A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="ToolTip.cs" company="Steven Kirk">
// Copyright 2015 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Controls
{
using Perspex.Input;
using Perspex.Threading;
using System;
using System.Reactive.Linq;
using System.Reactive.Subjects;
/// <summary>
/// A tooltip control.
/// </summary>
/// <remarks>
/// You will probably not want to create a <see cref="ToolTip"/> control directly: if added to
/// the tree it will act as a simple <see cref="ContentControl"/> styled to look like a tooltip.
/// To add a tooltip to a control, use the <see cref="TipProperty"/> attached property,
/// assigning the content that you want displayed.
/// </remarks>
public class ToolTip : ContentControl
{
/// <summary>
/// Defines the ToolTip.Tip attached property.
/// </summary>
public static readonly PerspexProperty<object> TipProperty =
PerspexProperty.RegisterAttached<ToolTip, Control, object>("Tip");
/// <summary>
/// The popup window used to display the active tooltip.
/// </summary>
private static PopupRoot popup;
/// <summary>
/// The control that the currently visible tooltip is attached to.
/// </summary>
private static Control current;
/// <summary>
/// Observable fired when a tooltip should be displayed for a control. The output from this
/// observable is throttled and calls <see cref="ShowToolTip(Control)"/> when the time
/// period expires.
/// </summary>
private static Subject<Control> show = new Subject<Control>();
/// <summary>
/// Statically constructs the tooltip class.
/// </summary>
static ToolTip()
{
TipProperty.Changed.Subscribe(TipChanged);
show.Throttle(TimeSpan.FromSeconds(0.5), PerspexScheduler.Instance).Subscribe(ShowToolTip);
}
/// <summary>
/// Gets the value of the ToolTip.Tip attached property.
/// </summary>
/// <param name="element">The control to get the property from.</param>
/// <returns>
/// The content to be displayed in the control's tooltip.
/// </returns>
public static object GetTip(Control element)
{
return element.GetValue(TipProperty);
}
/// <summary>
/// Sets the value of the ToolTip.Tip attached property.
/// </summary>
/// <param name="element">The control to get the property from.</param>
/// <param name="value">The content to be displayed in the control's tooltip.</param>
public static void SetTip(Control element, object value)
{
element.SetValue(TipProperty, value);
}
/// <summary>
/// called when the <see cref="TipProperty"/> property changes on a control.
/// </summary>
/// <param name="e"></param>
private static void TipChanged(PerspexPropertyChangedEventArgs e)
{
var control = (Control)e.Sender;
if (e.OldValue != null)
{
control.PointerEnter -= ControlPointerEnter;
control.PointerLeave -= ControlPointerLeave;
}
if (e.NewValue != null)
{
control.PointerEnter += ControlPointerEnter;
control.PointerLeave += ControlPointerLeave;
}
}
/// <summary>
/// Shows a tooltip for the specified control.
/// </summary>
/// <param name="control">The control.</param>
private static void ShowToolTip(Control control)
{
if (control != null)
{
if (popup == null)
{
popup = new PopupRoot
{
Content = new ToolTip(),
};
}
var cp = MouseDevice.Instance.GetPosition(control);
var position = control.PointToScreen(cp) + new Vector(0, 22);
popup.Parent = control;
((ToolTip)popup.Content).Content = GetTip(control);
popup.SetPosition(position);
popup.Show();
current = control;
}
}
/// <summary>
/// Called when the pointer enters a control with an attached tooltip.
/// </summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event args.</param>
private static void ControlPointerEnter(object sender, PointerEventArgs e)
{
current = (Control)sender;
show.OnNext(current);
}
/// <summary>
/// Called when the pointer leaves a control with an attached tooltip.
/// </summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event args.</param>
private static void ControlPointerLeave(object sender, PointerEventArgs e)
{
var control = (Control)sender;
if (control == current)
{
if (popup != null && popup.IsVisible)
{
popup.Hide();
}
show.OnNext(null);
}
}
}
}