A cross-platform UI framework for .NET
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using System;
using Avalonia.Utilities;
using Xunit;
namespace Avalonia.Base.UnitTests.Media
{
public class MatrixTests
{
[Fact]
public void Can_Parse()
{
var matrix = Matrix.Parse("1,2,3,-4,5 6");
var expected = new Matrix(1, 2, 3, -4, 5, 6);
Assert.Equal(expected, matrix);
}
[Fact]
public void Singular_Has_No_Inverse()
{
var matrix = new Matrix(0, 0, 0, 0, 0, 0);
Assert.False(matrix.HasInverse);
}
[Fact]
public void Identity_Has_Inverse()
{
var matrix = Matrix.Identity;
Assert.True(matrix.HasInverse);
}
[Fact]
public void Invert_Should_Work()
{
var matrix = new Matrix(1, 2, 3, 0, 1, 4, 5, 6, 0);
var inverted = matrix.Invert();
Assert.Equal(matrix * inverted, Matrix.Identity);
Assert.Equal(inverted * matrix, Matrix.Identity);
}
[Fact]
public void Can_Decompose_Translation()
{
var matrix = Matrix.CreateTranslation(5, 10);
var result = Matrix.TryDecomposeTransform(matrix, out Matrix.Decomposed decomposed);
Assert.Equal(true, result);
Assert.Equal(5, decomposed.Translate.X);
Assert.Equal(10, decomposed.Translate.Y);
}
[Theory]
[InlineData(30d)]
[InlineData(0d)]
[InlineData(90d)]
[InlineData(270d)]
public void Can_Decompose_Angle(double angleDeg)
{
var angleRad = MathUtilities.Deg2Rad(angleDeg);
var matrix = Matrix.CreateRotation(angleRad);
var result = Matrix.TryDecomposeTransform(matrix, out Matrix.Decomposed decomposed);
Assert.Equal(true, result);
var expected = NormalizeAngle(angleRad);
var actual = NormalizeAngle(decomposed.Angle);
Assert.Equal(expected, actual, 4);
}
[Theory]
[InlineData(1d, 1d)]
[InlineData(-1d, 1d)]
[InlineData(1d, -1d)]
[InlineData(5d, 10d)]
public void Can_Decompose_Scale(double x, double y)
{
var matrix = Matrix.CreateScale(x, y);
var result = Matrix.TryDecomposeTransform(matrix, out Matrix.Decomposed decomposed);
Assert.Equal(true, result);
Assert.Equal(x, decomposed.Scale.X);
Assert.Equal(y, decomposed.Scale.Y);
}
private static double NormalizeAngle(double rad)
{
double twoPi = 2 * Math.PI;
while (rad < 0)
{
rad += twoPi;
}
while (rad > twoPi)
{
rad -= twoPi;
}
return rad;
}
}
}