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443 lines
18 KiB
443 lines
18 KiB
using System;
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using System.Collections.Generic;
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using Avalonia.Platform;
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using Avalonia.Rendering.SceneGraph;
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using Avalonia.Threading;
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using Avalonia.Utilities;
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using Avalonia.Media.Imaging;
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using System.ComponentModel;
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namespace Avalonia.Media
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{
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public abstract class DrawingContext : IDisposable
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{
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private static ThreadSafeObjectPool<Stack<RestoreState>> StateStackPool { get; } =
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ThreadSafeObjectPool<Stack<RestoreState>>.Default;
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private Stack<RestoreState>? _states;
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internal DrawingContext()
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{
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}
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public void Dispose()
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{
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if (_states != null)
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{
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while (_states.Count > 0)
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_states.Pop().Dispose();
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StateStackPool.ReturnAndSetNull(ref _states);
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}
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DisposeCore();
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}
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protected abstract void DisposeCore();
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/// <summary>
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/// Draws an image.
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/// </summary>
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/// <param name="source">The image.</param>
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/// <param name="rect">The rect in the output to draw to.</param>
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public virtual void DrawImage(IImage source, Rect rect)
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{
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_ = source ?? throw new ArgumentNullException(nameof(source));
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DrawImage(source, new Rect(source.Size), rect);
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}
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/// <summary>
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/// Draws an image.
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/// </summary>
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/// <param name="source">The image.</param>
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/// <param name="sourceRect">The rect in the image to draw.</param>
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/// <param name="destRect">The rect in the output to draw to.</param>
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/// <param name="bitmapInterpolationMode">The bitmap interpolation mode.</param>
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public virtual void DrawImage(IImage source, Rect sourceRect, Rect destRect,
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BitmapInterpolationMode bitmapInterpolationMode = default)
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{
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_ = source ?? throw new ArgumentNullException(nameof(source));
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source.Draw(this, sourceRect, destRect, bitmapInterpolationMode);
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}
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/// <summary>
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/// Draws a platform-specific bitmap impl.
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/// </summary>
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/// <param name="source">The bitmap image.</param>
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/// <param name="opacity">The opacity to draw with.</param>
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/// <param name="sourceRect">The rect in the image to draw.</param>
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/// <param name="destRect">The rect in the output to draw to.</param>
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/// <param name="bitmapInterpolationMode">The bitmap interpolation mode.</param>
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internal abstract void DrawBitmap(IRef<IBitmapImpl> source, double opacity, Rect sourceRect, Rect destRect, BitmapInterpolationMode bitmapInterpolationMode = BitmapInterpolationMode.Default);
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/// <summary>
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/// Draws a line.
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/// </summary>
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/// <param name="pen">The stroke pen.</param>
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/// <param name="p1">The first point of the line.</param>
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/// <param name="p2">The second point of the line.</param>
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public void DrawLine(IPen pen, Point p1, Point p2)
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{
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if (PenIsVisible(pen))
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DrawLineCore(pen, p1, p2);
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}
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protected abstract void DrawLineCore(IPen pen, Point p1, Point p2);
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/// <summary>
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/// Draws a geometry.
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/// </summary>
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/// <param name="brush">The fill brush.</param>
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/// <param name="pen">The stroke pen.</param>
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/// <param name="geometry">The geometry.</param>
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public void DrawGeometry(IBrush? brush, IPen? pen, Geometry geometry)
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{
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if ((brush != null || PenIsVisible(pen)) && geometry.PlatformImpl != null)
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DrawGeometryCore(brush, pen, geometry.PlatformImpl);
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}
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/// <summary>
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/// Draws a geometry.
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/// </summary>
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/// <param name="brush">The fill brush.</param>
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/// <param name="pen">The stroke pen.</param>
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/// <param name="geometry">The geometry.</param>
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public void DrawGeometry(IBrush? brush, IPen? pen, IGeometryImpl geometry)
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{
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if ((brush != null || PenIsVisible(pen)))
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DrawGeometryCore(brush, pen, geometry);
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}
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protected abstract void DrawGeometryCore(IBrush? brush, IPen? pen, IGeometryImpl geometry);
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/// <summary>
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/// Draws a rectangle with the specified Brush and Pen.
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/// </summary>
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/// <param name="brush">The brush used to fill the rectangle, or <c>null</c> for no fill.</param>
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/// <param name="pen">The pen used to stroke the rectangle, or <c>null</c> for no stroke.</param>
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/// <param name="rect">The rectangle bounds.</param>
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/// <param name="radiusX">The radius in the X dimension of the rounded corners.
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/// This value will be clamped to the range of 0 to Width/2
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/// </param>
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/// <param name="radiusY">The radius in the Y dimension of the rounded corners.
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/// This value will be clamped to the range of 0 to Height/2
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/// </param>
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/// <param name="boxShadows">Box shadow effect parameters</param>
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/// <remarks>
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/// The brush and the pen can both be null. If the brush is null, then no fill is performed.
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/// If the pen is null, then no stoke is performed. If both the pen and the brush are null, then the drawing is not visible.
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/// </remarks>
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public void DrawRectangle(IBrush? brush, IPen? pen, Rect rect,
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double radiusX = 0, double radiusY = 0,
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BoxShadows boxShadows = default)
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{
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if (brush == null && !PenIsVisible(pen) && boxShadows.Count == 0)
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return;
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if (!MathUtilities.IsZero(radiusX))
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{
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radiusX = Math.Min(radiusX, rect.Width / 2);
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}
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if (!MathUtilities.IsZero(radiusY))
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{
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radiusY = Math.Min(radiusY, rect.Height / 2);
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}
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DrawRectangleCore(brush, pen, new RoundedRect(rect, radiusX, radiusY), boxShadows);
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}
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/// <summary>
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/// Draws a rectangle with the specified Brush and Pen.
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/// </summary>
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/// <param name="brush">The brush used to fill the rectangle, or <c>null</c> for no fill.</param>
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/// <param name="pen">The pen used to stroke the rectangle, or <c>null</c> for no stroke.</param>
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/// <param name="rrect">The rectangle bounds.</param>
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/// <param name="boxShadows">Box shadow effect parameters</param>
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/// <remarks>
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/// The brush and the pen can both be null. If the brush is null, then no fill is performed.
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/// If the pen is null, then no stoke is performed. If both the pen and the brush are null, then the drawing is not visible.
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/// </remarks>
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public void DrawRectangle(IBrush? brush, IPen? pen, RoundedRect rrect, BoxShadows boxShadows = default)
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{
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if (brush == null && !PenIsVisible(pen) && boxShadows.Count == 0)
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return;
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DrawRectangleCore(brush, pen, rrect, boxShadows);
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}
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protected abstract void DrawRectangleCore(IBrush? brush, IPen? pen, RoundedRect rrect,
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BoxShadows boxShadows = default);
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/// <summary>
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/// Draws the outline of a rectangle.
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/// </summary>
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/// <param name="pen">The pen.</param>
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/// <param name="rect">The rectangle bounds.</param>
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/// <param name="cornerRadius">The corner radius.</param>
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public void DrawRectangle(IPen pen, Rect rect, float cornerRadius = 0.0f) =>
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DrawRectangle(null, pen, rect, cornerRadius, cornerRadius);
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/// <summary>
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/// Draws a filled rectangle.
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/// </summary>
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/// <param name="brush">The brush.</param>
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/// <param name="rect">The rectangle bounds.</param>
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/// <param name="cornerRadius">The corner radius.</param>
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public void FillRectangle(IBrush brush, Rect rect, float cornerRadius = 0.0f) =>
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DrawRectangle(brush, null, rect, cornerRadius, cornerRadius);
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/// <summary>
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/// Draws an ellipse with the specified Brush and Pen.
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/// </summary>
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/// <param name="brush">The brush used to fill the ellipse, or <c>null</c> for no fill.</param>
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/// <param name="pen">The pen used to stroke the ellipse, or <c>null</c> for no stroke.</param>
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/// <param name="center">The location of the center of the ellipse.</param>
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/// <param name="radiusX">The horizontal radius of the ellipse.</param>
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/// <param name="radiusY">The vertical radius of the ellipse.</param>
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/// <remarks>
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/// The brush and the pen can both be null. If the brush is null, then no fill is performed.
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/// If the pen is null, then no stoke is performed. If both the pen and the brush are null, then the drawing is not visible.
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/// </remarks>
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public void DrawEllipse(IBrush? brush, IPen? pen, Point center, double radiusX, double radiusY)
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{
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if (brush != null || PenIsVisible(pen))
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{
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var originX = center.X - radiusX;
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var originY = center.Y - radiusY;
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var width = radiusX * 2;
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var height = radiusY * 2;
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DrawEllipseCore(brush, pen, new Rect(originX, originY, width, height));
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}
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}
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/// <summary>
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/// Draws an ellipse with the specified Brush and Pen.
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/// </summary>
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/// <param name="brush">The brush used to fill the ellipse, or <c>null</c> for no fill.</param>
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/// <param name="pen">The pen used to stroke the ellipse, or <c>null</c> for no stroke.</param>
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/// <param name="rect">The bounding rect.</param>
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/// <remarks>
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/// The brush and the pen can both be null. If the brush is null, then no fill is performed.
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/// If the pen is null, then no stoke is performed. If both the pen and the brush are null, then the drawing is not visible.
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/// </remarks>
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public void DrawEllipse(IBrush? brush, IPen? pen, Rect rect)
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{
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if (brush != null || PenIsVisible(pen))
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DrawEllipseCore(brush, pen, rect);
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}
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protected abstract void DrawEllipseCore(IBrush? brush, IPen? pen, Rect rect);
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/// <summary>
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/// Draws a custom drawing operation
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/// </summary>
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/// <param name="custom">custom operation</param>
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public abstract void Custom(ICustomDrawOperation custom);
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/// <summary>
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/// Draws text.
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/// </summary>
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/// <param name="origin">The upper-left corner of the text.</param>
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/// <param name="text">The text.</param>
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public virtual void DrawText(FormattedText text, Point origin)
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{
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_ = text ?? throw new ArgumentNullException(nameof(text));
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text.Draw(this, origin);
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}
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/// <summary>
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/// Draws a glyph run.
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/// </summary>
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/// <param name="foreground">The foreground brush.</param>
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/// <param name="glyphRun">The glyph run.</param>
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public abstract void DrawGlyphRun(IBrush? foreground, GlyphRun glyphRun);
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public record struct PushedState : IDisposable
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{
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private readonly DrawingContext _context;
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private readonly int _level;
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public PushedState(DrawingContext context)
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{
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_context = context;
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_level = _context._states!.Count;
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}
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public void Dispose()
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{
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if(_context?._states == null)
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return;
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if(_context._states.Count != _level)
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throw new InvalidOperationException("Wrong Push/Pop state order");
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_context._states.Pop().Dispose();
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}
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}
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private readonly record struct RestoreState : IDisposable
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{
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private readonly DrawingContext _context;
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private readonly PushedStateType _type;
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public enum PushedStateType
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{
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None,
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Transform,
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Opacity,
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Clip,
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GeometryClip,
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OpacityMask,
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BitmapBlendMode
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}
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public RestoreState(DrawingContext context, PushedStateType type)
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{
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_context = context;
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_type = type;
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}
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public void Dispose()
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{
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if (_type == PushedStateType.None)
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return;
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if (_context._states is null)
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throw new ObjectDisposedException(nameof(DrawingContext));
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if (_type == PushedStateType.Transform)
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_context.PopTransformCore();
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else if (_type == PushedStateType.Clip)
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_context.PopClipCore();
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else if (_type == PushedStateType.Opacity)
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_context.PopOpacityCore();
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else if (_type == PushedStateType.GeometryClip)
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_context.PopGeometryClipCore();
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else if (_type == PushedStateType.OpacityMask)
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_context.PopOpacityMaskCore();
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else if (_type == PushedStateType.BitmapBlendMode)
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_context.PopBitmapBlendModeCore();
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}
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}
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/// <summary>
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/// Pushes a clip rectangle.
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/// </summary>
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/// <param name="clip">The clip rectangle.</param>
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/// <returns>A disposable used to undo the clip rectangle.</returns>
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public PushedState PushClip(RoundedRect clip)
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{
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PushClipCore(clip);
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_states ??= StateStackPool.Get();
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_states.Push(new RestoreState(this, RestoreState.PushedStateType.Clip));
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return new PushedState(this);
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}
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protected abstract void PushClipCore(RoundedRect rect);
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/// <summary>
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/// Pushes a clip rectangle.
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/// </summary>
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/// <param name="clip">The clip rectangle.</param>
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/// <returns>A disposable used to undo the clip rectangle.</returns>
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public PushedState PushClip(Rect clip)
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{
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PushClipCore(clip);
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_states ??= StateStackPool.Get();
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_states.Push(new RestoreState(this, RestoreState.PushedStateType.Clip));
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return new PushedState(this);
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}
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protected abstract void PushClipCore(Rect rect);
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/// <summary>
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/// Pushes a clip geometry.
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/// </summary>
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/// <param name="clip">The clip geometry.</param>
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/// <returns>A disposable used to undo the clip geometry.</returns>
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public PushedState PushGeometryClip(Geometry clip)
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{
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PushGeometryClipCore(clip);
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_states ??= StateStackPool.Get();
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_states.Push(new RestoreState(this, RestoreState.PushedStateType.GeometryClip));
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return new PushedState(this);
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}
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protected abstract void PushGeometryClipCore(Geometry clip);
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/// <summary>
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/// Pushes an opacity value.
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/// </summary>
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/// <param name="opacity">The opacity.</param>
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/// <param name="bounds">The bounds.</param>
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/// <returns>A disposable used to undo the opacity.</returns>
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public PushedState PushOpacity(double opacity, Rect bounds)
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{
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PushOpacityCore(opacity, bounds);
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_states ??= StateStackPool.Get();
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_states.Push(new RestoreState(this, RestoreState.PushedStateType.Opacity));
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return new PushedState(this);
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}
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protected abstract void PushOpacityCore(double opacity, Rect bounds);
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/// <summary>
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/// Pushes an opacity mask.
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/// </summary>
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/// <param name="mask">The opacity mask.</param>
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/// <param name="bounds">
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/// The size of the brush's target area. TODO: Are we sure this is needed?
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/// </param>
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/// <returns>A disposable to undo the opacity mask.</returns>
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public PushedState PushOpacityMask(IBrush mask, Rect bounds)
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{
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PushOpacityMaskCore(mask, bounds);
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_states ??= StateStackPool.Get();
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_states.Push(new RestoreState(this, RestoreState.PushedStateType.OpacityMask));
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return new PushedState(this);
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}
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protected abstract void PushOpacityMaskCore(IBrush mask, Rect bounds);
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public PushedState PushBitmapBlendMode(BitmapBlendingMode blendingMode)
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{
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PushBitmapBlendMode(blendingMode);
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_states ??= StateStackPool.Get();
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_states.Push(new RestoreState(this, RestoreState.PushedStateType.BitmapBlendMode));
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return new PushedState(this);
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}
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protected abstract void PushBitmapBlendModeCore(BitmapBlendingMode blendingMode);
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/// <summary>
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/// Pushes a matrix transformation.
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/// </summary>
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/// <param name="matrix">The matrix</param>
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/// <returns>A disposable used to undo the transformation.</returns>
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public PushedState PushTransform(Matrix matrix)
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{
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PushTransformCore(matrix);
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_states ??= StateStackPool.Get();
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_states.Push(new RestoreState(this, RestoreState.PushedStateType.Transform));
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return new PushedState(this);
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}
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[Obsolete("Use PushTransform"), EditorBrowsable(EditorBrowsableState.Never)]
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public PushedState PushPreTransform(Matrix matrix) => PushTransform(matrix);
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[Obsolete("Use PushTransform"), EditorBrowsable(EditorBrowsableState.Never)]
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public PushedState PushPostTransform(Matrix matrix) => PushTransform(matrix);
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[Obsolete("Use PushTransform"), EditorBrowsable(EditorBrowsableState.Never)]
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public PushedState PushTransformContainer() => PushTransform(Matrix.Identity);
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protected abstract void PushTransformCore(Matrix matrix);
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protected abstract void PopClipCore();
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protected abstract void PopGeometryClipCore();
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protected abstract void PopOpacityCore();
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protected abstract void PopOpacityMaskCore();
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protected abstract void PopBitmapBlendModeCore();
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protected abstract void PopTransformCore();
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private static bool PenIsVisible(IPen? pen)
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{
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return pen?.Brush != null && pen.Thickness > 0;
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}
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}
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}
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