csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
111 lines
4.1 KiB
111 lines
4.1 KiB
using Avalonia.Platform;
|
|
using Avalonia.Utilities;
|
|
using Avalonia.Visuals.Media.Imaging;
|
|
|
|
namespace Avalonia.Rendering.SceneGraph
|
|
{
|
|
/// <summary>
|
|
/// A node in the scene graph which represents an image draw.
|
|
/// </summary>
|
|
internal class ImageNode : DrawOperation
|
|
{
|
|
/// <summary>
|
|
/// Initializes a new instance of the <see cref="ImageNode"/> class.
|
|
/// </summary>
|
|
/// <param name="transform">The transform.</param>
|
|
/// <param name="source">The image to draw.</param>
|
|
/// <param name="opacity">The draw opacity.</param>
|
|
/// <param name="sourceRect">The source rect.</param>
|
|
/// <param name="destRect">The destination rect.</param>
|
|
/// <param name="bitmapInterpolationMode">The bitmap interpolation mode.</param>
|
|
public ImageNode(Matrix transform, IRef<IBitmapImpl> source, double opacity, Rect sourceRect, Rect destRect, BitmapInterpolationMode bitmapInterpolationMode)
|
|
: base(destRect, transform)
|
|
{
|
|
Transform = transform;
|
|
Source = source.Clone();
|
|
Opacity = opacity;
|
|
SourceRect = sourceRect;
|
|
DestRect = destRect;
|
|
BitmapInterpolationMode = bitmapInterpolationMode;
|
|
SourceVersion = Source.Item.Version;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the transform with which the node will be drawn.
|
|
/// </summary>
|
|
public Matrix Transform { get; }
|
|
|
|
/// <summary>
|
|
/// Gets the image to draw.
|
|
/// </summary>
|
|
public IRef<IBitmapImpl> Source { get; }
|
|
|
|
/// <summary>
|
|
/// Source bitmap Version
|
|
/// </summary>
|
|
public int SourceVersion { get; }
|
|
|
|
/// <summary>
|
|
/// Gets the draw opacity.
|
|
/// </summary>
|
|
public double Opacity { get; }
|
|
|
|
/// <summary>
|
|
/// Gets the source rect.
|
|
/// </summary>
|
|
public Rect SourceRect { get; }
|
|
|
|
/// <summary>
|
|
/// Gets the destination rect.
|
|
/// </summary>
|
|
public Rect DestRect { get; }
|
|
|
|
/// <summary>
|
|
/// Gets the bitmap interpolation mode.
|
|
/// </summary>
|
|
/// <value>
|
|
/// The scaling mode.
|
|
/// </value>
|
|
public BitmapInterpolationMode BitmapInterpolationMode { get; }
|
|
|
|
/// <summary>
|
|
/// Determines if this draw operation equals another.
|
|
/// </summary>
|
|
/// <param name="transform">The transform of the other draw operation.</param>
|
|
/// <param name="source">The image of the other draw operation.</param>
|
|
/// <param name="opacity">The opacity of the other draw operation.</param>
|
|
/// <param name="sourceRect">The source rect of the other draw operation.</param>
|
|
/// <param name="destRect">The dest rect of the other draw operation.</param>
|
|
/// <param name="bitmapInterpolationMode">The bitmap interpolation mode.</param>
|
|
/// <returns>True if the draw operations are the same, otherwise false.</returns>
|
|
/// <remarks>
|
|
/// The properties of the other draw operation are passed in as arguments to prevent
|
|
/// allocation of a not-yet-constructed draw operation object.
|
|
/// </remarks>
|
|
public bool Equals(Matrix transform, IRef<IBitmapImpl> source, double opacity, Rect sourceRect, Rect destRect, BitmapInterpolationMode bitmapInterpolationMode)
|
|
{
|
|
return transform == Transform &&
|
|
Equals(source.Item, Source.Item) &&
|
|
source.Item.Version == SourceVersion &&
|
|
opacity == Opacity &&
|
|
sourceRect == SourceRect &&
|
|
destRect == DestRect &&
|
|
bitmapInterpolationMode == BitmapInterpolationMode;
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public override void Render(IDrawingContextImpl context)
|
|
{
|
|
context.Transform = Transform;
|
|
context.DrawBitmap(Source, Opacity, SourceRect, DestRect, BitmapInterpolationMode);
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public override bool HitTest(Point p) => Bounds.Contains(p);
|
|
|
|
public override void Dispose()
|
|
{
|
|
Source?.Dispose();
|
|
}
|
|
}
|
|
}
|
|
|