A cross-platform UI framework for .NET
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namespace Avalonia.Logging
{
/// <summary>
/// Specifies the area in which a log event occurred.
/// </summary>
public static class LogArea
{
/// <summary>
/// The log event comes from the property system.
/// </summary>
public const string Property = "Property";
/// <summary>
/// The log event comes from the binding system.
/// </summary>
public const string Binding = "Binding";
/// <summary>
/// The log event comes from the animations system.
/// </summary>
public const string Animations = "Animations";
/// <summary>
/// The log event comes from the visual system.
/// </summary>
public const string Visual = "Visual";
/// <summary>
/// The log event comes from the layout system.
/// </summary>
public const string Layout = "Layout";
/// <summary>
/// The log event comes from the control system.
/// </summary>
public const string Control = "Control";
/// <summary>
/// The log event comes from Win32Platform.
/// </summary>
public const string Win32Platform = nameof(Win32Platform);
}
}