GlyphInfos);
/// <summary>
/// Finds a glyph index for given character index.
/// </summary>
/// <param name="characterIndex">The character index.</param>
/// <returns>
/// The glyph index.
/// </returns>
private int FindGlyphIndex(int characterIndex)
{
if (characterIndex < GlyphInfos[0].GlyphCluster)
{
return 0;
}
if (characterIndex > GlyphInfos[GlyphInfos.Length - 1].GlyphCluster)
{
return GlyphInfos.Length - 1;
}
var comparer = s_clusterComparer;
var clusters = GlyphInfos.Span;
var searchValue = new GlyphInfo(0, characterIndex);
var start = clusters.BinarySearch(searchValue, comparer);
if (start < 0)
{
while (characterIndex > 0 && start < 0)
{
characterIndex--;
searchValue = new GlyphInfo(0, characterIndex);
start = clusters.BinarySearch(searchValue, comparer);
}
if (start < 0)
{
return -1;
}
}
while (start > 0 && clusters[start - 1].GlyphCluster == clusters[start].GlyphCluster)
{
start--;
}
return start;
}
/// <summary>
/// Splits the <see cref="TextRun"/> at specified length.
/// </summary>
/// <param name="length">The length.</param>
/// <returns>The split result.</returns>
internal SplitResult<ShapedBuffer> Split(int length)
{
if (Text.Length == length)
{
return new SplitResult<ShapedBuffer>(this, null);
}
var glyphCount = FindGlyphIndex(Text.Start + length);
var first = new ShapedBuffer(Text.Take(length), GlyphInfos.Take(glyphCount), GlyphTypeface, FontRenderingEmSize, BidiLevel);
var second = new ShapedBuffer(Text.Skip(length), GlyphInfos.Skip(glyphCount), GlyphTypeface, FontRenderingEmSize, BidiLevel);
return new SplitResult<ShapedBuffer>(first, second);
}
int ICollection<GlyphInfo>.Count => throw new NotImplementedException();
bool ICollection<GlyphInfo>.IsReadOnly => true;
public GlyphInfo this[int index]
{
get => GlyphInfos[index];
set => GlyphInfos[index] = value;
}
int IList<GlyphInfo>.IndexOf(GlyphInfo item)
{
throw new NotImplementedException();
}
void IList<GlyphInfo>.Insert(int index, GlyphInfo item)
{
throw new NotImplementedException();
}
void IList<GlyphInfo>.RemoveAt(int index)
{
throw new NotImplementedException();
}
void ICollection<GlyphInfo>.Add(GlyphInfo item)
{
throw new NotImplementedException();
}
void ICollection<GlyphInfo>.Clear()
{
throw new NotImplementedException();
}
bool ICollection<GlyphInfo>.Contains(GlyphInfo item)
{
throw new NotImplementedException();
}
void ICollection<GlyphInfo>.CopyTo(GlyphInfo[] array, int arrayIndex)
{
throw new NotImplementedException();
}
bool ICollection<GlyphInfo>.Remove(GlyphInfo item)
{
throw new NotImplementedException();
}
public IEnumerator<GlyphInfo> GetEnumerator() => GlyphInfos.GetEnumerator();
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() => GetEnumerator();
private class CompareClusters : IComparer<GlyphInfo>
{
private static readonly Comparer<int> s_intClusterComparer = Comparer<int>.Default;
public int Compare(GlyphInfo x, GlyphInfo y)
{
return s_intClusterComparer.Compare(x.GlyphCluster, y.GlyphCluster);
}
}
private readonly struct GlyphAdvanceList : IReadOnlyList<double>
{
private readonly ArraySlice<GlyphInfo> _glyphInfos;
public GlyphAdvanceList(ArraySlice<GlyphInfo> glyphInfos)
{
_glyphInfos = glyphInfos;
}
public double this[int index] => _glyphInfos[index].GlyphAdvance;
public int Count => _glyphInfos.Length;
public IEnumerator<double> GetEnumerator() => new ImmutableReadOnlyListStructEnumerator<double>(this);
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() => GetEnumerator();
}
private readonly struct GlyphIndexList : IReadOnlyList<ushort>
{
private readonly ArraySlice<GlyphInfo> _glyphInfos;
public GlyphIndexList(ArraySlice<GlyphInfo> glyphInfos)
{
_glyphInfos = glyphInfos;
}
public ushort this[int index] => _glyphInfos[index].GlyphIndex;
public int Count => _glyphInfos.Length;
public IEnumerator<ushort> GetEnumerator() => new ImmutableReadOnlyListStructEnumerator<ushort>(this);
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() => GetEnumerator();
}
private readonly struct GlyphClusterList : IReadOnlyList<int>
{
private readonly ArraySlice<GlyphInfo> _glyphInfos;
public GlyphClusterList(ArraySlice<GlyphInfo> glyphInfos)
{
_glyphInfos = glyphInfos;
}
public int this[int index] => _glyphInfos[index].GlyphCluster;
public int Count => _glyphInfos.Length;
public IEnumerator<int> GetEnumerator() => new ImmutableReadOnlyListStructEnumerator<int>(this);
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() => GetEnumerator();
}
private readonly struct GlyphOffsetList : IReadOnlyList<Vector>
{
private readonly ArraySlice<GlyphInfo> _glyphInfos;
public GlyphOffsetList(ArraySlice<GlyphInfo> glyphInfos)
{
_glyphInfos = glyphInfos;
}
public Vector this[int index] => _glyphInfos[index].GlyphOffset;
public int Count => _glyphInfos.Length;
public IEnumerator<Vector> GetEnumerator() => new ImmutableReadOnlyListStructEnumerator<Vector>(this);
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() => GetEnumerator();
}
}
public readonly struct GlyphInfo
{
public GlyphInfo(ushort glyphIndex, int glyphCluster, double glyphAdvance = 0, Vector glyphOffset = default)
{
GlyphIndex = glyphIndex;
GlyphAdvance = glyphAdvance;
GlyphCluster = glyphCluster;
GlyphOffset = glyphOffset;
}
/// <summary>
/// Get the glyph index.
/// </summary>
public ushort GlyphIndex { get; }
/// <summary>
/// Get the glyph cluster.
/// </summary>
public int GlyphCluster { get; }
/// <summary>
/// Get the glyph advance.
/// </summary>
public double GlyphAdvance { get; }
/// <summary>
/// Get the glyph offset.
/// </summary>
public Vector GlyphOffset { get; }
}
}