A cross-platform UI framework for .NET
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Steven Kirk 1b9d61416f Ported ImmediateRenderer from scenegraph branch. 10 years ago
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ExportRenderingSubsystemAttribute.cs Check for Windows version in Direct2D platform 10 years ago
IBitmapImpl.cs Renamed assembly SceneGraph -> Visuals. 10 years ago
IDrawingContextImpl.cs Moved IDrawingContextImpl to Avalonia.Platform. 10 years ago
IFormattedTextImpl.cs Ported immutable media impls from scenegraph. 10 years ago
IGeometryImpl.cs Ported immutable media impls from scenegraph. 10 years ago
ILockedFramebuffer.cs Implemented WritableBitmap 10 years ago
IModuleEnvironmentChecker.cs Check for Windows version in Direct2D platform 10 years ago
IPlatformRenderInterface.cs Ported ImmediateRenderer from scenegraph branch. 9 years ago
IPlatformSettings.cs Renamed assembly SceneGraph -> Visuals. 10 years ago
IRenderTarget.cs Ported ImmediateRenderer from scenegraph branch. 9 years ago
IRenderTargetBitmapImpl.cs Renamed assembly SceneGraph -> Visuals. 10 years ago
IStreamGeometryContextImpl.cs Renamed assembly SceneGraph -> Visuals. 10 years ago
IStreamGeometryImpl.cs Renamed assembly SceneGraph -> Visuals. 10 years ago
IWritableBitmapImpl.cs Implemented WritableBitmap 10 years ago
PixelFormat.cs Added `Bitmap(PixelFormat format, IntPtr data, int width, int height, int stride)` constructor 10 years ago