A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Linq;
using Avalonia.Controls.Generators;
using Avalonia.Controls.Platform;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
namespace Avalonia.Controls
{
/// <summary>
/// Base class for menu controls.
/// </summary>
public abstract class MenuBase : SelectingItemsControl, IFocusScope, IMenu
{
/// <summary>
/// Defines the <see cref="IsOpen"/> property.
/// </summary>
public static readonly DirectProperty<Menu, bool> IsOpenProperty =
AvaloniaProperty.RegisterDirect<Menu, bool>(
nameof(IsOpen),
o => o.IsOpen);
/// <summary>
/// Defines the <see cref="MenuOpened"/> event.
/// </summary>
public static readonly RoutedEvent<RoutedEventArgs> MenuOpenedEvent =
RoutedEvent.Register<MenuBase, RoutedEventArgs>(nameof(MenuOpened), RoutingStrategies.Bubble);
/// <summary>
/// Defines the <see cref="MenuClosed"/> event.
/// </summary>
public static readonly RoutedEvent<RoutedEventArgs> MenuClosedEvent =
RoutedEvent.Register<MenuBase, RoutedEventArgs>(nameof(MenuClosed), RoutingStrategies.Bubble);
private bool _isOpen;
/// <summary>
/// Initializes a new instance of the <see cref="MenuBase"/> class.
/// </summary>
public MenuBase()
{
InteractionHandler = new DefaultMenuInteractionHandler(false);
}
/// <summary>
/// Initializes a new instance of the <see cref="MenuBase"/> class.
/// </summary>
/// <param name="interactionHandler">The menu interaction handler.</param>
public MenuBase(IMenuInteractionHandler interactionHandler)
{
Contract.Requires<ArgumentNullException>(interactionHandler != null);
InteractionHandler = interactionHandler;
}
/// <summary>
/// Initializes static members of the <see cref="MenuBase"/> class.
/// </summary>
static MenuBase()
{
MenuItem.SubmenuOpenedEvent.AddClassHandler<MenuBase>((x, e) => x.OnSubmenuOpened(e));
}
/// <summary>
/// Gets a value indicating whether the menu is open.
/// </summary>
public bool IsOpen
{
get { return _isOpen; }
protected set { SetAndRaise(IsOpenProperty, ref _isOpen, value); }
}
/// <inheritdoc/>
IMenuInteractionHandler IMenu.InteractionHandler => InteractionHandler;
/// <inheritdoc/>
IMenuItem IMenuElement.SelectedItem
{
get
{
var index = SelectedIndex;
return (index != -1) ?
(IMenuItem)ItemContainerGenerator.ContainerFromIndex(index) :
null;
}
set
{
SelectedIndex = ItemContainerGenerator.IndexFromContainer(value);
}
}
/// <inheritdoc/>
IEnumerable<IMenuItem> IMenuElement.SubItems
{
get
{
return ItemContainerGenerator.Containers
.Select(x => x.ContainerControl)
.OfType<IMenuItem>();
}
}
/// <summary>
/// Gets the interaction handler for the menu.
/// </summary>
protected IMenuInteractionHandler InteractionHandler { get; }
/// <summary>
/// Occurs when a <see cref="Menu"/> is opened.
/// </summary>
public event EventHandler<RoutedEventArgs> MenuOpened
{
add { AddHandler(MenuOpenedEvent, value); }
remove { RemoveHandler(MenuOpenedEvent, value); }
}
/// <summary>
/// Occurs when a <see cref="Menu"/> is closed.
/// </summary>
public event EventHandler<RoutedEventArgs> MenuClosed
{
add { AddHandler(MenuClosedEvent, value); }
remove { RemoveHandler(MenuClosedEvent, value); }
}
/// <summary>
/// Closes the menu.
/// </summary>
public abstract void Close();
/// <summary>
/// Opens the menu.
/// </summary>
public abstract void Open();
/// <inheritdoc/>
bool IMenuElement.MoveSelection(NavigationDirection direction, bool wrap) => MoveSelection(direction, wrap);
/// <inheritdoc/>
protected override IItemContainerGenerator CreateItemContainerGenerator()
{
return new ItemContainerGenerator<MenuItem>(this, MenuItem.HeaderProperty, null);
}
/// <inheritdoc/>
protected override void OnKeyDown(KeyEventArgs e)
{
// Don't handle here: let the interaction handler handle it.
}
/// <inheritdoc/>
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
InteractionHandler.Attach(this);
}
/// <inheritdoc/>
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);
InteractionHandler.Detach(this);
}
/// <summary>
/// Called when a submenu opens somewhere in the menu.
/// </summary>
/// <param name="e">The event args.</param>
protected virtual void OnSubmenuOpened(RoutedEventArgs e)
{
if (e.Source is MenuItem menuItem && menuItem.Parent == this)
{
foreach (var child in this.GetLogicalChildren().OfType<MenuItem>())
{
if (child != menuItem && child.IsSubMenuOpen)
{
child.IsSubMenuOpen = false;
}
}
}
IsOpen = true;
}
}
}