A cross-platform UI framework for .NET
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.InteropServices;
using Avalonia.OpenGL;
using Avalonia.OpenGL.Egl;
using Avalonia.OpenGL.Surfaces;
using Avalonia.Platform;
using Avalonia.Platform.Interop;
using static Avalonia.LinuxFramebuffer.NativeUnsafeMethods;
using static Avalonia.LinuxFramebuffer.Output.LibDrm;
using static Avalonia.LinuxFramebuffer.Output.LibDrm.GbmColorFormats;
namespace Avalonia.LinuxFramebuffer.Output
{
public unsafe class DrmOutput : IGlOutputBackend, IGlPlatformSurface
{
private DrmOutputOptions _outputOptions = new();
private DrmCard _card;
public PixelSize PixelSize => _mode.Resolution;
public double Scaling
{
get => _outputOptions.Scaling;
set => _outputOptions.Scaling = value;
}
class SharedContextGraphics : IPlatformGraphics
{
private readonly IPlatformGraphicsContext _context;
public SharedContextGraphics(IPlatformGraphicsContext context)
{
_context = context;
}
public bool UsesSharedContext => true;
public IPlatformGraphicsContext CreateContext() => throw new NotSupportedException();
public IPlatformGraphicsContext GetSharedContext() => _context;
}
public IPlatformGraphics PlatformGraphics { get; private set; }
public DrmOutput(DrmCard card, DrmResources resources, DrmConnector connector, DrmModeInfo modeInfo,
DrmOutputOptions options = null)
{
if(options != null)
_outputOptions = options;
Init(card, resources, connector, modeInfo);
}
public DrmOutput(string path = null, bool connectorsForceProbe = false, DrmOutputOptions options = null)
{
if(options != null)
_outputOptions = options;
var card = new DrmCard(path);
var resources = card.GetResources(connectorsForceProbe);
var connector =
resources.Connectors.FirstOrDefault(x => x.Connection == DrmModeConnection.DRM_MODE_CONNECTED);
if(connector == null)
throw new InvalidOperationException("Unable to find connected DRM connector");
DrmModeInfo mode = null;
if (options?.VideoMode != null)
{
mode = connector.Modes
.FirstOrDefault(x => x.Resolution.Width == options.VideoMode.Value.Width &&
x.Resolution.Height == options.VideoMode.Value.Height);
}
mode ??= connector.Modes.OrderByDescending(x => x.IsPreferred)
.ThenByDescending(x => x.Resolution.Width * x.Resolution.Height)
//.OrderByDescending(x => x.Resolution.Width * x.Resolution.Height)
.FirstOrDefault();
if(mode == null)
throw new InvalidOperationException("Unable to find a usable DRM mode");
Init(card, resources, connector, mode);
}
public DrmOutput(DrmCard card, DrmResources resources, DrmConnector connector, DrmModeInfo modeInfo)
{
Init(card, resources, connector, modeInfo);
}
[DllImport("libEGL.so.1")]
static extern IntPtr eglGetProcAddress(string proc);
private GbmBoUserDataDestroyCallbackDelegate FbDestroyDelegate;
private drmModeModeInfo _mode;
private EglDisplay _eglDisplay;
private EglSurface _eglSurface;
private EglContext _deferredContext;
private IntPtr _currentBo;
private IntPtr _gbmTargetSurface;
private uint _crtcId;
void FbDestroyCallback(IntPtr bo, IntPtr userData)
{
drmModeRmFB(_card.Fd, userData.ToInt32());
}
uint GetFbIdForBo(IntPtr bo)
{
if (bo == IntPtr.Zero)
throw new ArgumentException("bo is 0");
var data = gbm_bo_get_user_data(bo);
if (data != IntPtr.Zero)
return (uint)data.ToInt32();
var w = gbm_bo_get_width(bo);
var h = gbm_bo_get_height(bo);
var stride = gbm_bo_get_stride(bo);
var handle = gbm_bo_get_handle(bo).u32;
var format = gbm_bo_get_format(bo);
// prepare for the new ioctl call
var handles = new uint[] {handle, 0, 0, 0};
var pitches = new uint[] {stride, 0, 0, 0};
var offsets = Array.Empty<uint>();
var ret = drmModeAddFB2(_card.Fd, w, h, format, handles, pitches,
offsets, out var fbHandle, 0);
if (ret != 0)
{
// legacy fallback
ret = drmModeAddFB(_card.Fd, w, h, 24, 32, stride, (uint)handle,
out fbHandle);
if (ret != 0)
throw new Win32Exception(ret, $"drmModeAddFb failed {ret}");
}
gbm_bo_set_user_data(bo, new IntPtr((int)fbHandle), FbDestroyDelegate);
return fbHandle;
}
void Init(DrmCard card, DrmResources resources, DrmConnector connector, DrmModeInfo modeInfo)
{
FbDestroyDelegate = FbDestroyCallback;
_card = card;
uint GetCrtc()
{
if (resources.Encoders.TryGetValue(connector.EncoderId, out var encoder))
{
// Not sure why that should work
return encoder.Encoder.crtc_id;
}
else
{
foreach (var encId in connector.EncoderIds)
{
if (resources.Encoders.TryGetValue(encId, out encoder)
&& encoder.PossibleCrtcs.Count>0)
return encoder.PossibleCrtcs.First().crtc_id;
}
throw new InvalidOperationException("Unable to find CRTC matching the desired mode");
}
}
_crtcId = GetCrtc();
var device = gbm_create_device(card.Fd);
_gbmTargetSurface = gbm_surface_create(device, modeInfo.Resolution.Width, modeInfo.Resolution.Height,
GbmColorFormats.GBM_FORMAT_XRGB8888, GbmBoFlags.GBM_BO_USE_SCANOUT | GbmBoFlags.GBM_BO_USE_RENDERING);
if(_gbmTargetSurface == IntPtr.Zero)
throw new InvalidOperationException("Unable to create GBM surface");
_eglDisplay = new EglDisplay(
new EglDisplayCreationOptions
{
Egl = new EglInterface(eglGetProcAddress),
PlatformType = 0x31D7,
PlatformDisplay = device,
SupportsMultipleContexts = true,
SupportsContextSharing = true
});
var surface = _eglDisplay.EglInterface.CreateWindowSurface(_eglDisplay.Handle, _eglDisplay.Config, _gbmTargetSurface, new[] { EglConsts.EGL_NONE, EglConsts.EGL_NONE });
_eglSurface = new EglSurface(_eglDisplay, surface);
_deferredContext = _eglDisplay.CreateContext(null);
PlatformGraphics = new SharedContextGraphics(_deferredContext);
var initialBufferSwappingColorR = _outputOptions.InitialBufferSwappingColor.R / 255.0f;
var initialBufferSwappingColorG = _outputOptions.InitialBufferSwappingColor.G / 255.0f;
var initialBufferSwappingColorB = _outputOptions.InitialBufferSwappingColor.B / 255.0f;
var initialBufferSwappingColorA = _outputOptions.InitialBufferSwappingColor.A / 255.0f;
using (_deferredContext.MakeCurrent(_eglSurface))
{
_deferredContext.GlInterface.ClearColor(initialBufferSwappingColorR, initialBufferSwappingColorG,
initialBufferSwappingColorB, initialBufferSwappingColorA);
_deferredContext.GlInterface.Clear(GlConsts.GL_COLOR_BUFFER_BIT | GlConsts.GL_STENCIL_BUFFER_BIT);
_eglSurface.SwapBuffers();
}
var bo = gbm_surface_lock_front_buffer(_gbmTargetSurface);
var fbId = GetFbIdForBo(bo);
var connectorId = connector.Id;
var mode = modeInfo.Mode;
var res = drmModeSetCrtc(_card.Fd, _crtcId, fbId, 0, 0, &connectorId, 1, &mode);
if (res != 0)
throw new Win32Exception(res, "drmModeSetCrtc failed");
_mode = mode;
_currentBo = bo;
if (_outputOptions.EnableInitialBufferSwapping)
{
//Go trough two cycles of buffer swapping (there are render artifacts otherwise)
for(var c=0;c<2;c++)
using (CreateGlRenderTarget().BeginDraw())
{
_deferredContext.GlInterface.ClearColor(initialBufferSwappingColorR, initialBufferSwappingColorG,
initialBufferSwappingColorB, initialBufferSwappingColorA);
_deferredContext.GlInterface.Clear(GlConsts.GL_COLOR_BUFFER_BIT | GlConsts.GL_STENCIL_BUFFER_BIT);
}
}
}
public IGlPlatformSurfaceRenderTarget CreateGlRenderTarget() => new RenderTarget(this);
public IGlPlatformSurfaceRenderTarget CreateGlRenderTarget(IGlContext context)
{
if (context != _deferredContext)
throw new InvalidOperationException(
"This platform backend can only create render targets for its primary context");
return CreateGlRenderTarget();
}
class RenderTarget : IGlPlatformSurfaceRenderTarget
{
private readonly DrmOutput _parent;
public RenderTarget(DrmOutput parent)
{
_parent = parent;
}
public void Dispose()
{
// We are wrapping GBM buffer chain associated with CRTC, and don't free it on a whim
}
class RenderSession : IGlPlatformSurfaceRenderingSession
{
private readonly DrmOutput _parent;
private readonly IDisposable _clearContext;
public RenderSession(DrmOutput parent, IDisposable clearContext)
{
_parent = parent;
_clearContext = clearContext;
}
public void Dispose()
{
_parent._deferredContext.GlInterface.Flush();
_parent._eglSurface.SwapBuffers();
var nextBo = gbm_surface_lock_front_buffer(_parent._gbmTargetSurface);
if (nextBo == IntPtr.Zero)
{
// Not sure what else can be done
Console.WriteLine("gbm_surface_lock_front_buffer failed");
}
else
{
var fb = _parent.GetFbIdForBo(nextBo);
bool waitingForFlip = true;
drmModePageFlip(_parent._card.Fd, _parent._crtcId, fb, DrmModePageFlip.Event, null);
DrmEventPageFlipHandlerDelegate flipCb =
(int fd, uint sequence, uint tv_sec, uint tv_usec, void* user_data) =>
{
waitingForFlip = false;
};
var cbHandle = GCHandle.Alloc(flipCb);
var ctx = new DrmEventContext
{
version = 4, page_flip_handler = Marshal.GetFunctionPointerForDelegate(flipCb)
};
while (waitingForFlip)
{
var pfd = new pollfd {events = 1, fd = _parent._card.Fd};
poll(&pfd, new IntPtr(1), -1);
drmHandleEvent(_parent._card.Fd, &ctx);
}
cbHandle.Free();
gbm_surface_release_buffer(_parent._gbmTargetSurface, _parent._currentBo);
_parent._currentBo = nextBo;
}
_clearContext.Dispose();
}
public IGlContext Context => _parent._deferredContext;
public PixelSize Size => _parent._mode.Resolution;
public double Scaling => _parent.Scaling;
public bool IsYFlipped { get; }
}
public IGlPlatformSurfaceRenderingSession BeginDraw()
{
return new RenderSession(_parent, _parent._deferredContext.MakeCurrent(_parent._eglSurface));
}
}
public IGlContext CreateContext()
{
throw new NotImplementedException();
}
}
}