A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="EllipseGeometry.cs" company="Steven Kirk">
// Copyright 2014 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Media
{
using System;
using Perspex.Platform;
using Splat;
public class EllipseGeometry : Geometry
{
public EllipseGeometry(Rect rect)
{
IPlatformRenderInterface factory = Locator.Current.GetService<IPlatformRenderInterface>();
IStreamGeometryImpl impl = factory.CreateStreamGeometry();
using (IStreamGeometryContextImpl ctx = impl.Open())
{
double controlPointRatio = (Math.Sqrt(2) - 1) * 4 / 3;
var center = rect.Center;
var radius = new Vector(rect.Width / 2, rect.Height / 2);
var x0 = center.X - radius.X;
var x1 = center.X - (radius.X * controlPointRatio);
var x2 = center.X;
var x3 = center.X + (radius.X * controlPointRatio);
var x4 = center.X + radius.X;
var y0 = center.Y - radius.Y;
var y1 = center.Y - (radius.Y * controlPointRatio);
var y2 = center.Y;
var y3 = center.Y + (radius.Y * controlPointRatio);
var y4 = center.Y + radius.Y;
ctx.BeginFigure(new Point(x2, y0), true);
ctx.BezierTo(new Point(x3, y0), new Point(x4, y1), new Point(x4, y2));
ctx.BezierTo(new Point(x4, y3), new Point(x3, y4), new Point(x2, y4));
ctx.BezierTo(new Point(x1, y4), new Point(x0, y3), new Point(x0, y2));
ctx.BezierTo(new Point(x0, y1), new Point(x1, y0), new Point(x2, y0));
ctx.EndFigure(true);
}
this.PlatformImpl = impl;
}
public override Rect Bounds
{
get { return this.PlatformImpl.Bounds; }
}
public override Geometry Clone()
{
return new EllipseGeometry(this.Bounds);
}
}
}