A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="MouseDevice.cs" company="Steven Kirk">
// Copyright 2014 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Win32.Input
{
using System;
using Perspex.Input;
using Perspex.Win32.Interop;
public class WindowsMouseDevice : MouseDevice
{
private static WindowsMouseDevice instance = new WindowsMouseDevice();
public static WindowsMouseDevice Instance
{
get { return instance; }
}
public Window CurrentWindow
{
get;
set;
}
public new Point Position
{
get { return base.Position; }
internal set { base.Position = value; }
}
protected override Point GetClientPosition()
{
UnmanagedMethods.POINT p;
UnmanagedMethods.GetCursorPos(out p);
UnmanagedMethods.ScreenToClient(this.CurrentWindow.Handle, ref p);
return new Point(p.X, p.Y);
}
}
}