A cross-platform UI framework for .NET
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Avalonia

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A multi-platform .NET UI framework. It runs on Windows, Linux, Mac OS X, iOS and Android.

Control catalog Desktop platforms Mobile platforms

About

Avalonia is a WPF-inspired cross-platform XAML-based UI framework providing a flexible styling system and supporting a wide range of OSs: Windows (.NET Framework, .NET Core), Android, Linux (GTK), MacOS and iOS.

Avalonia is now in alpha. What does "alpha" mean? Well, it means that it's now at a stage where you can have a play and hopefully create simple applications. There's still a lot missing, and you will find bugs, and the API will change, but this represents the first time where we've made it somewhat easy to have a play and experiment with the framework.

Getting Started

Avalonia Visual Studio Extension contains project and control templates that will help you get started. After installing it, open "New Project" dialog in Visual Studio, choose "Avalonia" in "Visual C#" section and press OK (screenshot). Now you can write code and markup that will work on multiple platforms!

Avalonia is also delivered as a NuGet package. You can find the packages here: (stable(ish), nightly)

Use this command in Package Manager console to install the package:

Install-Package Avalonia -Pre

Bleeding Edge Builds

Try out the latest build of Avalonia available for download here: https://ci.appveyor.com/project/AvaloniaUI/Avalonia/branch/master/artifacts

Documentation

As mentioned above, Avalonia is still in alpha and as such there's not much documentation yet. You can take a look at the getting started page for an overview of how to get started but probably the best thing to do for now is to already know a little bit about WPF/Silverlight/UWP/XAML and ask questions in our Gitter room.

There's also a high-level architecture document that is currently a little bit out of date, and I've also started writing blog posts on Avalonia at http://grokys.github.io/.

Contributions are always welcome!

Building and Using

See the build instructions here.

Contributing

Please read the contribution guidelines before submitting a pull request.