A cross-platform UI framework for .NET
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// -----------------------------------------------------------------------
// <copyright file="Geometry.cs" company="Steven Kirk">
// Copyright 2014 MIT Licence. See licence.md for more information.
// </copyright>
// -----------------------------------------------------------------------
namespace Perspex.Media
{
using System;
using Perspex.Platform;
public abstract class Geometry : PerspexObject
{
public static readonly PerspexProperty<Transform> TransformProperty =
PerspexProperty.Register<Geometry, Transform>("Transform");
static Geometry()
{
TransformProperty.Changed.Subscribe(x =>
{
((Geometry)x.Sender).PlatformImpl.Transform = ((Transform)x.NewValue).Value;
});
}
public abstract Rect Bounds
{
get;
}
public IGeometryImpl PlatformImpl
{
get;
protected set;
}
public Transform Transform
{
get { return this.GetValue(TransformProperty); }
set { this.SetValue(TransformProperty, value); }
}
public abstract Geometry Clone();
public Rect GetRenderBounds(double strokeThickness)
{
return this.PlatformImpl.GetRenderBounds(strokeThickness);
}
}
}