A cross-platform UI framework for .NET
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#nullable enable
using System;
using System.Linq;
using Avalonia.Collections;
using Avalonia.Metadata;
namespace Avalonia.Media
{
public sealed class PathFigure : AvaloniaObject
{
/// <summary>
/// Defines the <see cref="IsClosed"/> property.
/// </summary>
public static readonly StyledProperty<bool> IsClosedProperty
= AvaloniaProperty.Register<PathFigure, bool>(nameof(IsClosed), true);
/// <summary>
/// Defines the <see cref="IsFilled"/> property.
/// </summary>
public static readonly StyledProperty<bool> IsFilledProperty
= AvaloniaProperty.Register<PathFigure, bool>(nameof(IsFilled), true);
/// <summary>
/// Defines the <see cref="Segments"/> property.
/// </summary>
public static readonly DirectProperty<PathFigure, PathSegments?> SegmentsProperty
= AvaloniaProperty.RegisterDirect<PathFigure, PathSegments?>(
nameof(Segments),
f => f.Segments,
(f, s) => f.Segments = s);
/// <summary>
/// Defines the <see cref="StartPoint"/> property.
/// </summary>
public static readonly StyledProperty<Point> StartPointProperty
= AvaloniaProperty.Register<PathFigure, Point>(nameof(StartPoint));
internal event EventHandler? SegmentsInvalidated;
private PathSegments? _segments;
private IDisposable? _segmentsDisposable;
private IDisposable? _segmentsPropertiesDisposable;
/// <summary>
/// Initializes a new instance of the <see cref="PathFigure"/> class.
/// </summary>
public PathFigure()
{
Segments = new PathSegments();
}
static PathFigure()
{
SegmentsProperty.Changed.AddClassHandler<PathFigure>(
(s, e) =>
s.OnSegmentsChanged());
}
private void OnSegmentsChanged()
{
_segmentsDisposable?.Dispose();
_segmentsPropertiesDisposable?.Dispose();
_segmentsDisposable = _segments?.ForEachItem(
_ => InvalidateSegments(),
_ => InvalidateSegments(),
InvalidateSegments);
_segmentsPropertiesDisposable = _segments?.TrackItemPropertyChanged(_ => InvalidateSegments());
}
private void InvalidateSegments()
{
SegmentsInvalidated?.Invoke(this, EventArgs.Empty);
}
/// <summary>
/// Gets or sets a value indicating whether this instance is closed.
/// </summary>
/// <value>
/// <c>true</c> if this instance is closed; otherwise, <c>false</c>.
/// </value>
public bool IsClosed
{
get { return GetValue(IsClosedProperty); }
set { SetValue(IsClosedProperty, value); }
}
/// <summary>
/// Gets or sets a value indicating whether this instance is filled.
/// </summary>
/// <value>
/// <c>true</c> if this instance is filled; otherwise, <c>false</c>.
/// </value>
public bool IsFilled
{
get { return GetValue(IsFilledProperty); }
set { SetValue(IsFilledProperty, value); }
}
/// <summary>
/// Gets or sets the segments.
/// </summary>
/// <value>
/// The segments.
/// </value>
[Content]
public PathSegments? Segments
{
get { return _segments; }
set { SetAndRaise(SegmentsProperty, ref _segments, value); }
}
/// <summary>
/// Gets or sets the start point.
/// </summary>
/// <value>
/// The start point.
/// </value>
public Point StartPoint
{
get { return GetValue(StartPointProperty); }
set { SetValue(StartPointProperty, value); }
}
public override string ToString()
=> $"M {StartPoint} {string.Join(" ", _segments ?? Enumerable.Empty<PathSegment>())}{(IsClosed ? "Z" : "")}";
internal void ApplyTo(StreamGeometryContext ctx)
{
ctx.BeginFigure(StartPoint, IsFilled);
if (Segments != null)
{
foreach (var segment in Segments)
{
segment.ApplyTo(ctx);
}
}
ctx.EndFigure(IsClosed);
}
}
}