A cross-platform UI framework for .NET
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namespace Avalonia.Input
{
/// <summary>
/// Defines the interface for classes that handle keyboard navigation for a window.
/// </summary>
public interface IKeyboardNavigationHandler
{
/// <summary>
/// Sets the owner of the keyboard navigation handler.
/// </summary>
/// <param name="owner">The owner.</param>
/// <remarks>
/// This method can only be called once, typically by the owner itself on creation.
/// </remarks>
void SetOwner(IInputRoot owner);
/// <summary>
/// Moves the focus in the specified direction.
/// </summary>
/// <param name="element">The current element.</param>
/// <param name="direction">The direction to move.</param>
/// <param name="keyModifiers">Any key modifiers active at the time of focus.</param>
void Move(
IInputElement element,
NavigationDirection direction,
KeyModifiers keyModifiers = KeyModifiers.None);
}
}