A cross-platform UI framework for .NET
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using Xunit;
using Avalonia;
using System;
namespace Avalonia.Visuals.UnitTests
{
public class VectorTests
{
[Fact]
public void Length_Should_Return_Correct_Length_Of_Vector()
{
var vector = new Vector(2, 4);
var length = Math.Sqrt(2 * 2 + 4 * 4);
Assert.Equal(length, vector.Length);
}
[Fact]
public void Length_Squared_Should_Return_Correct_Length_Of_Vector()
{
var vectorA = new Vector(2, 4);
var squaredLengthA = 2 * 2 + 4 * 4;
Assert.Equal(squaredLengthA, vectorA.SquaredLength);
}
[Fact]
public void Normalize_Should_Return_Normalized_Vector()
{
// the length of a normalized vector must be 1
var vectorA = new Vector(13, 84);
var vectorB = new Vector(-34, 345);
var vectorC = new Vector(-34, -84);
Assert.Equal(1.0, vectorA.Normalize().Length);
Assert.Equal(1.0, vectorB.Normalize().Length);
Assert.Equal(1.0, vectorC.Normalize().Length);
}
[Fact]
public void Negate_Should_Return_Negated_Vector()
{
var vector = new Vector(2, 4);
var negated = new Vector(-2, -4);
Assert.Equal(negated, vector.Negate());
}
[Fact]
public void Dot_Should_Return_Correct_Value()
{
var a = new Vector(-6, 8.0);
var b = new Vector(5, 12.0);
Assert.Equal(66.0, Vector.Dot(a, b));
}
[Fact]
public void Cross_Should_Return_Correct_Value()
{
var a = new Vector(-6, 8.0);
var b = new Vector(5, 12.0);
Assert.Equal(-112.0, Vector.Cross(a, b));
}
[Fact]
public void Divied_By_Vector_Should_Return_Correct_Value()
{
var a = new Vector(10, 2);
var b = new Vector(5, 2);
var expected = new Vector(2, 1);
Assert.Equal(expected, Vector.Divide(a, b));
}
[Fact]
public void Divied_Should_Return_Correct_Value()
{
var vector = new Vector(10, 2);
var expected = new Vector(5, 1);
Assert.Equal(expected, Vector.Divide(vector, 2));
}
[Fact]
public void Multiply_By_Vector_Should_Return_Correct_Value()
{
var a = new Vector(10, 2);
var b = new Vector(2, 2);
var expected = new Vector(20, 4);
Assert.Equal(expected, Vector.Multiply(a, b));
}
[Fact]
public void Multiply_Should_Return_Correct_Value()
{
var vector = new Vector(10, 2);
var expected = new Vector(20, 4);
Assert.Equal(expected, Vector.Multiply(vector, 2));
}
}
}