csharpc-sharpdotnetxamlavaloniauicross-platformcross-platform-xamlavaloniaguimulti-platformuser-interfacedotnetcore
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80 lines
3.8 KiB
80 lines
3.8 KiB
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{D211E587-D8BC-45B9-95A4-F297C8FA5200}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Perspex.Animation</RootNamespace>
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<AssemblyName>Perspex.Animation</AssemblyName>
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<DefaultLanguage>en-US</DefaultLanguage>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<TargetFrameworkProfile>Profile7</TargetFrameworkProfile>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<!-- A reference to the entire .NET Framework is automatically included -->
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<ProjectReference Include="..\Perspex.Base\Perspex.Base.csproj">
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<Project>{b09b78d8-9b26-48b0-9149-d64a2f120f3f}</Project>
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<Name>Perspex.Base</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Animation.cs" />
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<Compile Include="Animate.cs" />
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<Compile Include="Animatable.cs" />
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<Compile Include="AnimationExtensions.cs" />
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<Compile Include="LinearEasing.cs" />
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<Compile Include="LinearDoubleEasing.cs" />
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<Compile Include="IEasing.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="PropertyTransitions.cs" />
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<Compile Include="PropertyTransition.cs" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System.Reactive.Core">
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<HintPath>..\packages\Rx-Core.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Core.dll</HintPath>
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</Reference>
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<Reference Include="System.Reactive.Interfaces">
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<HintPath>..\packages\Rx-Interfaces.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Interfaces.dll</HintPath>
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</Reference>
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<Reference Include="System.Reactive.Linq">
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<HintPath>..\packages\Rx-Linq.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Linq.dll</HintPath>
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</Reference>
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<Reference Include="System.Reactive.PlatformServices">
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<HintPath>..\packages\Rx-PlatformServices.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.PlatformServices.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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