csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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39 lines
1.3 KiB
39 lines
1.3 KiB
// -----------------------------------------------------------------------
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// <copyright file="LinearEasing.cs" company="Steven Kirk">
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// Copyright 2014 MIT Licence. See licence.md for more information.
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// </copyright>
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// -----------------------------------------------------------------------
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namespace Perspex.Animation
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{
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using System;
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/// <summary>
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/// Returns a linear <see cref="IEasing"/> for the specified type.
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/// </summary>
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/// <remarks>
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/// Unfortunately this class is needed as there's no way to create a true generic easing
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/// function at compile time, as mathematical operators don't have an interface.
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/// </remarks>
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public static class LinearEasing
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{
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/// <summary>
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/// A linear easing function for the specified type.
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/// </summary>
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/// <typeparam name="T">The type.</typeparam>
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/// <returns>An easing function.</returns>
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public static IEasing<T> For<T>()
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{
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if (typeof(T) == typeof(double))
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{
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return (IEasing<T>)new LinearDoubleEasing();
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}
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else
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{
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throw new NotSupportedException(string.Format(
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"Don't know how to create a LinearEasing for type '{0}'.",
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typeof(T).FullName));
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}
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}
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}
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}
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