csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
130 lines
3.6 KiB
130 lines
3.6 KiB
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Threading;
|
|
using Avalonia.Logging;
|
|
using Avalonia.Threading;
|
|
|
|
namespace Avalonia.Rendering
|
|
{
|
|
/// <summary>
|
|
/// The application render loop.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// The render loop is responsible for advancing the animation timer and updating the scene
|
|
/// graph for visible windows.
|
|
/// </remarks>
|
|
internal class RenderLoop : IRenderLoop
|
|
{
|
|
private List<IRenderLoopTask> _items = new List<IRenderLoopTask>();
|
|
private List<IRenderLoopTask> _itemsCopy = new List<IRenderLoopTask>();
|
|
private IRenderTimer? _timer;
|
|
private int _inTick;
|
|
private int _inUpdate;
|
|
|
|
public static IRenderLoop LocatorAutoInstance
|
|
{
|
|
get
|
|
{
|
|
var loop = AvaloniaLocator.Current.GetService<IRenderLoop>();
|
|
if (loop == null)
|
|
{
|
|
var timer = AvaloniaLocator.Current.GetRequiredService<IRenderTimer>();
|
|
AvaloniaLocator.CurrentMutable.Bind<IRenderLoop>()
|
|
.ToConstant(loop = new RenderLoop(timer));
|
|
}
|
|
|
|
return loop;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes a new instance of the <see cref="RenderLoop"/> class.
|
|
/// </summary>
|
|
/// <param name="timer">The render timer.</param>
|
|
public RenderLoop(IRenderTimer timer)
|
|
{
|
|
_timer = timer;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the render timer.
|
|
/// </summary>
|
|
protected IRenderTimer Timer
|
|
{
|
|
get
|
|
{
|
|
return _timer ??= AvaloniaLocator.Current.GetRequiredService<IRenderTimer>();
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public void Add(IRenderLoopTask i)
|
|
{
|
|
_ = i ?? throw new ArgumentNullException(nameof(i));
|
|
Dispatcher.UIThread.VerifyAccess();
|
|
|
|
lock (_items)
|
|
{
|
|
_items.Add(i);
|
|
|
|
if (_items.Count == 1)
|
|
{
|
|
Timer.Tick += TimerTick;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public void Remove(IRenderLoopTask i)
|
|
{
|
|
_ = i ?? throw new ArgumentNullException(nameof(i));
|
|
Dispatcher.UIThread.VerifyAccess();
|
|
lock (_items)
|
|
{
|
|
_items.Remove(i);
|
|
|
|
if (_items.Count == 0)
|
|
{
|
|
Timer.Tick -= TimerTick;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public bool RunsInBackground => Timer.RunsInBackground;
|
|
|
|
private void TimerTick(TimeSpan time)
|
|
{
|
|
if (Interlocked.CompareExchange(ref _inTick, 1, 0) == 0)
|
|
{
|
|
try
|
|
{
|
|
|
|
lock (_items)
|
|
{
|
|
_itemsCopy.Clear();
|
|
_itemsCopy.AddRange(_items);
|
|
}
|
|
|
|
|
|
for (int i = 0; i < _itemsCopy.Count; i++)
|
|
{
|
|
_itemsCopy[i].Render();
|
|
}
|
|
|
|
_itemsCopy.Clear();
|
|
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.TryGet(LogEventLevel.Error, LogArea.Visual)?.Log(this, "Exception in render loop: {Error}", ex);
|
|
}
|
|
finally
|
|
{
|
|
Interlocked.Exchange(ref _inTick, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|