A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Templates;
using Avalonia.Markup.Xaml;
using Avalonia.Styling;
using Avalonia.Themes.Default;
using Avalonia.Diagnostics;
using Avalonia.Platform;
using Avalonia.Shared.PlatformSupport;
using Avalonia.Media;
namespace TestApplication
{
public class App : Application
{
public void Run()
{
Styles.Add(new DefaultTheme());
var loader = new AvaloniaXamlLoader();
var baseLight = (IStyle)loader.Load(
new Uri("resm:Avalonia.Themes.Default.Accents.BaseLight.xaml?assembly=Avalonia.Themes.Default"));
Styles.Add(baseLight);
Styles.Add(new SampleTabStyle());
DataTemplates = new DataTemplates
{
new FuncTreeDataTemplate<Node>(
x => new TextBlock {Text = x.Name},
x => x.Children),
};
MainWindow.RootNamespace = "TestApplication";
var wnd = MainWindow.Create();
wnd.AttachDevTools();
Run(wnd);
}
// This provides a simple UI tree for testing input handling, drawing, etc
public static Window CreateSimpleWindow()
{
Window window = new Window
{
Title = "Avalonia Test Application",
Background = Brushes.Red,
Content = new StackPanel
{
Margin = new Thickness(30),
Background = Brushes.Yellow,
Children = new Controls
{
new TextBlock
{
Text = "TEXT BLOCK",
Width = 300,
Height = 40,
Background = Brushes.White,
Foreground = Brushes.Black
},
new Button
{
Content = "BUTTON",
Width = 150,
Height = 40,
Background = Brushes.LightGreen,
Foreground = Brushes.Black
}
}
}
};
return window;
}
}
}