A cross-platform UI framework for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

186 lines
5.7 KiB

using System;
using Avalonia.OpenGL;
using Avalonia.Native.Interop;
using System.Drawing;
using Avalonia.OpenGL.Surfaces;
using Avalonia.Threading;
namespace Avalonia.Native
{
class AvaloniaNativePlatformOpenGlInterface : IPlatformOpenGlInterface
{
private readonly IAvnGlDisplay _display;
public AvaloniaNativePlatformOpenGlInterface(IAvnGlDisplay display)
{
_display = display;
var immediate = display.CreateContext(null);
int major, minor;
GlInterface glInterface;
using (immediate.MakeCurrent())
{
var basic = new GlBasicInfoInterface(display.GetProcAddress);
basic.GetIntegerv(GlConsts.GL_MAJOR_VERSION, out major);
basic.GetIntegerv(GlConsts.GL_MINOR_VERSION, out minor);
_version = new GlVersion(GlProfileType.OpenGL, major, minor);
glInterface = new GlInterface(_version, (name) =>
{
var rv = _display.GetProcAddress(name);
return rv;
});
}
GlDisplay = new GlDisplay(display, glInterface, immediate.SampleCount, immediate.StencilSize);
MainContext = new GlContext(GlDisplay, null, immediate, _version);
}
internal GlContext MainContext { get; }
public IGlContext PrimaryContext => MainContext;
public bool CanShareContexts => true;
public bool CanCreateContexts => true;
internal GlDisplay GlDisplay;
private readonly GlVersion _version;
public IGlContext CreateSharedContext() => new GlContext(GlDisplay,
MainContext, _display.CreateContext(MainContext.Context), _version);
public IGlContext CreateContext() => new GlContext(GlDisplay,
null, _display.CreateContext(null), _version);
}
class GlDisplay
{
private readonly IAvnGlDisplay _display;
public GlDisplay(IAvnGlDisplay display, GlInterface glInterface, int sampleCount, int stencilSize)
{
_display = display;
SampleCount = sampleCount;
StencilSize = stencilSize;
GlInterface = glInterface;
}
public GlInterface GlInterface { get; }
public int SampleCount { get; }
public int StencilSize { get; }
public void ClearContext() => _display.LegacyClearCurrentContext();
}
class GlContext : IGlContext
{
private readonly GlDisplay _display;
private readonly GlContext _sharedWith;
public IAvnGlContext Context { get; private set; }
public GlContext(GlDisplay display, GlContext sharedWith, IAvnGlContext context, GlVersion version)
{
_display = display;
_sharedWith = sharedWith;
Context = context;
Version = version;
}
public GlVersion Version { get; }
public GlInterface GlInterface => _display.GlInterface;
public int SampleCount => _display.SampleCount;
public int StencilSize => _display.StencilSize;
public IDisposable MakeCurrent() => Context.MakeCurrent();
public IDisposable EnsureCurrent() => MakeCurrent();
public bool IsSharedWith(IGlContext context)
{
var c = (GlContext)context;
return c == this
|| c._sharedWith == this
|| _sharedWith == context
|| _sharedWith != null && _sharedWith == c._sharedWith;
}
public void Dispose()
{
Context.Dispose();
Context = null;
}
}
class GlPlatformSurfaceRenderTarget : IGlPlatformSurfaceRenderTarget
{
private IAvnGlSurfaceRenderTarget _target;
private readonly IGlContext _context;
public GlPlatformSurfaceRenderTarget(IAvnGlSurfaceRenderTarget target, IGlContext context)
{
_target = target;
_context = context;
}
public IGlPlatformSurfaceRenderingSession BeginDraw()
{
var feature = (AvaloniaNativePlatformOpenGlInterface)AvaloniaLocator.Current.GetService<IPlatformOpenGlInterface>();
return new GlPlatformSurfaceRenderingSession(_context, _target.BeginDrawing());
}
public void Dispose()
{
_target?.Dispose();
_target = null;
}
}
class GlPlatformSurfaceRenderingSession : IGlPlatformSurfaceRenderingSession
{
private IAvnGlSurfaceRenderingSession _session;
public GlPlatformSurfaceRenderingSession(IGlContext context, IAvnGlSurfaceRenderingSession session)
{
Context = context;
_session = session;
}
public IGlContext Context { get; }
public PixelSize Size
{
get
{
var s = _session.PixelSize;
return new PixelSize(s.Width, s.Height);
}
}
public double Scaling => _session.Scaling;
public bool IsYFlipped => true;
public void Dispose()
{
_session?.Dispose();
_session = null;
}
}
class GlPlatformSurface : IGlPlatformSurface
{
private readonly IAvnWindowBase _window;
private readonly IGlContext _context;
public GlPlatformSurface(IAvnWindowBase window, IGlContext context)
{
_window = window;
_context = context;
}
public IGlPlatformSurfaceRenderTarget CreateGlRenderTarget()
{
return new GlPlatformSurfaceRenderTarget(_window.CreateGlRenderTarget(), _context);
}
}
}