A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="Animation.cs" company="Steven Kirk">
// Copyright 2015 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Animation
{
using System;
/// <summary>
/// Tracks the progress of an animation.
/// </summary>
public class Animation : IObservable<object>, IDisposable
{
private IObservable<object> inner;
private IDisposable subscription;
public Animation(IObservable<object> inner, IDisposable subscription)
{
this.inner = inner;
this.subscription = subscription;
}
public void Dispose()
{
this.subscription.Dispose();
}
public IDisposable Subscribe(IObserver<object> observer)
{
return this.inner.Subscribe(observer);
}
}
/// <summary>
/// Tracks the progress of an animation.
/// </summary>
public class Animation<T> : IObservable<T>, IDisposable
{
private IObservable<T> inner;
private IDisposable subscription;
public Animation(IObservable<T> inner, IDisposable subscription)
{
this.inner = inner;
this.subscription = subscription;
}
public void Dispose()
{
this.subscription.Dispose();
}
public IDisposable Subscribe(IObserver<T> observer)
{
return this.inner.Subscribe(observer);
}
}
}