A cross-platform UI framework for .NET
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.0</TargetFramework>
<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoMac.NetStandard" Version="0.0.4" />
<ProjectReference Include="..\..\..\src\Windows\Avalonia.Direct2D1\Avalonia.Direct2D1.csproj" />
<ProjectReference Include="..\..\..\src\Avalonia.Diagnostics\Avalonia.Diagnostics.csproj" />
<ProjectReference Include="..\..\..\src\Avalonia.X11\Avalonia.X11.csproj" />
<PackageReference Include="Avalonia.Angle.Windows.Natives" Version="2.1.0.2019013001" />
<AvaloniaResource Include="**\*.xaml">
<SubType>Designer</SubType>
</AvaloniaResource>
<None Remove="nodes.mp4" />
<Content Include="nodes.mp4">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Compile Include="..\..\..\src\Avalonia.X11\NativeDialogs\Gtk.cs" />
</ItemGroup>
<Import Project="..\..\..\build\SampleApp.props" />
<Import Project="..\..\..\build\BuildTargets.targets" />
<Import Project="..\..\..\build\ReferenceCoreLibraries.props" />
</Project>