A cross-platform UI framework for .NET
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// Copyright (c) The Perspex Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using Perspex.Controls.Platform;
using Perspex.Controls.Primitives;
using Perspex.Input;
using Perspex.Input.Raw;
using Perspex.Layout;
using Perspex.Platform;
using Perspex.Rendering;
using Perspex.Styling;
using Perspex.Threading;
namespace Perspex.Controls
{
/// <summary>
/// Base class for top-level windows.
/// </summary>
/// <remarks>
/// This class acts as a base for top level windows such as <see cref="Window"/> and
/// <see cref="PopupRoot"/>. It handles scheduling layout, styling and rendering as well as
/// tracking the window <see cref="ClientSize"/> and <see cref="IsActive"/> state.
/// </remarks>
public abstract class TopLevel : ContentControl, IInputRoot, ILayoutRoot, IRenderRoot, ICloseable
{
/// <summary>
/// Defines the <see cref="ClientSize"/> property.
/// </summary>
public static readonly PerspexProperty<Size> ClientSizeProperty =
PerspexProperty.RegisterDirect<TopLevel, Size>(nameof(ClientSize), o => o.ClientSize);
/// <summary>
/// Defines the <see cref="IsActive"/> property.
/// </summary>
public static readonly PerspexProperty<bool> IsActiveProperty =
PerspexProperty.RegisterDirect<TopLevel, bool>(nameof(IsActive), o => o.IsActive);
/// <summary>
/// Defines the <see cref="IInputRoot.PointerOverElement"/> property.
/// </summary>
public static readonly PerspexProperty<IInputElement> PointerOverElementProperty =
PerspexProperty.Register<TopLevel, IInputElement>(nameof(IInputRoot.PointerOverElement));
private readonly IRenderQueueManager _renderQueueManager;
private readonly IInputManager _inputManager;
private readonly IAccessKeyHandler _accessKeyHandler;
private readonly IKeyboardNavigationHandler _keyboardNavigationHandler;
private Size _clientSize;
private bool _isActive;
/// <summary>
/// Initializes static members of the <see cref="TopLevel"/> class.
/// </summary>
static TopLevel()
{
AffectsMeasure(ClientSizeProperty);
}
/// <summary>
/// Initializes a new instance of the <see cref="TopLevel"/> class.
/// </summary>
/// <param name="impl">The platform-specific window implementation.</param>
public TopLevel(ITopLevelImpl impl)
: this(impl, PerspexLocator.Current)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="TopLevel"/> class.
/// </summary>
/// <param name="impl">The platform-specific window implementation.</param>
/// <param name="dependencyResolver">
/// The dependency resolver to use. If null the default dependency resolver will be used.
/// </param>
public TopLevel(ITopLevelImpl impl, IPerspexDependencyResolver dependencyResolver)
{
if (impl == null)
{
throw new InvalidOperationException(
"Could not create window implementation: maybe no windowing subsystem was initialized?");
}
PlatformImpl = impl;
dependencyResolver = dependencyResolver ?? PerspexLocator.Current;
var renderInterface = TryGetService<IPlatformRenderInterface>(dependencyResolver);
var styler = TryGetService<IStyler>(dependencyResolver);
_accessKeyHandler = TryGetService<IAccessKeyHandler>(dependencyResolver);
_inputManager = TryGetService<IInputManager>(dependencyResolver);
_keyboardNavigationHandler = TryGetService<IKeyboardNavigationHandler>(dependencyResolver);
LayoutManager = TryGetService<ILayoutManager>(dependencyResolver);
_renderQueueManager = TryGetService<IRenderQueueManager>(dependencyResolver);
(TryGetService<ITopLevelRenderer>(dependencyResolver) ?? new DefaultTopLevelRenderer()).Attach(this);
PlatformImpl.SetInputRoot(this);
PlatformImpl.Activated = HandleActivated;
PlatformImpl.Deactivated = HandleDeactivated;
PlatformImpl.Closed = HandleClosed;
PlatformImpl.Input = HandleInput;
PlatformImpl.Resized = HandleResized;
Size clientSize = ClientSize = PlatformImpl.ClientSize;
if (LayoutManager != null)
{
LayoutManager.Root = this;
LayoutManager.LayoutNeeded.Subscribe(_ => HandleLayoutNeeded());
LayoutManager.LayoutCompleted.Subscribe(_ => HandleLayoutCompleted());
}
if (_keyboardNavigationHandler != null)
{
_keyboardNavigationHandler.SetOwner(this);
}
if (_accessKeyHandler != null)
{
_accessKeyHandler.SetOwner(this);
}
styler?.ApplyStyles(this);
GetObservable(ClientSizeProperty).Skip(1).Subscribe(x => PlatformImpl.ClientSize = x);
GetObservable(PointerOverElementProperty)
.Select(
x => (x as InputElement)?.GetObservable(CursorProperty) ?? Observable.Empty<Cursor>())
.Switch().Subscribe(cursor => PlatformImpl.SetCursor(cursor?.PlatformCursor));
}
/// <summary>
/// Fired when the window is activated.
/// </summary>
public event EventHandler Activated;
/// <summary>
/// Fired when the window is closed.
/// </summary>
public event EventHandler Closed;
/// <summary>
/// Fired when the window is deactivated.
/// </summary>
public event EventHandler Deactivated;
/// <summary>
/// Gets or sets the client size of the window.
/// </summary>
public Size ClientSize
{
get { return _clientSize; }
private set { SetAndRaise(ClientSizeProperty, ref _clientSize, value); }
}
/// <summary>
/// Gets a value that indicates whether the window is active.
/// </summary>
public bool IsActive
{
get { return _isActive; }
private set { SetAndRaise(IsActiveProperty, ref _isActive, value); }
}
/// <summary>
/// Gets the layout manager for the window.
/// </summary>
public ILayoutManager LayoutManager
{
get;
}
/// <summary>
/// Gets the platform-specific window implementation.
/// </summary>
public ITopLevelImpl PlatformImpl
{
get;
}
/// <summary>
/// Gets the window render manager.
/// </summary>
IRenderQueueManager IRenderRoot.RenderQueueManager => _renderQueueManager;
/// <summary>
/// Gets the access key handler for the window.
/// </summary>
IAccessKeyHandler IInputRoot.AccessKeyHandler => _accessKeyHandler;
/// <summary>
/// Gets or sets the keyboard navigation handler for the window.
/// </summary>
IKeyboardNavigationHandler IInputRoot.KeyboardNavigationHandler => _keyboardNavigationHandler;
/// <summary>
/// Gets or sets the input element that the pointer is currently over.
/// </summary>
IInputElement IInputRoot.PointerOverElement
{
get { return GetValue(PointerOverElementProperty); }
set { SetValue(PointerOverElementProperty, value); }
}
/// <summary>
/// Gets or sets a value indicating whether access keys are shown in the window.
/// </summary>
bool IInputRoot.ShowAccessKeys
{
get { return GetValue(AccessText.ShowAccessKeyProperty); }
set { SetValue(AccessText.ShowAccessKeyProperty, value); }
}
/// <summary>
/// Whether an auto-size operation is in progress.
/// </summary>
protected bool AutoSizing
{
get;
private set;
}
/// <summary>
/// Translates a point from window coordinates into screen coordinates.
/// </summary>
/// <param name="p">The point.</param>
/// <returns>The point in screen coordinates.</returns>
Point IRenderRoot.TranslatePointToScreen(Point p)
{
return PlatformImpl.PointToScreen(p);
}
/// <summary>
/// Activates the window.
/// </summary>
public void Activate()
{
PlatformImpl.Activate();
}
/// <summary>
/// Begins an auto-resize operation.
/// </summary>
/// <returns>A disposable used to finish the operation.</returns>
/// <remarks>
/// When an auto-resize operation is in progress any resize events received will not be
/// cause the new size to be written to the <see cref="Layoutable.Width"/> and
/// <see cref="Layoutable.Height"/> properties.
/// </remarks>
protected IDisposable BeginAutoSizing()
{
AutoSizing = true;
return Disposable.Create(() => AutoSizing = false);
}
/// <summary>
/// Carries out the arrange pass of the window.
/// </summary>
/// <param name="finalSize">The final window size.</param>
/// <returns>The <paramref name="finalSize"/> parameter unchanged.</returns>
protected override Size ArrangeOverride(Size finalSize)
{
using (BeginAutoSizing())
{
PlatformImpl.ClientSize = finalSize;
}
return base.ArrangeOverride(PlatformImpl.ClientSize);
}
/// <summary>
/// Handles a resize notification from <see cref="ITopLevelImpl.Resized"/>.
/// </summary>
/// <param name="clientSize">The new client size.</param>
protected virtual void HandleResized(Size clientSize)
{
if (!AutoSizing)
{
Width = clientSize.Width;
Height = clientSize.Height;
}
ClientSize = clientSize;
LayoutManager.ExecuteLayoutPass();
PlatformImpl.Invalidate(new Rect(clientSize));
}
/// <inheritdoc/>
protected override void OnAttachedToVisualTree(IRenderRoot root)
{
base.OnAttachedToVisualTree(root);
throw new InvalidOperationException(
$"Control '{GetType().Name}' is a top level control and cannot be added as a child.");
}
/// <summary>
/// Tries to get a service from an <see cref="IPerspexDependencyResolver"/>, throwing an
/// exception if not found.
/// </summary>
/// <typeparam name="T">The service type.</typeparam>
/// <param name="resolver">The resolver.</param>
/// <returns>The service.</returns>
private static T TryGetService<T>(IPerspexDependencyResolver resolver) where T : class
{
var result = resolver.GetService<T>();
if (result == null)
{
System.Diagnostics.Debug.WriteLineIf(
result == null,
$"Could not create {typeof(T).Name} : maybe Application.RegisterServices() wasn't called?");
}
return result;
}
/// <summary>
/// Handles an activated notification from <see cref="ITopLevelImpl.Activated"/>.
/// </summary>
private void HandleActivated()
{
if (Activated != null)
{
Activated(this, EventArgs.Empty);
}
var scope = this as IFocusScope;
if (scope != null)
{
FocusManager.Instance.SetFocusScope(scope);
}
IsActive = true;
}
/// <summary>
/// Handles a closed notification from <see cref="ITopLevelImpl.Closed"/>.
/// </summary>
private void HandleClosed()
{
if (Closed != null)
{
Closed(this, EventArgs.Empty);
}
}
/// <summary>
/// Handles a deactivated notification from <see cref="ITopLevelImpl.Deactivated"/>.
/// </summary>
private void HandleDeactivated()
{
IsActive = false;
if (Deactivated != null)
{
Deactivated(this, EventArgs.Empty);
}
}
/// <summary>
/// Handles input from <see cref="ITopLevelImpl.Input"/>.
/// </summary>
/// <param name="e">The event args.</param>
private void HandleInput(RawInputEventArgs e)
{
_inputManager.Process(e);
}
/// <summary>
/// Handles a layout request from <see cref="LayoutManager.LayoutNeeded"/>.
/// </summary>
private void HandleLayoutNeeded()
{
Dispatcher.UIThread.InvokeAsync(LayoutManager.ExecuteLayoutPass, DispatcherPriority.Render);
}
/// <summary>
/// Handles a layout completion request from <see cref="LayoutManager.LayoutCompleted"/>.
/// </summary>
private void HandleLayoutCompleted()
{
_renderQueueManager?.InvalidateRender(this);
}
}
}