A cross-platform UI framework for .NET
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// Copyright (c) The Perspex Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Reactive.Linq;
using System.Reactive.Subjects;
using Perspex.Markup.Data;
using Perspex.UnitTests;
using Xunit;
namespace Perspex.Markup.UnitTests.Data
{
public class ExpressionObserverTests_Observable
{
[Fact]
public void Should_Get_Simple_Observable_Value()
{
using (var sync = UnitTestSynchronizationContext.Begin())
{
var source = new BehaviorSubject<string>("foo");
var data = new { Foo = source };
var target = new ExpressionObserver(data, "Foo");
var result = new List<object>();
var sub = target.Subscribe(x => result.Add(x));
source.OnNext("bar");
sync.ExecutePostedCallbacks();
Assert.Equal(new[] { PerspexProperty.UnsetValue, "foo", "bar" }, result);
}
}
[Fact]
public void Should_Get_Property_Value_From_Observable()
{
using (var sync = UnitTestSynchronizationContext.Begin())
{
var data = new Class1();
var target = new ExpressionObserver(data, "Next.Foo");
var result = new List<object>();
var sub = target.Subscribe(x => result.Add(x));
data.Next.OnNext(new Class2("foo"));
sync.ExecutePostedCallbacks();
Assert.Equal(new[] { PerspexProperty.UnsetValue, "foo" }, result);
sub.Dispose();
Assert.Equal(0, data.SubscriptionCount);
}
}
private class Class1 : NotifyingBase
{
public Subject<Class2> Next { get; } = new Subject<Class2>();
}
private class Class2 : NotifyingBase
{
public Class2(string foo)
{
Foo = foo;
}
public string Foo { get; }
}
}
}