A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="RenderTargetBitmapImpl.cs" company="Steven Kirk">
// Copyright 2014 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Direct2D1.Media
{
using System;
using Perspex.Platform;
using SharpDX.Direct2D1;
using SharpDX.WIC;
public class RenderTargetBitmapImpl : BitmapImpl, IRenderTargetBitmapImpl
{
private WicRenderTarget target;
public RenderTargetBitmapImpl(
ImagingFactory imagingFactory,
Factory d2dFactory,
int width,
int height)
: base(imagingFactory, width, height)
{
this.target = new WicRenderTarget(
d2dFactory,
this.WicImpl,
new RenderTargetProperties
{
DpiX = 96,
DpiY = 96,
});
}
public void Render(IVisual visual)
{
Renderer renderer = new Renderer(this.target);
renderer.Render(visual);
}
}
}