csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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90 lines
2.7 KiB
90 lines
2.7 KiB
// -----------------------------------------------------------------------
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// <copyright file="BitmapImpl.cs" company="Steven Kirk">
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// Copyright 2014 MIT Licence. See licence.md for more information.
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// </copyright>
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// -----------------------------------------------------------------------
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namespace Perspex.Direct2D1.Media
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{
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using System;
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using System.IO;
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using Perspex.Platform;
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using SharpDX.WIC;
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public class BitmapImpl : IBitmapImpl
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{
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private ImagingFactory factory;
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private SharpDX.Direct2D1.Bitmap direct2D;
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public BitmapImpl(ImagingFactory factory, string fileName)
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{
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this.factory = factory;
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using (BitmapDecoder decoder = new BitmapDecoder(factory, fileName, DecodeOptions.CacheOnDemand))
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{
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this.WicImpl = new Bitmap(factory, decoder.GetFrame(0), BitmapCreateCacheOption.CacheOnDemand);
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}
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}
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public BitmapImpl(ImagingFactory factory, int width, int height)
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{
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this.factory = factory;
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this.WicImpl = new Bitmap(
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factory,
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width,
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height,
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PixelFormat.Format32bppPBGRA,
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BitmapCreateCacheOption.CacheOnLoad);
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}
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public int PixelHeight
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{
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get { return this.WicImpl.Size.Width; }
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}
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public int PixelWidth
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{
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get { return this.WicImpl.Size.Height; }
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}
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public Bitmap WicImpl
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{
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get;
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private set;
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}
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public SharpDX.Direct2D1.Bitmap GetDirect2DBitmap(SharpDX.Direct2D1.RenderTarget renderTarget)
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{
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if (this.direct2D == null)
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{
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FormatConverter converter = new FormatConverter(this.factory);
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converter.Initialize(this.WicImpl, PixelFormat.Format32bppPBGRA);
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this.direct2D = SharpDX.Direct2D1.Bitmap.FromWicBitmap(renderTarget, converter);
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}
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return this.direct2D;
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}
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public void Save(string fileName)
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{
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if (Path.GetExtension(fileName) != ".png")
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{
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// Yeah, we need to support other formats.
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throw new NotSupportedException("Use PNG, stoopid.");
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}
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using (FileStream s = new FileStream(fileName, FileMode.Create))
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{
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PngBitmapEncoder encoder = new PngBitmapEncoder(factory);
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encoder.Initialize(s);
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BitmapFrameEncode frame = new BitmapFrameEncode(encoder);
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frame.Initialize();
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frame.WriteSource(this.WicImpl);
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frame.Commit();
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encoder.Commit();
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}
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}
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}
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}
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