A cross-platform UI framework for .NET
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0-android</TargetFramework>
<SupportedOSPlatformVersion>21</SupportedOSPlatformVersion>
<OutputType>Exe</OutputType>
<Nullable>enable</Nullable>
<ApplicationId>com.Avalonia.AndroidTestApplication</ApplicationId>
<ApplicationVersion>1</ApplicationVersion>
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<AndroidPackageFormat>apk</AndroidPackageFormat>
<MSBuildEnableWorkloadResolver>true</MSBuildEnableWorkloadResolver>
<DebugType>portable</DebugType>
</PropertyGroup>
<ItemGroup>
<AndroidResource Include="..\..\..\build\Assets\Icon.png">
<Link>Resources\drawable\Icon.png</Link>
</AndroidResource>
</ItemGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release' and '$(TF_BUILD)' == ''">
<DebugSymbols>True</DebugSymbols>
<RunAOTCompilation>True</RunAOTCompilation>
<EnableLLVM>True</EnableLLVM>
<AndroidEnableProfiledAot>True</AndroidEnableProfiledAot>
</PropertyGroup>
<ItemGroup>
<None Remove="Assets\AboutAssets.txt" />
</ItemGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<BundleAssemblies>True</BundleAssemblies>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<BundleAssemblies>True</BundleAssemblies>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\packages\Avalonia\Avalonia.csproj" />
<ProjectReference Include="..\Avalonia.Android\Avalonia.Android.csproj" />
</ItemGroup>
</Project>