A cross-platform UI framework for .NET
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using System;
namespace Avalonia
{
/// <summary>
/// An attached avalonia property.
/// </summary>
/// <typeparam name="TValue">The type of the property's value.</typeparam>
public class AttachedProperty<TValue> : StyledProperty<TValue>
{
/// <summary>
/// Initializes a new instance of the <see cref="AttachedProperty{TValue}"/> class.
/// </summary>
/// <param name="name">The name of the property.</param>
/// <param name="ownerType">The class that is registering the property.</param>
/// <param name="metadata">The property metadata.</param>
/// <param name="inherits">Whether the property inherits its value.</param>
/// <param name="validate">A value validation callback.</param>
public AttachedProperty(
string name,
Type ownerType,
StyledPropertyMetadata<TValue> metadata,
bool inherits = false,
Func<TValue, bool>? validate = null)
: base(name, ownerType, metadata, inherits, validate)
{
}
/// <inheritdoc/>
public override bool IsAttached => true;
/// <summary>
/// Attaches the property as a non-attached property on the specified type.
/// </summary>
/// <typeparam name="TOwner">The owner type.</typeparam>
/// <returns>The property.</returns>
public new AttachedProperty<TValue> AddOwner<TOwner>() where TOwner : AvaloniaObject
{
AvaloniaPropertyRegistry.Instance.Register(typeof(TOwner), this);
return this;
}
}
}