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438 lines
15 KiB
438 lines
15 KiB
// -----------------------------------------------------------------------
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// <copyright file="TopLevel.cs" company="Steven Kirk">
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// Copyright 2014 MIT Licence. See licence.md for more information.
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// </copyright>
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// -----------------------------------------------------------------------
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namespace Perspex.Controls
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{
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using System;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using Perspex.Controls.Primitives;
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using Perspex.Input;
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using Perspex.Input.Raw;
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using Perspex.Layout;
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using Perspex.Platform;
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using Perspex.Rendering;
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using Perspex.Styling;
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using Perspex.Threading;
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using Splat;
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/// <summary>
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/// Base class for top-level windows.
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/// </summary>
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/// <remarks>
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/// This class acts as a base for top level windows such as <see cref="Window"/> and
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/// <see cref="PopupRoot"/>. It handles scheduling layout, styling and rendering as well as
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/// tracking the window <see cref="ClientSize"/> and <see cref="IsActive"/> state.
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/// </remarks>
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public abstract class TopLevel : ContentControl, IInputRoot, ILayoutRoot, IRenderRoot, ICloseable
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{
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/// <summary>
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/// Defines the <see cref="ClientSize"/> property.
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/// </summary>
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public static readonly PerspexProperty<Size> ClientSizeProperty =
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PerspexProperty.Register<TopLevel, Size>("ClientSize");
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/// <summary>
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/// Defines the <see cref="IsActive"/> property.
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/// </summary>
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public static readonly PerspexProperty<bool> IsActiveProperty =
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PerspexProperty.Register<TopLevel, bool>("IsActive");
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/// <summary>
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/// The dispatcher for the window.
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/// </summary>
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private Dispatcher dispatcher;
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/// <summary>
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/// The render manager for the window.s
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/// </summary>
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private IRenderManager renderManager;
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/// <summary>
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/// The window renderer.
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/// </summary>
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private IRenderer renderer;
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/// <summary>
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/// The input manager for the window.
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/// </summary>
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private IInputManager inputManager;
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/// <summary>
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/// The access key handler for the window.
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/// </summary>
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private IAccessKeyHandler accessKeyHandler;
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/// <summary>
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/// The access keyboard navigation handler for the window.
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/// </summary>
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private IKeyboardNavigationHandler keyboardNavigationHandler;
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/// <summary>
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/// Initializes static members of the <see cref="TopLevel"/> class.
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/// </summary>
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static TopLevel()
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{
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TopLevel.AffectsMeasure(TopLevel.ClientSizeProperty);
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="TopLevel"/> class.
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/// </summary>
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/// <param name="impl">The platform-specific window implementation.</param>
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public TopLevel(ITopLevelImpl impl)
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: this(impl, Locator.Current)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="TopLevel"/> class.
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/// </summary>
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/// <param name="impl">The platform-specific window implementation.</param>
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/// <param name="dependencyResolver">
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/// The dependency resolver to use. If null the default dependency resolver will be used.
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/// </param>
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public TopLevel(ITopLevelImpl impl, IDependencyResolver dependencyResolver)
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{
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if (impl == null)
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{
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throw new InvalidOperationException(
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"Could not create window implementation: maybe no windowing subsystem was initialized?");
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}
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this.PlatformImpl = impl;
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dependencyResolver = dependencyResolver ?? Locator.Current;
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var renderInterface = TryGetService<IPlatformRenderInterface>(dependencyResolver);
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var styler = TryGetService<IStyler>(dependencyResolver);
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this.accessKeyHandler = TryGetService<IAccessKeyHandler>(dependencyResolver);
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this.inputManager = TryGetService<IInputManager>(dependencyResolver);
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this.keyboardNavigationHandler = TryGetService<IKeyboardNavigationHandler>(dependencyResolver);
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this.LayoutManager = TryGetService<ILayoutManager>(dependencyResolver);
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this.renderManager = TryGetService<IRenderManager>(dependencyResolver);
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this.PlatformImpl.SetOwner(this);
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this.PlatformImpl.Activated = this.HandleActivated;
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this.PlatformImpl.Deactivated = this.HandleDeactivated;
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this.PlatformImpl.Closed = this.HandleClosed;
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this.PlatformImpl.Input = this.HandleInput;
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this.PlatformImpl.Paint = this.HandlePaint;
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this.PlatformImpl.Resized = this.HandleResized;
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Size clientSize = this.ClientSize = this.PlatformImpl.ClientSize;
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this.dispatcher = Dispatcher.UIThread;
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if (renderInterface != null)
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{
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this.renderer = renderInterface.CreateRenderer(this.PlatformImpl.Handle, clientSize.Width, clientSize.Height);
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}
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if (this.LayoutManager != null)
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{
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this.LayoutManager.Root = this;
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this.LayoutManager.LayoutNeeded.Subscribe(_ => this.HandleLayoutNeeded());
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this.LayoutManager.LayoutCompleted.Subscribe(_ => this.HandleLayoutCompleted());
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}
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if (this.renderManager != null)
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{
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this.renderManager.RenderNeeded.Subscribe(_ => this.HandleRenderNeeded());
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}
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if (this.keyboardNavigationHandler != null)
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{
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this.keyboardNavigationHandler.SetOwner(this);
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}
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if (this.accessKeyHandler != null)
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{
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this.accessKeyHandler.SetOwner(this);
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}
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styler?.ApplyStyles(this);
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this.GetObservable(ClientSizeProperty).Skip(1).Subscribe(x => this.PlatformImpl.ClientSize = x);
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}
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/// <summary>
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/// Fired when the window is activated.
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/// </summary>
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public event EventHandler Activated;
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/// <summary>
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/// Fired when the window is closed.
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/// </summary>
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public event EventHandler Closed;
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/// <summary>
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/// Fired when the window is deactivated.
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/// </summary>
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public event EventHandler Deactivated;
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/// <summary>
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/// Gets or sets the client size of the window.
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/// </summary>
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public Size ClientSize
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{
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get { return this.GetValue(ClientSizeProperty); }
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private set { this.SetValue(ClientSizeProperty, value); }
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}
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/// <summary>
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/// Gets a value that indicates whether the window is active.
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/// </summary>
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public bool IsActive
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{
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get { return this.GetValue(IsActiveProperty); }
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private set { this.SetValue(IsActiveProperty, value); }
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}
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/// <summary>
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/// Gets the layout manager for the window.
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/// </summary>
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public ILayoutManager LayoutManager
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{
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get;
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private set;
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}
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/// <summary>
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/// Gets the platform-specific window implementation.
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/// </summary>
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public ITopLevelImpl PlatformImpl
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{
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get;
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}
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/// <summary>
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/// Gets the window renderer.
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/// </summary>
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IRenderer IRenderRoot.Renderer
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{
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get { return this.renderer; }
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}
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/// <summary>
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/// Gets the window render manager.
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/// </summary>
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IRenderManager IRenderRoot.RenderManager
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{
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get { return this.renderManager; }
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}
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/// <summary>
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/// Gets the access key handler for the window.
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/// </summary>
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IAccessKeyHandler IInputRoot.AccessKeyHandler
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{
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get { return this.accessKeyHandler; }
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}
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/// <summary>
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/// Gets or sets the keyboard navigation handler for the window.
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/// </summary>
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IKeyboardNavigationHandler IInputRoot.KeyboardNavigationHandler
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{
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get { return this.keyboardNavigationHandler; }
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}
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/// <summary>
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/// Gets or sets a value indicating whether access keys are shown in the window.
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/// </summary>
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bool IInputRoot.ShowAccessKeys
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{
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get { return this.GetValue(AccessText.ShowAccessKeyProperty); }
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set { this.SetValue(AccessText.ShowAccessKeyProperty, value); }
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}
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/// <summary>
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/// Whether an auto-size operation is in progress.
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/// </summary>
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protected bool AutoSizing
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{
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get;
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private set;
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}
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/// <summary>
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/// Translates a point from window coordinates into screen coordinates.
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/// </summary>
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/// <param name="p">The point.</param>
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/// <returns>The point in screen coordinates.</returns>
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Point IRenderRoot.TranslatePointToScreen(Point p)
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{
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return this.PlatformImpl.PointToScreen(p);
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}
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/// <summary>
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/// Activates the window.
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/// </summary>
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public void Activate()
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{
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this.PlatformImpl.Activate();
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}
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/// <summary>
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/// Begins an auto-resize operation.
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/// </summary>
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/// <returns>A disposable used to finish the operation.</returns>
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/// <remarks>
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/// When an auto-resize operation is in progress any resize events received will not be
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/// cause the new size to be written to the <see cref="Layoutable.Width"/> and
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/// <see cref="Layoutable.Height"/> properties.
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/// </remarks>
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protected IDisposable BeginAutoSizing()
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{
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this.AutoSizing = true;
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return Disposable.Create(() => this.AutoSizing = false);
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}
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/// <summary>
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/// Carries out the arrange pass of the window.
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/// </summary>
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/// <param name="finalSize">The final window size.</param>
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/// <returns>The <paramref name="finalSize"/> parameter unchanged.</returns>
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protected override Size ArrangeOverride(Size finalSize)
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{
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using (this.BeginAutoSizing())
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{
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this.PlatformImpl.ClientSize = finalSize;
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}
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return base.ArrangeOverride(this.PlatformImpl.ClientSize);
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}
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/// <summary>
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/// Handles a resize notification from <see cref="ITopLevelImpl.Resized"/>.
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/// </summary>
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/// <param name="clientSize">The new client size.</param>
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protected virtual void HandleResized(Size clientSize)
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{
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if (!this.AutoSizing)
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{
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this.Width = clientSize.Width;
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this.Height = clientSize.Height;
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}
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this.ClientSize = clientSize;
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this.renderer.Resize((int)clientSize.Width, (int)clientSize.Height);
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this.LayoutManager.ExecuteLayoutPass();
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this.PlatformImpl.Invalidate(new Rect(clientSize));
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}
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/// <summary>
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/// Tries to get a service from an <see cref="IDependencyResolver"/>, throwing an
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/// exception if not found.
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/// </summary>
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/// <typeparam name="T">The service type.</typeparam>
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/// <param name="resolver">The resolver.</param>
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/// <returns>The service.</returns>
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private static T TryGetService<T>(IDependencyResolver resolver) where T : class
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{
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var result = resolver.GetService<T>();
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if (result == null)
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{
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System.Diagnostics.Debug.WriteLineIf(
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result == null,
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$"Could not create {typeof(T).Name} : maybe Application.RegisterServices() wasn't called?");
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}
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return result;
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}
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/// <summary>
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/// Handles an activated notification from <see cref="ITopLevelImpl.Activated"/>.
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/// </summary>
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private void HandleActivated()
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{
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if (this.Activated != null)
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{
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this.Activated(this, EventArgs.Empty);
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}
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var scope = this as IFocusScope;
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if (scope != null)
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{
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FocusManager.Instance.SetFocusScope(scope);
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}
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this.IsActive = true;
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}
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/// <summary>
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/// Handles a closed notification from <see cref="ITopLevelImpl.Closed"/>.
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/// </summary>
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private void HandleClosed()
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{
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if (this.Closed != null)
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{
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this.Closed(this, EventArgs.Empty);
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}
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}
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/// <summary>
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/// Handles a deactivated notification from <see cref="ITopLevelImpl.Deactivated"/>.
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/// </summary>
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private void HandleDeactivated()
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{
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this.IsActive = false;
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if (this.Deactivated != null)
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{
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this.Deactivated(this, EventArgs.Empty);
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}
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}
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/// <summary>
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/// Handles input from <see cref="ITopLevelImpl.Input"/>.
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/// </summary>
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/// <param name="e">The event args.</param>
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private void HandleInput(RawInputEventArgs e)
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{
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this.inputManager.Process(e);
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}
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/// <summary>
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/// Handles a layout request from <see cref="LayoutManager.LayoutNeeded"/>.
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/// </summary>
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private void HandleLayoutNeeded()
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{
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this.dispatcher.InvokeAsync(this.LayoutManager.ExecuteLayoutPass, DispatcherPriority.Render);
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}
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/// <summary>
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/// Handles a layout completion request from <see cref="LayoutManager.LayoutCompleted"/>.
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/// </summary>
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private void HandleLayoutCompleted()
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{
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this.renderManager?.InvalidateRender(this);
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}
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/// <summary>
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/// Handles a render request from <see cref="RenderManager.RenderNeeded"/>.
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/// </summary>
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private void HandleRenderNeeded()
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{
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this.dispatcher.InvokeAsync(
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() => this.PlatformImpl.Invalidate(new Rect(this.ClientSize)),
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DispatcherPriority.Render);
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}
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/// <summary>
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/// Handles a paint request from <see cref="ITopLevelImpl.Paint"/>.
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/// </summary>
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/// <param name="rect">The rectangle to paint.</param>
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/// <param name="handle">An optional platform-specific handle.</param>
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private void HandlePaint(Rect rect, IPlatformHandle handle)
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{
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this.renderer.Render(this, handle);
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this.renderManager.RenderFinished();
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}
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}
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}
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