A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="MouseDevice.cs" company="Steven Kirk">
// Copyright 2014 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Input
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Linq;
using Perspex.Input.Raw;
using Perspex.Interactivity;
using Perspex.Platform;
using Perspex.VisualTree;
using Splat;
public abstract class MouseDevice : IMouseDevice
{
private int clickCount;
private Rect lastClickRect;
private uint lastClickTime;
private List<IInputElement> pointerOvers = new List<IInputElement>();
public MouseDevice()
{
this.InputManager.RawEventReceived
.OfType<RawMouseEventArgs>()
.Where(x => x.Device == this)
.Subscribe(this.ProcessRawEvent);
}
public static IMouseDevice Instance
{
get { return Locator.Current.GetService<IMouseDevice>(); }
}
public IInputElement Captured
{
get;
protected set;
}
public IInputManager InputManager
{
get { return Locator.Current.GetService<IInputManager>(); }
}
public Point Position
{
get;
protected set;
}
public virtual void Capture(IInputElement control)
{
this.Captured = control;
}
public Point GetPosition(IVisual relativeTo)
{
Point p = this.Position;
IVisual v = relativeTo;
while (v != null)
{
p -= v.Bounds.Position;
v = v.VisualParent;
}
return p;
}
private void ProcessRawEvent(RawMouseEventArgs e)
{
var mouse = (IMouseDevice)e.Device;
this.Position = e.Position;
switch (e.Type)
{
case RawMouseEventType.LeaveWindow:
this.LeaveWindow(mouse, e.Root);
break;
case RawMouseEventType.LeftButtonDown:
this.MouseDown(mouse, e.Timestamp, e.Root, e.Position);
break;
case RawMouseEventType.LeftButtonUp:
this.MouseUp(mouse, e.Root, e.Position);
break;
case RawMouseEventType.Move:
this.MouseMove(mouse, e.Root, e.Position);
break;
case RawMouseEventType.Wheel:
this.MouseWheel(mouse, e.Root, e.Position, ((RawMouseWheelEventArgs)e).Delta);
break;
}
}
private void LeaveWindow(IMouseDevice device, IInputElement root)
{
this.ClearPointerOver(this);
}
private void MouseDown(IMouseDevice device, uint timestamp, IInputElement root, Point p)
{
var hit = this.HitTest(root, p);
if (hit != null)
{
IInteractive source = this.GetSource(hit);
if (source != null)
{
var settings = Locator.Current.GetService<IPlatformSettings>();
var doubleClickTime = settings.DoubleClickTime.TotalMilliseconds;
if (!this.lastClickRect.Contains(p) || timestamp - this.lastClickTime > doubleClickTime)
{
this.clickCount = 0;
}
++this.clickCount;
this.lastClickTime = timestamp;
this.lastClickRect = new Rect(p, new Size())
.Inflate(new Thickness(settings.DoubleClickSize.Width / 2, settings.DoubleClickSize.Height / 2));
var e = new PointerPressEventArgs
{
Device = this,
RoutedEvent = InputElement.PointerPressedEvent,
OriginalSource = source,
Source = source,
ClickCount = this.clickCount,
};
source.RaiseEvent(e);
}
IInputElement focusable = this.GetFocusable(hit);
if (focusable != null && focusable.Focusable)
{
focusable.Focus();
}
}
}
private void MouseMove(IMouseDevice device, IInputElement root, Point p)
{
IInteractive source;
if (this.Captured == null)
{
this.SetPointerOver(this, root, p);
source = root as IInteractive;
}
else
{
Point offset = new Point();
foreach (IVisual ancestor in this.Captured.GetVisualAncestors())
{
offset += ancestor.Bounds.Position;
}
this.SetPointerOver(this, this.Captured, p - offset);
source = this.Captured as IInteractive;
}
if (source != null)
{
source.RaiseEvent(new PointerEventArgs
{
Device = this,
RoutedEvent = InputElement.PointerMovedEvent,
OriginalSource = source,
Source = source,
});
}
}
private void MouseUp(IMouseDevice device, IInputElement root, Point p)
{
var hit = this.HitTest(root, p);
if (hit != null)
{
IInteractive source = this.GetSource(hit);
if (source != null)
{
source.RaiseEvent(new PointerEventArgs
{
Device = this,
RoutedEvent = InputElement.PointerReleasedEvent,
OriginalSource = source,
Source = source,
});
}
}
}
private void MouseWheel(IMouseDevice device, IInputElement root, Point p, Vector delta)
{
var hit = this.HitTest(root, p);
if (hit != null)
{
IInteractive source = this.GetSource(hit);
if (source != null)
{
source.RaiseEvent(new PointerWheelEventArgs
{
Device = this,
RoutedEvent = InputElement.PointerWheelChangedEvent,
OriginalSource = source,
Source = source,
Delta = delta,
});
}
}
}
private IInputElement GetFocusable(IVisual hit)
{
var inputFocus = this.Captured as IInputElement;
if (inputFocus != null && inputFocus.Focusable)
{
return inputFocus;
}
else
{
return hit.GetSelfAndVisualAncestors()
.OfType<IInputElement>()
.FirstOrDefault(x => x.Focusable);
}
}
private IInteractive GetSource(IVisual hit)
{
return this.Captured ??
(hit as IInteractive) ??
hit.GetSelfAndVisualAncestors().OfType<IInteractive>().FirstOrDefault();
}
private IInputElement HitTest(IInputElement root, Point p)
{
return this.Captured ?? root.InputHitTest(p);
}
private void ClearPointerOver(IPointerDevice device)
{
foreach (var control in this.pointerOvers.ToList())
{
PointerEventArgs e = new PointerEventArgs
{
RoutedEvent = InputElement.PointerLeaveEvent,
Device = device,
OriginalSource = control,
Source = control,
};
this.pointerOvers.Remove(control);
control.RaiseEvent(e);
}
}
private void SetPointerOver(IPointerDevice device, IInputElement element, Point p)
{
IEnumerable<IInputElement> hits = element.GetInputElementsAt(p);
foreach (var control in this.pointerOvers.Except(hits).ToList())
{
PointerEventArgs e = new PointerEventArgs
{
RoutedEvent = InputElement.PointerLeaveEvent,
Device = device,
OriginalSource = control,
Source = control,
};
this.pointerOvers.Remove(control);
control.RaiseEvent(e);
}
foreach (var control in hits.Except(this.pointerOvers))
{
PointerEventArgs e = new PointerEventArgs
{
RoutedEvent = InputElement.PointerEnterEvent,
Device = device,
OriginalSource = control,
Source = control,
};
this.pointerOvers.Add(control);
control.RaiseEvent(e);
}
}
}
}