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160 lines
5.5 KiB
160 lines
5.5 KiB
// -----------------------------------------------------------------------
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// <copyright file="ToolTip.cs" company="Steven Kirk">
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// Copyright 2015 MIT Licence. See licence.md for more information.
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// </copyright>
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// -----------------------------------------------------------------------
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namespace Perspex.Controls
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{
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using Perspex.Input;
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using Perspex.Threading;
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using System;
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using System.Reactive.Linq;
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using System.Reactive.Subjects;
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/// <summary>
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/// A tooltip control.
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/// </summary>
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/// <remarks>
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/// You will probably not want to create a <see cref="ToolTip"/> control directly: if added to
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/// the tree it will act as a simple <see cref="ContentControl"/> styled to look like a tooltip.
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/// To add a tooltip to a control, use the <see cref="TipProperty"/> attached property,
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/// assigning the content that you want displayed.
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/// </remarks>
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public class ToolTip : ContentControl
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{
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/// <summary>
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/// Defines the ToolTip.Tip attached property.
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/// </summary>
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public static readonly PerspexProperty<object> TipProperty =
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PerspexProperty.RegisterAttached<ToolTip, Control, object>("Tip");
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/// <summary>
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/// The popup window used to display the active tooltip.
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/// </summary>
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private static PopupRoot popup;
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/// <summary>
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/// The control that the currently visible tooltip is attached to.
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/// </summary>
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private static Control current;
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/// <summary>
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/// Observable fired when a tooltip should be displayed for a control. The output from this
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/// observable is throttled and calls <see cref="ShowToolTip(Control)"/> when the time
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/// period expires.
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/// </summary>
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private static Subject<Control> show = new Subject<Control>();
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/// <summary>
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/// Statically constructs the tooltip class.
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/// </summary>
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static ToolTip()
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{
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TipProperty.Changed.Subscribe(TipChanged);
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show.Throttle(TimeSpan.FromSeconds(0.5), PerspexScheduler.Instance).Subscribe(ShowToolTip);
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}
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/// <summary>
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/// Gets the value of the ToolTip.Tip attached property.
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/// </summary>
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/// <param name="element">The control to get the property from.</param>
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/// <returns>
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/// The content to be displayed in the control's tooltip.
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/// </returns>
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public static object GetTip(Control element)
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{
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return element.GetValue(TipProperty);
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}
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/// <summary>
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/// Sets the value of the ToolTip.Tip attached property.
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/// </summary>
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/// <param name="element">The control to get the property from.</param>
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/// <param name="value">The content to be displayed in the control's tooltip.</param>
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public static void SetTip(Control element, object value)
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{
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element.SetValue(TipProperty, value);
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}
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/// <summary>
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/// called when the <see cref="TipProperty"/> property changes on a control.
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/// </summary>
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/// <param name="e"></param>
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private static void TipChanged(PerspexPropertyChangedEventArgs e)
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{
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var control = (Control)e.Sender;
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if (e.OldValue != null)
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{
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control.PointerEnter -= ControlPointerEnter;
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control.PointerLeave -= ControlPointerLeave;
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}
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if (e.NewValue != null)
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{
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control.PointerEnter += ControlPointerEnter;
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control.PointerLeave += ControlPointerLeave;
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}
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}
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/// <summary>
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/// Shows a tooltip for the specified control.
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/// </summary>
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/// <param name="control">The control.</param>
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private static void ShowToolTip(Control control)
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{
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if (control != null)
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{
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if (popup == null)
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{
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popup = new PopupRoot
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{
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Content = new ToolTip(),
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};
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}
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var cp = MouseDevice.Instance.GetPosition(control);
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var position = control.PointToScreen(cp) + new Vector(0, 22);
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popup.Parent = control;
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((ToolTip)popup.Content).Content = GetTip(control);
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popup.SetPosition(position);
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popup.Show();
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current = control;
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}
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}
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/// <summary>
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/// Called when the pointer enters a control with an attached tooltip.
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/// </summary>
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/// <param name="sender">The event sender.</param>
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/// <param name="e">The event args.</param>
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private static void ControlPointerEnter(object sender, PointerEventArgs e)
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{
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current = (Control)sender;
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show.OnNext(current);
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}
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/// <summary>
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/// Called when the pointer leaves a control with an attached tooltip.
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/// </summary>
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/// <param name="sender">The event sender.</param>
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/// <param name="e">The event args.</param>
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private static void ControlPointerLeave(object sender, PointerEventArgs e)
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{
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var control = (Control)sender;
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if (control == current)
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{
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if (popup != null && popup.IsVisible)
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{
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popup.Hide();
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}
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show.OnNext(null);
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}
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}
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}
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}
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