A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using Avalonia.Platform;
using Avalonia.Rendering.SceneGraph;
using Avalonia.Threading;
using Avalonia.Utilities;
using Avalonia.Media.Imaging;
namespace Avalonia.Media
{
public sealed class DrawingContext : IDisposable
{
private readonly bool _ownsImpl;
private int _currentLevel;
private static ThreadSafeObjectPool<Stack<PushedState>> StateStackPool { get; } =
ThreadSafeObjectPool<Stack<PushedState>>.Default;
private static ThreadSafeObjectPool<Stack<TransformContainer>> TransformStackPool { get; } =
ThreadSafeObjectPool<Stack<TransformContainer>>.Default;
private Stack<PushedState>? _states = StateStackPool.Get();
private Stack<TransformContainer>? _transformContainers = TransformStackPool.Get();
readonly struct TransformContainer
{
public readonly Matrix LocalTransform;
public readonly Matrix ContainerTransform;
public TransformContainer(Matrix localTransform, Matrix containerTransform)
{
LocalTransform = localTransform;
ContainerTransform = containerTransform;
}
}
public DrawingContext(IDrawingContextImpl impl)
{
PlatformImpl = impl;
_ownsImpl = true;
}
public DrawingContext(IDrawingContextImpl impl, bool ownsImpl)
{
_ownsImpl = ownsImpl;
PlatformImpl = impl;
}
public IDrawingContextImpl PlatformImpl { get; }
private Matrix _currentTransform = Matrix.Identity;
private Matrix _currentContainerTransform = Matrix.Identity;
/// <summary>
/// Gets the current transform of the drawing context.
/// </summary>
public Matrix CurrentTransform
{
get { return _currentTransform; }
private set
{
_currentTransform = value;
var transform = _currentTransform * _currentContainerTransform;
PlatformImpl.Transform = transform;
}
}
//HACK: This is a temporary hack that is used in the render loop
//to update TransformedBounds property
[Obsolete("HACK for render loop, don't use")]
public Matrix CurrentContainerTransform => _currentContainerTransform;
/// <summary>
/// Draws an image.
/// </summary>
/// <param name="source">The image.</param>
/// <param name="rect">The rect in the output to draw to.</param>
public void DrawImage(IImage source, Rect rect)
{
_ = source ?? throw new ArgumentNullException(nameof(source));
DrawImage(source, new Rect(source.Size), rect);
}
/// <summary>
/// Draws an image.
/// </summary>
/// <param name="source">The image.</param>
/// <param name="sourceRect">The rect in the image to draw.</param>
/// <param name="destRect">The rect in the output to draw to.</param>
/// <param name="bitmapInterpolationMode">The bitmap interpolation mode.</param>
public void DrawImage(IImage source, Rect sourceRect, Rect destRect, BitmapInterpolationMode bitmapInterpolationMode = default)
{
_ = source ?? throw new ArgumentNullException(nameof(source));
source.Draw(this, sourceRect, destRect, bitmapInterpolationMode);
}
/// <summary>
/// Draws a line.
/// </summary>
/// <param name="pen">The stroke pen.</param>
/// <param name="p1">The first point of the line.</param>
/// <param name="p2">The second point of the line.</param>
public void DrawLine(IPen pen, Point p1, Point p2)
{
if (PenIsVisible(pen))
{
PlatformImpl.DrawLine(pen, p1, p2);
}
}
/// <summary>
/// Draws a geometry.
/// </summary>
/// <param name="brush">The fill brush.</param>
/// <param name="pen">The stroke pen.</param>
/// <param name="geometry">The geometry.</param>
public void DrawGeometry(IBrush? brush, IPen? pen, Geometry geometry)
{
if (geometry.PlatformImpl is not null)
DrawGeometry(brush, pen, geometry.PlatformImpl);
}
/// <summary>
/// Draws a geometry.
/// </summary>
/// <param name="brush">The fill brush.</param>
/// <param name="pen">The stroke pen.</param>
/// <param name="geometry">The geometry.</param>
public void DrawGeometry(IBrush? brush, IPen? pen, IGeometryImpl geometry)
{
_ = geometry ?? throw new ArgumentNullException(nameof(geometry));
if (brush != null || PenIsVisible(pen))
{
PlatformImpl.DrawGeometry(brush, pen, geometry);
}
}
/// <summary>
/// Draws a rectangle with the specified Brush and Pen.
/// </summary>
/// <param name="brush">The brush used to fill the rectangle, or <c>null</c> for no fill.</param>
/// <param name="pen">The pen used to stroke the rectangle, or <c>null</c> for no stroke.</param>
/// <param name="rect">The rectangle bounds.</param>
/// <param name="radiusX">The radius in the X dimension of the rounded corners.
/// This value will be clamped to the range of 0 to Width/2
/// </param>
/// <param name="radiusY">The radius in the Y dimension of the rounded corners.
/// This value will be clamped to the range of 0 to Height/2
/// </param>
/// <param name="boxShadows">Box shadow effect parameters</param>
/// <remarks>
/// The brush and the pen can both be null. If the brush is null, then no fill is performed.
/// If the pen is null, then no stoke is performed. If both the pen and the brush are null, then the drawing is not visible.
/// </remarks>
public void DrawRectangle(IBrush? brush, IPen? pen, Rect rect, double radiusX = 0, double radiusY = 0,
BoxShadows boxShadows = default)
{
if (brush == null && !PenIsVisible(pen))
{
return;
}
if (!MathUtilities.IsZero(radiusX))
{
radiusX = Math.Min(radiusX, rect.Width / 2);
}
if (!MathUtilities.IsZero(radiusY))
{
radiusY = Math.Min(radiusY, rect.Height / 2);
}
PlatformImpl.DrawRectangle(brush, pen, new RoundedRect(rect, radiusX, radiusY), boxShadows);
}
/// <summary>
/// Draws the outline of a rectangle.
/// </summary>
/// <param name="pen">The pen.</param>
/// <param name="rect">The rectangle bounds.</param>
/// <param name="cornerRadius">The corner radius.</param>
public void DrawRectangle(IPen pen, Rect rect, float cornerRadius = 0.0f)
{
DrawRectangle(null, pen, rect, cornerRadius, cornerRadius);
}
/// <summary>
/// Draws an ellipse with the specified Brush and Pen.
/// </summary>
/// <param name="brush">The brush used to fill the ellipse, or <c>null</c> for no fill.</param>
/// <param name="pen">The pen used to stroke the ellipse, or <c>null</c> for no stroke.</param>
/// <param name="center">The location of the center of the ellipse.</param>
/// <param name="radiusX">The horizontal radius of the ellipse.</param>
/// <param name="radiusY">The vertical radius of the ellipse.</param>
/// <remarks>
/// The brush and the pen can both be null. If the brush is null, then no fill is performed.
/// If the pen is null, then no stoke is performed. If both the pen and the brush are null, then the drawing is not visible.
/// </remarks>
public void DrawEllipse(IBrush? brush, IPen? pen, Point center, double radiusX, double radiusY)
{
if (brush == null && !PenIsVisible(pen))
{
return;
}
var originX = center.X - radiusX;
var originY = center.Y - radiusY;
var width = radiusX * 2;
var height = radiusY * 2;
PlatformImpl.DrawEllipse(brush, pen, new Rect(originX, originY, width, height));
}
/// <summary>
/// Draws a custom drawing operation
/// </summary>
/// <param name="custom">custom operation</param>
public void Custom(ICustomDrawOperation custom) => PlatformImpl.Custom(custom);
/// <summary>
/// Draws text.
/// </summary>
/// <param name="origin">The upper-left corner of the text.</param>
/// <param name="text">The text.</param>
public void DrawText(FormattedText text, Point origin)
{
_ = text ?? throw new ArgumentNullException(nameof(text));
text.Draw(this, origin);
}
/// <summary>
/// Draws a glyph run.
/// </summary>
/// <param name="foreground">The foreground brush.</param>
/// <param name="glyphRun">The glyph run.</param>
public void DrawGlyphRun(IBrush foreground, GlyphRun glyphRun)
{
_ = glyphRun ?? throw new ArgumentNullException(nameof(glyphRun));
if (foreground != null)
{
PlatformImpl.DrawGlyphRun(foreground, glyphRun);
}
}
/// <summary>
/// Draws a filled rectangle.
/// </summary>
/// <param name="brush">The brush.</param>
/// <param name="rect">The rectangle bounds.</param>
/// <param name="cornerRadius">The corner radius.</param>
public void FillRectangle(IBrush brush, Rect rect, float cornerRadius = 0.0f)
{
DrawRectangle(brush, null, rect, cornerRadius, cornerRadius);
}
public readonly struct PushedState : IDisposable
{
private readonly int _level;
private readonly DrawingContext _context;
private readonly Matrix _matrix;
private readonly PushedStateType _type;
public enum PushedStateType
{
None,
Matrix,
Opacity,
Clip,
MatrixContainer,
GeometryClip,
OpacityMask,
}
public PushedState(DrawingContext context, PushedStateType type, Matrix matrix = default(Matrix))
{
if (context._states is null)
throw new ObjectDisposedException(nameof(DrawingContext));
_context = context;
_type = type;
_matrix = matrix;
_level = context._currentLevel += 1;
context._states.Push(this);
}
public void Dispose()
{
if (_type == PushedStateType.None)
return;
if (_context._states is null || _context._transformContainers is null)
throw new ObjectDisposedException(nameof(DrawingContext));
if (_context._currentLevel != _level)
throw new InvalidOperationException("Wrong Push/Pop state order");
_context._currentLevel--;
_context._states.Pop();
if (_type == PushedStateType.Matrix)
_context.CurrentTransform = _matrix;
else if (_type == PushedStateType.Clip)
_context.PlatformImpl.PopClip();
else if (_type == PushedStateType.Opacity)
_context.PlatformImpl.PopOpacity();
else if (_type == PushedStateType.GeometryClip)
_context.PlatformImpl.PopGeometryClip();
else if (_type == PushedStateType.OpacityMask)
_context.PlatformImpl.PopOpacityMask();
else if (_type == PushedStateType.MatrixContainer)
{
var cont = _context._transformContainers.Pop();
_context._currentContainerTransform = cont.ContainerTransform;
_context.CurrentTransform = cont.LocalTransform;
}
}
}
public PushedState PushClip(RoundedRect clip)
{
PlatformImpl.PushClip(clip);
return new PushedState(this, PushedState.PushedStateType.Clip);
}
/// <summary>
/// Pushes a clip rectangle.
/// </summary>
/// <param name="clip">The clip rectangle.</param>
/// <returns>A disposable used to undo the clip rectangle.</returns>
public PushedState PushClip(Rect clip)
{
PlatformImpl.PushClip(clip);
return new PushedState(this, PushedState.PushedStateType.Clip);
}
/// <summary>
/// Pushes a clip geometry.
/// </summary>
/// <param name="clip">The clip geometry.</param>
/// <returns>A disposable used to undo the clip geometry.</returns>
public PushedState PushGeometryClip(Geometry clip)
{
_ = clip ?? throw new ArgumentNullException(nameof(clip));
// HACK: This check was added when nullable annotations pointed out that we're potentially
// pushing a null value for the clip here. Ideally we'd return an empty PushedState here but
// I don't want to make that change as part of adding nullable annotations.
if (clip.PlatformImpl is null)
throw new InvalidOperationException("Cannot push empty geometry clip.");
PlatformImpl.PushGeometryClip(clip.PlatformImpl);
return new PushedState(this, PushedState.PushedStateType.GeometryClip);
}
/// <summary>
/// Pushes an opacity value.
/// </summary>
/// <param name="opacity">The opacity.</param>
/// <returns>A disposable used to undo the opacity.</returns>
public PushedState PushOpacity(double opacity)
//TODO: Eliminate platform-specific push opacity call
{
PlatformImpl.PushOpacity(opacity);
return new PushedState(this, PushedState.PushedStateType.Opacity);
}
/// <summary>
/// Pushes an opacity mask.
/// </summary>
/// <param name="mask">The opacity mask.</param>
/// <param name="bounds">
/// The size of the brush's target area. TODO: Are we sure this is needed?
/// </param>
/// <returns>A disposable to undo the opacity mask.</returns>
public PushedState PushOpacityMask(IBrush mask, Rect bounds)
{
PlatformImpl.PushOpacityMask(mask, bounds);
return new PushedState(this, PushedState.PushedStateType.OpacityMask);
}
/// <summary>
/// Pushes a matrix post-transformation.
/// </summary>
/// <param name="matrix">The matrix</param>
/// <returns>A disposable used to undo the transformation.</returns>
public PushedState PushPostTransform(Matrix matrix) => PushSetTransform(CurrentTransform * matrix);
/// <summary>
/// Pushes a matrix pre-transformation.
/// </summary>
/// <param name="matrix">The matrix</param>
/// <returns>A disposable used to undo the transformation.</returns>
public PushedState PushPreTransform(Matrix matrix) => PushSetTransform(matrix * CurrentTransform);
/// <summary>
/// Sets the current matrix transformation.
/// </summary>
/// <param name="matrix">The matrix</param>
/// <returns>A disposable used to undo the transformation.</returns>
public PushedState PushSetTransform(Matrix matrix)
{
var oldMatrix = CurrentTransform;
CurrentTransform = matrix;
return new PushedState(this, PushedState.PushedStateType.Matrix, oldMatrix);
}
/// <summary>
/// Pushes a new transform context.
/// </summary>
/// <returns>A disposable used to undo the transformation.</returns>
public PushedState PushTransformContainer()
{
if (_transformContainers is null)
throw new ObjectDisposedException(nameof(DrawingContext));
_transformContainers.Push(new TransformContainer(CurrentTransform, _currentContainerTransform));
_currentContainerTransform = CurrentTransform * _currentContainerTransform;
_currentTransform = Matrix.Identity;
return new PushedState(this, PushedState.PushedStateType.MatrixContainer);
}
/// <summary>
/// Disposes of any resources held by the <see cref="DrawingContext"/>.
/// </summary>
public void Dispose()
{
if (_states is null || _transformContainers is null)
throw new ObjectDisposedException(nameof(DrawingContext));
while (_states.Count != 0)
_states.Peek().Dispose();
StateStackPool.Return(_states);
_states = null;
if (_transformContainers.Count != 0)
throw new InvalidOperationException("Transform container stack is non-empty");
TransformStackPool.Return(_transformContainers);
_transformContainers = null;
if (_ownsImpl)
PlatformImpl.Dispose();
}
private static bool PenIsVisible(IPen? pen)
{
return pen?.Brush != null && pen.Thickness > 0;
}
}
}